Seeded DCSS version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 8988167348988130773 (custom seed) 11 silvy the Conjurer (level 2, 19/19 HPs) Began as a Human Conjurer on July 17, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:04:06 (216 turns). silvy the Conjurer (Human Conjurer) Turns: 216, Time: 00:04:07 Health: 19/19 AC: 7 Str: 9 XL: 2 Next: 29% Magic: 4/5 EV: 12 Int: 18 God: Gold: 10 SH: 0 Dex: 11 Spells: 4/5 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . d - +1 robe "Eluggy" {^Contam rPois rCorr Str+2} rPois + (no helmet) rElec . (no cloak) rCorr + (no gloves) SInv . c - +3 pair of seven-league boots {Rampage+∞} Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: rampage+∞ @: no status effects A: explore regen a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 10 gold pieces. Inventory: Armour c - the +3 pair of seven-league boots (worn) {Rampage+∞} (You acquired it on level 1 of the Dungeon) Rampage+∞: When moving toward enemies, its wearer moves as far as possible, alerting their target en route. d - the +1 robe "Eluggy" (worn) {^Contam rPois rCorr Str+2} (You acquired it on level 1 of the Dungeon) Str+2: It affects your strength (+2). rPois: It protects you from poison ^Contam: It causes magical contamination when unequipped. rCorr: It protects you from acid and corrosion. Scrolls a - a scroll of identify {unknown} e - a scroll of amnesia {unknown} Potions b - a potion of magic Skills: - Level 2.0 Dodging - Level 2.0 Stealth - Level 2.0 Spellcasting - Level 4.0 Conjurations * Level 1.2 Fire Magic * Level 1.2 Air Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 32% 2d5 5% 2 Mephitic Cloud Conj/Alch/Air 8% N/A 26% 3 Swiftness Air 6% N/A 32% 3 Fulminant Prism Conj/Alch 4% 3d5 61% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 61% 4 Airstrike Air 3% 2d(1-17) 73% 4 Vhi's Electric Charge Tloc/Air 6% N/A 80% 4 Plasma Beam Fire/Air 3% 2x1d13 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History You hit the rat but do no damage. The rat bites you but does no damage. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f - rat Aim: a rat (100% to hit) You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. The rat barely misses you. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - rat Aim: a rat (100% to hit) The magic dart hits the rat. You kill the rat! Unknown command. Your magical contamination has completely faded away. You see here a +0 robe. You see here a +0 whip. A rat comes into view. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f - rat Aim: a rat (100% to hit) The magic dart hits the rat. You kill the rat! Unknown command. A rat comes into view. You stride towards the rat! Found a book of Touch. Found a stone staircase leading down. The rat squeaks loudly. You hit the rat but do no damage. The rat twitches its whiskers. The rat barely misses you. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f - rat Aim: a rat (100% to hit) The magic dart hits the rat. You kill the rat! Unknown command. Unknown command. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) .... . ##.#. #### ...#.... ##... ....... .... . #..# :. #..#### #. #.# ....####..... #.##.. #>......# #..... #@..# ###... #..##### #..# #......## ##.## #.####..### ##..## ...# ##...###..### #....# ###...#.## # #. ### ###....### #. ##.#.... # #.##### There were no monsters in sight! Vanquished Creatures An endoplasm (D:1) A goblin (D:1) 2 hobgoblins (D:1) A kobold (D:1) 2 ball pythons (D:1) A bat (D:1) 3 rats (D:1) 11 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | silvy the Human Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 74 | D:1 | Reached skill level 1 in Fire Magic 74 | D:1 | Reached skill level 1 in Air Magic 74 | D:1 | Reached XP level 2. HP: 9/19 MP: 0/5 85 | D:1 | Identified 3 scrolls of acquirement 85 | D:1 | Acquired the +3 pair of seven-league boots {Rampage+∞} 85 | D:1 | Found the +3 pair of seven-league boots {Rampage+∞} 86 | D:1 | Acquired the +1 robe "Eluggy" {^Contam rPois rCorr Str+2} 87 | D:1 | Acquired the Grimoire of Voltage 216 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_peaceful_grave, layout_rooms Skill XL: | 1 | ---------------+----+----- Fire Magic | 1 | 1.2 Air Magic | 1 | 1.2 Dodging | | 2.0 Stealth | | 2.0 Spellcasting | | 2.0 Conjurations | | 4.0 Action || total ---------------------------++------- Melee: Unarmed || 10 Cast: Magic Dart || 17 Use: Scroll || 3 Armour: Robe || 10 Dodge: Dodged || 8