Seeded DCSS version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 8988167348988130773 (custom seed) 50 silvy the Conjurer (level 3, 24/24 HPs) Began as a Human Conjurer on July 17, 2024. Quit the game on level 6 of the Dungeon. The game lasted 00:03:16 (401 turns). silvy the Conjurer (Human Conjurer) Turns: 401, Time: 00:03:17 Health: 24/24 AC: 8 Str: 7 XL: 3 Next: 79% Magic: 6/6 EV: 12 Int: 20 God: Gold: 10 SH: 0 Dex: 11 Spells: 5/6 levels left rFire + + . c - +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} rCold + . . (no shield) rNeg . . . a - +0 robe rPois + (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . d - +2 pair of boots of a Gauntlet {rPois rF+ Stlth+} Will ..... (no amulet) Stlth +++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: explore regen a: no special abilities You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 10 gold pieces. Inventory: Hand Weapons c - the +8 lance "Wyrmbane" (weapon) {slay drac, rPois rF+ rC+ AC+3} (You acquired it on level 1 of the Dungeon) AC+3: It affects your AC (+3). rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison e - the +3 Elemental Staff {ele, rElec rF+ rC+ AC+3} (You acquired it on level 1 of the Dungeon) AC+3: It affects your AC (+3). rF+: It protects you from fire. rC+: It protects you from cold. rElec: It insulates you from electricity. Armour a - a +0 robe (worn) d - the +2 pair of boots of a Gauntlet (worn) {rPois rF+ Stlth+} (You acquired it on level 1 of the Dungeon) rF+: It protects you from fire. rPois: It protects you from poison Stlth+: It makes you more stealthy. Wands f - a wand of acid (2) Potions b - a potion of magic Skills: - Level 2.0 Dodging - Level 2.0 Stealth - Level 2.0 Spellcasting - Level 4.0 Conjurations * Level 2.2 Fire Magic * Level 2.2 Air Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 36% 2d5 4% 2 Ozocubu's Armour Ice 2% N/A 43% 3 Fulminant Prism Conj/Alch 5% 3d6 56% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 56% 4 Metabolic Englaciation Hex/Ice 1% N/A 99% 5 Sculpt Simulacrum Ice/Alch 1% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple (0/1) D:4 Altars: Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History Increase (S)trength, (I)ntelligence, or (D)exterity? Uppercase letters only, please. You feel clever. x2 Unknown command. Found a stone staircase leading down. There is a stone staircase leading down here. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. You open the door. There is an open door here. There is an open door here. Found a stone staircase leading up. Found a stone staircase leading up. An iguana comes into view. Found a bronze wand. The iguana hisses angrily. The iguana bites you. You hit the iguana. The iguana is moderately wounded. The iguana bites you but does no damage. You closely miss the iguana. The iguana is moderately wounded. The iguana barely misses you. You closely miss the iguana. The iguana is moderately wounded. The iguana barely misses you. You hit the iguana. The iguana is heavily wounded. The iguana closely misses you. You puncture the iguana! You kill the iguana! Your Fire Magic skill increases to level 2! Your Air Magic skill increases to level 2! HP restored. f - a wand of acid (2) There is a stone staircase leading up here. Found a silvery potion. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #### #@.# #..# #..# ##.# ##.# #..## #...## #....# #....# There were no monsters in sight! Vanquished Creatures An iguana (D:6) A shadow imp (D:5) A ribbon worm (D:2) A dart slug (D:4) An endoplasm (D:1) A goblin (D:1) 2 hobgoblins (D:1) A kobold (D:1) 2 ball pythons (D:1) A bat (D:1) 12 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | silvy the Human Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 61 | D:1 | Identified 3 scrolls of acquirement 61 | D:1 | Acquired the +3 Elemental Staff {ele, rElec rF+ rC+ AC+3} 61 | D:1 | Found the +3 Elemental Staff {ele, rElec rF+ rC+ AC+3} 65 | D:1 | Acquired the +2 pair of boots of a Gauntlet {rPois rF+ | Stlth+} 66 | D:1 | Acquired the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ | AC+3} 66 | D:1 | Found the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ | AC+3} 80 | D:1 | Reached skill level 1 in Fire Magic 80 | D:1 | Reached skill level 1 in Air Magic 80 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 216 | D:4 | Found a staircase to the Ecumenical Temple. 246 | D:5 | Entered Level 5 of the Dungeon 267 | D:5 | Reached XP level 3. HP: 24/24 MP: 6/6 401 | D:6 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_peaceful_grave, layout_rooms D:2: layout_basic, basic_ecumenical_altar, minivault_23, minmay_tall_x D:3: layout_loops_ring, fedhas_altar_2, minmay_strange_pillars D:4: layout_basic, minmay_temple_entry_mist, biasface_ghost_orc_armoury, uniq_crazy_yiuf_cottage D:5: layout_loops_cross D:6: layout_gridville, chequers_serial_rivers_large_b Skill XL: | 1 2 3 | ---------------+----------+----- Fire Magic | 1 2 | 2.2 Air Magic | 1 2 | 2.2 Dodging | | 2.0 Stealth | | 2.0 Spellcasting | | 2.0 Conjurations | | 4.0 Action || total ---------------------------++------- Melee: Unarmed || 11 Lance || 20 Cast: Magic Dart || 9 Use: Scroll || 3 Stab: Sleeping || 1 Armour: Robe || 15 Dodge: Dodged || 32