Seeded DCSS version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 8988167348988130773 (custom seed) 1526 silvy the Firebug (level 8, 0/50 (52) HPs) Began as a Human Conjurer on July 17, 2024. Was a Believer of Vehumet. Slain by a wight ... wielding a +0 flail (9 damage) ... on level 6 of the Dungeon. The game lasted 00:29:28 (4568 turns). silvy the Firebug (Human Conjurer) Turns: 4568, Time: 00:29:28 HP: 0/50 (52) AC: 7 Str: 10 XL: 8 Next: 85% MP: 9/20 EV: 12 Int: 24 God: Vehumet [**....] Gold: 842 SH: 0 Dex: 20 Spells: 5/11 levels left rFire + . . c - staff "Ypo Zylu" {rF+ Tloc Fire} rCold + + . (no shield) rNeg + . . s - +0 robe rPois . (no helmet) rElec . q - +2 cloak {Stlth+} rCorr + u - +0 pair of gloves SInv . m - +0 pair of boots Will +.... (no amulet) Stlth +++ e - ring "Pieth" {rC++ rCorr Str+2 Dex+6} HPRegen 0.28/turn f - ring of Borchen {rN+ Will+ MP+9 Int+3 Dex+3} MPRegen 0.17/turn %: no passive effects @: lightly drained A: explore regen a: Renounce Religion You were on level 6 of the Dungeon. You worshipped Vehumet. Vehumet was pleased with you. You visited 2 branches of the dungeon, and saw 8 of its levels. You collected 842 gold pieces. Inventory: Hand Weapons g - a +6 halberd l - a +4 quarterstaff of chaos Armour a - a +0 robe d - a +0 cloak m - a +0 pair of boots (worn) q - a +2 cloak of stealth (worn) s - a +0 robe (worn) t - a +0 kite shield u - a +0 pair of gloves (worn) Magical Staves c - the staff "Ypo Zylu" (weapon) {rF+ Tloc Fire} (You acquired it on level 1 of the Dungeon) [staff of fire] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rF+: It protects you from fire. Tloc: It increases the power of your Translocations spells. Fire: It increases the power of your Fire spells. It falls into the 'Staves' category. It is a one-handed weapon. p - a staff of earth Jewellery e - the ring "Pieth" (left hand) {rC++ rCorr Str+2 Dex+6} (You acquired it on level 1 of the Dungeon) [ring of dexterity] Str+2: It affects your strength (+2). Dex+6: It affects your dexterity (+6). rC++: It greatly protects you from cold. rCorr: It protects you from acid and corrosion. f - the ring of Borchen (right hand) {rN+ Will+ MP+9 Int+3 Dex+3} (You acquired it on level 1 of the Dungeon) [ring of positive energy] Int+3: It affects your intelligence (+3). Dex+3: It affects your dexterity (+3). rN+: It protects you from negative energy. Will+: It increases your willpower. MP+9: It affects your magic capacity (+9). j - a +6 ring of strength Scrolls r - 4 scrolls of brand weapon Potions b - a potion of magic h - a potion of mutation {unknown} i - 2 potions of invisibility k - a potion of might n - 2 potions of degeneration o - 3 potions of heal wounds {unknown} Skills: - Level 2.0 Dodging - Level 2.0 Stealth - Level 2.0 Spellcasting - Level 4.0 Conjurations * Level 7.5 Fire Magic * Level 7.5 Air Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 2% 1 b - Searing Ray Conj 42% 2d6 3% 2 c - Shock Conj/Air 100% 1d9 1% 1 d - Scorch Fire 100% 2d9 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 40% N/A 3% 2 Swiftness Air 38% N/A 1% 3 Kiss of Death Conj/Necr 48% 2d9 5% 1 Sting Conj/Alch 48% 1d6 5% 1 Flame Wave Conj/Fire 45% 2d12 11% 4 Apportation Tloc 6% N/A 12% 1 Necrotise Necr 8% 1d4 12% 1 Summon Small Mammal Summ 8% N/A 12% 1 Ensorcelled Hibernation Hex/Ice 4% N/A 19% 2 Confusing Touch Hex 2% N/A 34% 3 Ozocubu's Armour Ice 2% N/A 34% 3 Passwall Erth 2% N/A 34% 3 Vampiric Draining Necr 2% 2d6 34% 3 Fulminant Prism Conj/Alch 6% 3d7 45% 4 Iskenderun's Mystic Bla Conj/Tloc 18% 2d6 45% 4 Dispel Undead Necr 2% 3d7 75% 4 Martyr's Knell Necr/Summ 2% N/A 75% 4 Curse of Agony Necr 2% N/A 97% 5 Metabolic Englaciation Hex/Ice 1% N/A 97% 5 Sculpt Simulacrum Ice/Alch 1% N/A 100% 6 Summon Cactus Giant Summ 1% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Temple (1/1) D:4 Altars: Cheibriados Dithmenos Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Sif Muna Trog Uskayaw Vehumet Xom Yredelemnul Zin The Shining One Annotations: D:4 zxspectator's ghost, novice GrFi Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - wight Aim: a wight, wielding a +0 flail and wearing a +0 robe (78% to hit) The searing ray hits the wight! You destroy the wight! Vehumet accepts your kill. You feel your power returning. The searing ray hits the wight but does no damage. (Press . to maintain the ray.) Your life force feels restored. The searing ray misses the wight. The searing ray hits the wight. The wight is lightly damaged. The wight hits you but does no damage. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! Flames lash the wight. The wight is heavily damaged. The wight's fire resistance burns away. The wight barely misses you. The wight hits you but does no damage. Your magical contamination has completely faded away. The wight hits you with a +0 flail. The wight is no longer more vulnerable to fire. The wight hits you with a +0 flail! The wight attacks as it pursues you! The wight hits you with a +0 flail. The wight attacks as it pursues you! The wight hits you with a +0 flail! You partially resist. You feel drained. The wight attacks as it pursues you! The wight misses you. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! Flames lash the wight. The wight is severely damaged. The wight's fire resistance burns away. The wight hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * The wight attacks as it pursues you! The wight hits you with a +5 dire flail! * * * LOW HITPOINT WARNING * * * The wight attacks as it pursues you! The wight hits you with a +0 flail! You die... ..#........# #...>.#....##..... ..#........# #.....#....#...... #..........# #.....#....#...... .########### #.....#....#...... .# #.....'....#...... .# #.....#....#...... .# #.....#....#...... .# #.....##+#####'### .###### #@................ ......# #zz............... ......# #................. ......# ######................. ......# #...................... ......#####..........############ ######.>.............# #...#......)........# #...#...............# You could see 2 wights. Vanquished Creatures An orc warrior (D:4) 2 ice beasts (D:6) 4 ogres A centaur (D:5) A phantom (D:6) 3 bullfrogs (D:7) 2 wights (D:6) 4 bombardier beetles A jelly (D:4) An orc priest (D:4) Crazy Yiuf (D:4) An iguana (D:6) An orc wizard (D:3) 7 adders A shadow imp (D:5) A white imp (D:7) 2 ufetubi (D:6) 3 ribbon worms 2 dart slugs 19 orcs 8 endoplasms 2 giant cockroaches 3 goblins 3 hobgoblins 4 kobolds 3 quokkas 7 ball pythons 3 bats 3 frilled lizards 4 rats 98 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | silvy the Human Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 142 | D:1 | Reached skill level 1 in Fire Magic 142 | D:1 | Reached skill level 1 in Air Magic 142 | D:1 | Reached XP level 2. HP: 16/19 MP: 0/5 188 | D:1 | Identified 3 scrolls of acquirement 188 | D:1 | Acquired the staff "Ypo Zylu" {rF+ Tloc Fire} 189 | D:1 | Acquired the ring of Borchen {rN+ Will+ MP+9 Int+3 Dex+3} 190 | D:1 | Acquired the ring "Pieth" {rC++ rCorr Str+2 Dex+6} 266 | D:1 | Learned a level 2 spell: Searing Ray 545 | D:2 | Reached XP level 3. HP: 24/24 MP: 6/6 712 | D:2 | Found a faded altar of an unknown god. 814 | D:3 | Reached XP level 4. HP: 30/30 MP: 7/7 918 | D:4 | Found a staircase to the Ecumenical Temple. 927 | Temple | Entered the Ecumenical Temple 936 | Temple | Became a worshipper of Vehumet 1172 | D:4 | Found a runed translucent gate. 1173 | D:4 | Found a runed translucent gate. 1175 | D:4 | Found a runed translucent gate. 1175 | D:4 | Noticed zxspectator's ghost (novice GrFi) 1179 | D:4 | Noticed an orc warrior 1188 | D:4 | Reached XP level 5. HP: 28/35 MP: 8/8 1474 | D:3 | Acquired 520 gold pieces 1579 | D:3 | Found a blossoming altar of Fedhas. 1992 | D:4 | You fall into a shaft and drop 2 floors! 2056 | D:6 | Noticed an ice beast 2070 | D:6 | Killed an ice beast 2070 | D:6 | Reached * piety under Vehumet 2070 | D:6 | Offered knowledge of Shock by Vehumet. 2071 | D:6 | Reached XP level 6. HP: 41/41 MP: 8/9 2123 | D:6 | Learned a level 1 spell: Shock 2213 | D:6 | Reached XP level 7. HP: 44/46 MP: 5/10 2308 | D:6 | Learned a level 2 spell: Scorch 2331 | D:6 | Reached skill level 5 in Fire Magic 2331 | D:6 | Reached skill level 5 in Air Magic 2683 | D:6 | Reached XP level 8. HP: 52/52 MP: 11/11 2706 | D:5 | Entered Level 5 of the Dungeon 3235 | D:5 | Offered knowledge of Mercury Vapours by Vehumet. 3563 | D:4 | Found a runed translucent door. 3564 | D:4 | Noticed Crazy Yiuf 3574 | D:4 | Killed Crazy Yiuf 3986 | D:4 | Reached ** piety under Vehumet 4568 | D:6 | Slain by a wight Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_peaceful_grave, layout_rooms D:2: layout_basic, basic_ecumenical_altar, minivault_23, minmay_tall_x D:3: layout_loops_ring, fedhas_altar_2, minmay_strange_pillars D:4: layout_basic, minmay_temple_entry_mist, biasface_ghost_orc_armoury, uniq_crazy_yiuf_cottage D:5: layout_loops_cross D:6: layout_gridville, chequers_serial_rivers_large_b D:7: layout_loops_ring, kennysheep_generic_room_13 Temple: sentei_temple_godly_chess Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Fire Magic | 1 2 3 4 6 7 | 7.5 Air Magic | 1 2 3 4 6 7 | 7.5 Dodging | | 2.0 Stealth | | 2.0 Spellcasting | | 2.0 Conjurations | | 4.0 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Staff | | 1 | 1 || 2 Cast: Magic Dart | 53 | 87 | 51 || 191 Searing Ray | 2 | 11 | 28 || 41 Scorch | | | 12 || 12 Shock | | | 5 || 5 Evoke: Wand | | | 2 || 2 Use: Scroll | 3 | 1 | 9 || 13 Armour: Robe | 61 | 11 | 33 || 105 Dodge: Dodged | 74 | 13 | 21 || 108