Dungeon Crawl Stone Soup version 0.32.0-10-g6daa67bc45 (webtiles) character file. Game seed: 7028697964067119287 24 silvy the Conjurer (level 3, -1/24 HPs) Began as a Human Conjurer on Sept 7, 2024. Slain by Terence ... wielding a +0 flail (8 damage) ... on level 2 of the Dungeon. The game lasted 00:02:35 (600 turns). silvy the Conjurer (Human Conjurer) Turns: 600, Time: 00:02:35 Health: -1/24 AC: 3 Str: 7 XL: 3 Next: 2% Magic: 0/6 EV: 11 Int: 20 God: Gold: 25 SH: 0 Dex: 11 Spells: 3/6 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg + . . e - +1 robe {rN+} rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: explore regen a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 25 gold pieces. Inventory: Armour e - a +1 robe of positive energy (worn) Scrolls a - a scroll of teleportation {unknown} c - a scroll of identify {unknown} d - a scroll of acquirement {unknown} f - a scroll of enchant armour {unknown} Potions b - a potion of magic Skills: - Level 2.0 Dodging - Level 2.0 Stealth * Level 2.2 Spellcasting * Level 4.7 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 2% 1 b - Searing Ray Conj 42% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 5% 3d7 50% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 50% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Terence Aim: Terence, wielding a +0 flail and wearing a +0 ring mail (asleep, 100% to hit) The searing ray hits Terence! Terence is heavily wounded. (Press . to maintain the ray.) The searing ray hits Terence. Terence is severely wounded. Terence hits you with a +0 flail! Unknown command. The searing ray hits Terence. Terence is almost dead. Terence hits you with a +0 flail. Unknown command. The searing ray misses Terence. You finish channelling your searing ray. Terence closely misses you. Unknown command. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 flail and wearing a +0 ring mail (almost dead, 100% to hit) The magic dart hits Terence. Terence is almost dead. Terence hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * You barely miss Terence. Terence is almost dead. Terence closely misses you. You hit Terence but do no damage. Terence is almost dead. Terence closely misses you. You barely miss Terence. Terence is almost dead. Terence hits you with a +0 flail! You die... Terence says, "Finally, peace and quiet." #### ..# #.# # #.########.### ## ###............. ...##.#####.##.### ####@##.#####.# #..@.....†<...# # #.#####.####..# #.#.### #.# #..# ###<....###.####..# ...................# ###..........####... #.......#### ###(# #........# .# #..#####.# You could see Terence. Vanquished Creatures A dart slug (D:1) A ball python (D:1) A bat (D:1) 3 endoplasms (D:1) 2 goblins (D:1) A hobgoblin (D:1) 3 jackals 3 kobolds (D:1) 2 quokkas (D:1) 17 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | silvy the Human Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 208 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 520 | D:2 | Reached XP level 3. HP: 16/24 MP: 0/6 523 | D:2 | Learned a level 2 spell: Searing Ray 592 | D:2 | Noticed Terence 600 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_pointy, layout_basic, minmay_heptomino_w4 D:2: layout_loops_ring, uniq_jessica, uniq_terence Action || total ---------------------------++------- Melee: Unarmed || 6 Cast: Magic Dart || 41 Searing Ray || 1 Armour: Robe || 23 Dodge: Dodged || 26