Seeded DCSS version 0.32.0-10-g6daa67bc45 (webtiles) character file. Game seed: 13380493015921883663 (custom seed) 63 silvy the Conjurer (level 4, -1/30 HPs) Began as a Human Conjurer on Sept 7, 2024. Slain by a gnoll ... wielding a +0 club (5 damage) ... on level 2 of the Dungeon. The game lasted 00:04:38 (1310 turns). silvy the Conjurer (Human Conjurer) Turns: 1310, Time: 00:04:39 Health: -1/30 AC: 2 Str: 8 XL: 4 Next: 9% Magic: 7/7 EV: 11 Int: 26 God: Gold: 55 SH: 0 Dex: 11 Spells: 2/7 levels left rFire . . . c - +0 short sword rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ f - +6 ring of intelligence HPRegen 0.25/turn i - ring of see invisible MPRegen 0.10/turn %: no passive effects @: no status effects A: explore regen a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 55 gold pieces. Inventory: Hand Weapons c - a +0 short sword (weapon) Armour a - a +0 robe (worn) Jewellery f - a +6 ring of intelligence (left hand) i - a ring of see invisible (right hand) Wands k - a wand of iceblast (8) Scrolls d - 3 scrolls of identify {unknown} g - a scroll of teleportation {unknown} h - a scroll of summoning {unknown} j - a scroll of poison {unknown} Potions e - a potion of ambrosia {unknown} l - a potion of mutation {unknown} Skills: - Level 2.0 Dodging - Level 2.0 Stealth * Level 2.2 Spellcasting * Level 5.2 Conjurations * Level 0.3 Fire Magic * Level 0.5 Air Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 60% 2d6 1% 2 c - Foxfire Conj/Fire 68% 2x1d7 3% 1 d - Shock Conj/Air 68% 1d7 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Swiftness Air 5% N/A 26% 3 Fulminant Prism Conj/Alch 8% 3d6 34% 4 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 (+2d2 34% 4 Airstrike Air 2% 2d(1-17) 63% 4 Starburst Conj/Fire 8% 6d4 99% 6 Plasma Beam Fire/Air 2% 2x1d12 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Qazlal Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin (almost dead, 100% to hit) The magic dart hits the hobgoblin. You kill the hobgoblin! There is an open door here. You see here a hobgoblin corpse. Found a stormy altar of Qazlal. 2 gnolls come into view. The gnoll shouts! x2 The gnoll moves out of view. You hear a shout! A gnoll comes into view. It is wielding a +1 whip of electrocution. You see here a dark potion. Found 6 stones. The gnoll closely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line The searing ray misses the gnoll. x2; The searing ray hits the gnoll. The gnoll is lightly wounded. (Press . to maintain the ray.) The gnoll closely misses you. The searing ray hits the gnoll. The gnoll is lightly wounded. The searing ray misses the gnoll. The gnoll barely misses you. The searing ray hits the gnoll! The gnoll is severely wounded. The gnoll hits you with a +0 club. The gnoll closely misses you. x2 The searing ray hits the gnoll. The gnoll is almost dead. You finish channelling your searing ray. The gnoll closely misses you. x2 The gnoll hits you with a +1 whip of electrocution. You are electrocuted!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Magic courses through your body. The gnoll hits you with a +0 club. You die... ....... #.............. #............... ####.........$..... # #................. #(. #................. #...##......$.......###### .........gg......_........ .........@g..........####. ......#########.!...## #. ..... ................#. .... ########..g####.## ... #...g. #. ## ......... #. #..........#. ..#.#......#. #..#.#......#. You could see 3 gnolls. Vanquished Creatures 3 adders (D:2) A dart slug (D:2) 2 endoplasms 2 goblins (D:1) 3 hobgoblins 3 jackals (D:1) 2 quokkas 6 ball pythons 3 bats (D:1) A frilled lizard (D:2) 3 kobolds (D:1) 3 rats 32 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | silvy the Human Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 2 | D:1 | Noticed a merfolk 2 | D:1 | Noticed a demonspawn 4 | D:1 | Noticed a dwarf 6 | D:1 | Noticed a barachi 6 | D:1 | Noticed a felid 8 | D:1 | Noticed an armataur 8 | D:1 | Noticed a ghoul 10 | D:1 | Noticed a demigod 10 | D:1 | Noticed an octopode 12 | D:1 | Noticed an oni 12 | D:1 | Noticed a vine stalker 14 | D:1 | Noticed a spriggan 16 | D:1 | Noticed a formicid 18 | D:1 | Noticed a vampire 18 | D:1 | Noticed a gargoyle 20 | D:1 | Noticed an elf 22 | D:1 | Noticed a human 22 | D:1 | Noticed a naga 24 | D:1 | Noticed a minotaur 24 | D:1 | Noticed a troll 26 | D:1 | Noticed a djinni 26 | D:1 | Noticed a draconian 28 | D:1 | Noticed a tengu 185 | D:1 | Reached XP level 2. HP: 14/19 MP: 0/5 553 | D:1 | Learned a level 2 spell: Searing Ray 555 | D:1 | Learned a level 1 spell: Foxfire 557 | D:1 | Learned a level 1 spell: Shock 789 | D:1 | Found a faded altar of an unknown god. 803 | D:1 | Reached XP level 3. HP: 23/24 MP: 3/6 1006 | D:2 | Reached skill level 5 in Conjurations 1053 | D:2 | Reached XP level 4. HP: 30/30 MP: 3/7 1284 | D:2 | Found a stormy altar of Qazlal. 1310 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: kb_arrival_jail, layout_rooms, hellmonk_ecumenical_altar_inner_sanctum D:2: layout_basic, basic_altar Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 5 | 5.2 Dodging | | 2.0 Stealth | | 2.0 Spellcasting | | 2.2 Fire Magic | | 0.3 Air Magic | | 0.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Short sword | 35 | || 35 Cast: Magic Dart | 34 | 6 || 40 Searing Ray | 2 | 2 || 4 Use: Potion | | 1 || 1 Armour: Robe | 33 | 3 || 36 Dodge: Dodged | 37 | 7 || 44