silvy Level 1 of the Dungeon (0, 0, D:1) 2 silver javelins (2, -6, D:1) 8 stones (7, 13, D:1) a +0 ring mail (9, 32, D:1) a +0 dagger (10, 13, D:1) a +2 short sword of electrocution 3 stones a kobold skeleton (12, 33, D:1) a +0 animal skin (16, 27, D:1) a frilled lizard corpse (skeletalised by now) (19, 18, D:1) a frilled lizard corpse (skeletalised by now) (22, 23, D:1) a +0 whip (31, 15, D:1) a +0 robe (36, 6, D:1) a hobgoblin skeleton (36, 16, D:1) 5 stones (45, -6, D:1) a +0 robe (47, 20, D:1) 4 stones (55, 16, D:1) 8 stones (59, 28, D:1) a +0 club (60, -8, D:1) a +0 short sword (60, -2, D:1) a granite talisman (63, -9, D:1) a bat corpse (skeletalised by now) (66, -1, D:1) a +0 mace (66, 45, D:1) a +0 dagger 5 stones a kobold corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (10, -27, D:2) a +0 leather armour (16, -1, D:2) a rat corpse (skeletalised by now) (32, -12, D:2) a +0 club 5 stones (36, -20, D:2) a +0 trident (37, 5, D:2) a +0 dagger (38, 1, D:2) a bat skeleton (42, -14, D:2) a +0 club a +0 sling a goblin skeleton (50, 3, D:2) a book of Storms (51, 7, D:2) a +0 leather armour (52, -22, D:2) an adder corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a flux talisman (4, -21, D:3) 3 stones (7, -32, D:3) a book of Displacement (7, -12, D:3) a scarf of invisibility (11, -24, D:3) a bat corpse (skeletalised by now) (11, -21, D:3) a ball python corpse (skeletalised by now) (11, 3, D:3) a +0 short sword a +0 mace a +0 scale mail an orc corpse (skeletalised by now) (12, 3, D:3) a +0 whip (12, 4, D:3) a +0 dagger a +0 robe (12, 6, D:3) 4 javelins (14, -34, D:3) a +0 whip a gnoll corpse (skeletalised by now) (14, -33, D:3) a +0 spear of flaming a gnoll corpse (skeletalised by now) (15, -35, D:3) a +0 whip a gnoll corpse (skeletalised by now) (15, -5, D:3) 6 stones (16, -35, D:3) 2 stones (23, -11, D:3) a quokka corpse (skeletalised by now) (24, -35, D:3) a +0 quarterstaff (25, -24, D:3) a +0 club 8 poisoned darts (31, -21, D:3) 3 stones (43, -19, D:3) the +1 robe "Masch" {rF- rCorr Archmagi} rF-: It makes you vulnerable to fire. rCorr: It protects you from acid and corrosion. Archmagi: It increases the power of your magical spells. Level 4 of the Dungeon (0, 0, D:4) a +0 hand axe (8, -1, D:4) a ball python corpse (11, -5, D:4) a +0 leather armour (14, -12, D:4) a book of Cantrips (30, 12, D:4) 6 stones