simpaon Level 1 of the Dungeon (0, 0, D:1) a +0,+0 dagger (-8, 1, D:1) a +0,+0 club (-33, 4, D:1) a +0 ring mail (-14, 5, D:1) a +0,+0 club a goblin corpse (skeletalised by now) (0, 8, D:1) a +0,+0 club (-2, 9, D:1) 33 stones (10, 9, D:1) 17 arrows (15, 10, D:1) a +0,+0 mace (-24, 11, D:1) 15 arrows (24, 12, D:1) 30 stones (25, 12, D:1) 19 stones (-12, 16, D:1) a hobgoblin corpse (skeletalised by now) (21, 18, D:1) a +0 leather armour (-13, 19, D:1) a rat corpse (skeletalised by now) (2, 19, D:1) a hobgoblin skeleton (-16, 20, D:1) 20 darts (-4, 20, D:1) 30 arrows (-1, 22, D:1) a +0,+0 dwarven dagger (24, 30, D:1) a +0,+1 orcish club a goblin corpse (rotten by now) a giant newt corpse (rotten by now) (-12, 32, D:1) a +0 ring mail (10, 32, D:1) a rat skeleton (6, 39, D:1) a dart (-3, 42, D:1) a -1,+1 orcish club (7, 42, D:1) a dart (7, 45, D:1) a +0,+1 whip a kobold corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) an uncursed ring of protection from magic