silvy Level 1 of the Dungeon (0, 0, D:1) a book of Touch (5, 2, D:1) a rat corpse (26, 10, D:1) a +0 whip (26, 11, D:1) a +0 robe (26, 18, D:1) 3 boomerangs (30, -16, D:1) a +0 cloak (34, 17, D:1) a scroll of identify (37, 18, D:1) a manual of Armour the +2 hat of the Bear Spirit {Spirit, Bear, *Rage Will++} Bear: Going berserk makes the wearer exceptionally tough, and they are slowed for a shorter time afterward. Will++: It greatly increases your willpower. *Rage: It berserks you when you make melee attacks (+20% chance). (38, 1, D:1) a hobgoblin corpse (42, -8, D:1) a +0 short sword (42, -7, D:1) a +0 dagger (42, 13, D:1) a scroll of amnesia Level 2 of the Dungeon (0, 0, D:2) 10 gold pieces (8, 3, D:2) 5 stones (8, 6, D:2) a potion of might