Dungeon Crawl Stone Soup version 0.32.0-10-g6daa67bc45 (webtiles) character file. Game seed: 13380493015921883663 91 silvy the Conjurer (level 4, -5/30 HPs) Began as a Human Conjurer on Sept 7, 2024. Killed themself with a badly aimed iceblast (10 damage) ... on level 2 of the Dungeon. The game lasted 00:06:10 (1558 turns). silvy the Conjurer (Human Conjurer) Turns: 1558, Time: 00:06:11 Health: -5/30 AC: 2 Str: 8 XL: 4 Next: 59% Magic: 1/7 EV: 11 Int: 20 God: Gold: 50 SH: 0 Dex: 11 Spells: 5/8 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ d - ring of see invisible HPRegen 0.25/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: explore regen a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 50 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery d - a ring of see invisible (left hand) Wands h - a wand of iceblast (8) Scrolls b - 2 scrolls of identify c - a scroll of teleportation {unknown} e - a scroll of summoning {unknown} g - a scroll of poison {unknown} Potions f - a potion of ambrosia {unknown} i - a potion of mutation {unknown} Skills: - Level 2.0 Dodging - Level 2.0 Stealth * Level 2.6 Spellcasting * Level 5.5 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 b - Searing Ray Conj 48% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 52% 2x1d6 4% 1 Shock Conj/Air 52% 1d6 4% 1 Swiftness Air 2% N/A 41% 3 Fulminant Prism Conj/Alch 6% 3d7 43% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 (+2d2 43% 4 Airstrike Air 1% 2d(1-17) 83% 4 Plasma Beam Fire/Air 1% 2x1d11 100% 6 Starburst Conj/Fire 6% 6d4 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Qazlal Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History You see here a +0 club. There is a stormy altar of Qazlal here. You see here an adder corpse. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +1 whip of electrocution (100% to hit) The magic dart hits the gnoll. The gnoll is lightly wounded. You see here a hobgoblin corpse. There is an open door here. Found a stone staircase leading down. There is a stone staircase leading down here. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - endoplasm, p - gnoll Aim: an endoplasm (98% to hit) The searing ray hits the gnoll. The gnoll is heavily wounded. The searing ray hits the endoplasm! You kill the endoplasm! (Press . to maintain the ray.) The searing ray hits the gnoll. The gnoll is severely wounded. The gnoll barely misses you. The gnoll barely misses you. The gnoll attacks as it pursues you! The gnoll hits you with a +1 whip of electrocution! You are electrocuted! * * * LOW HITPOINT WARNING * * * The gnoll attacks as it pursues you! The gnoll hits you with a +1 whip of electrocution. * * * LOW HITPOINT WARNING * * * Found a viscous purple potion. Aiming: Iceblast Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line The mass of ice explodes! The iceblast engulfs the gnoll! You kill the gnoll! The iceblast engulfs you! You die... #....######## #.<..# ###....########### †.'.............># ..#....#########.# ..#....# #.# ..#....# #.# ###....# #)# .......# #@# ...##### #.!..# ......# #.#### ......# # ......# ##....#######. +....'.......# #....#######.# ##....#######.# There were no monsters in sight! Vanquished Creatures 3 gnolls (D:2) 4 adders (D:2) A dart slug (D:2) 3 endoplasms 2 goblins (D:1) 3 hobgoblins 3 jackals (D:1) A kobold (D:1) 2 quokkas 6 ball pythons 3 bats (D:1) A frilled lizard (D:2) 3 rats 35 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | silvy the Human Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 2 | D:1 | Noticed a merfolk 2 | D:1 | Noticed a demonspawn 4 | D:1 | Noticed a dwarf 6 | D:1 | Noticed a barachi 6 | D:1 | Noticed a felid 8 | D:1 | Noticed an armataur 8 | D:1 | Noticed a ghoul 10 | D:1 | Noticed a demigod 10 | D:1 | Noticed an octopode 12 | D:1 | Noticed an oni 12 | D:1 | Noticed a vine stalker 14 | D:1 | Noticed a spriggan 16 | D:1 | Noticed a formicid 18 | D:1 | Noticed a vampire 18 | D:1 | Noticed a gargoyle 20 | D:1 | Noticed an elf 22 | D:1 | Noticed a human 22 | D:1 | Noticed a naga 24 | D:1 | Noticed a minotaur 24 | D:1 | Noticed a troll 26 | D:1 | Noticed a djinni 26 | D:1 | Noticed a draconian 28 | D:1 | Noticed a tengu 277 | D:1 | Reached XP level 2. HP: 17/19 MP: 1/5 329 | D:1 | Found a faded altar of an unknown god. 440 | D:1 | Learned a level 2 spell: Searing Ray 1082 | D:2 | Reached XP level 3. HP: 24/24 MP: 2/6 1143 | D:2 | Reached skill level 5 in Conjurations 1274 | D:2 | Reached XP level 4. HP: 28/30 MP: 3/7 1497 | D:2 | Found a stormy altar of Qazlal. 1558 | D:2 | Killed themself with a badly aimed iceblast Illustrated notes Levels and vault maps discovered: D:1: kb_arrival_jail, layout_rooms, hellmonk_ecumenical_altar_inner_sanctum D:2: layout_basic, basic_altar Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 5 | 5.5 Dodging | | 2.0 Stealth | | 2.0 Spellcasting | | 2.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 7 | 2 || 9 Cast: Magic Dart | 43 | 17 || 60 Searing Ray | 5 | 1 || 6 Use: Scroll | 1 | || 1 Potion | 1 | || 1 Armour: Robe | 20 | 5 || 25 Dodge: Dodged | 15 | 2 || 17