silvy Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (22, -3, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a rat corpse (skeletalised by now) (4, -21, D:2) an adder corpse (4, -19, D:2) a +0 flail (6, -20, D:2) 3 curare-tipped darts (6, -4, D:2) a book of Necromancy (22, -19, D:2) the ring "Werchiqi" {rPois AC+4 Str+4 Slay+2} [ring of protection] AC+4: It affects your AC (+4). Str+4: It affects your strength (+4). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). rPois: It protects you from poison. the +2 pair of slick slippers {slick, slippery, EV+4} Slick: Its wearer cannot be constricted, engulfed, netted, webbed, or stopped by binding sigils. Slippery: Its wearer slips away from damaging melee attacks, pulling the attacker onward. EV+4: It affects your evasion (+4). the +6 golden dragon scales of Oninim {Harm Rampage rPois rF+ rC+} rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison. Harm: It increases damage dealt and taken. Rampage: It bestows one free step when moving towards enemies.