simpaon Level 1 of the Dungeon (0, 0, D:1) a +0 club (2, 25, D:1) 16 arrows (7, 26, D:1) 16 poisoned needles (10, -3, D:1) a +0 robe (12, 15, D:1) a +0 club (13, -7, D:1) a +0 spear (14, 19, D:1) a +0 short sword (16, -4, D:1) 19 bolts (17, 25, D:1) a cursed -2 chain mail (22, 24, D:1) a +0 club (23, 25, D:1) a +0 leather armour (24, -18, D:1) 16 bolts (28, 10, D:1) a cursed +0 ring mail (32, -2, D:1) a scroll of immolation (43, 7, D:1) a cursed -2 dagger (45, 14, D:1) a +0 chain mail (47, 4, D:1) a cursed -3 flail (51, 30, D:1) a +0 chain mail Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (2, 21, D:2) 7 arrows (3, 16, D:2) a scroll of random uselessness (6, -8, D:2) a +0 spear (12, -5, D:2) a +0 robe (12, 14, D:2) a +0 club (25, 8, D:2) a +0 club (28, -18, D:2) a +0 ring mail (29, -15, D:2) a scroll of immolation (32, -1, D:2) 6 poisoned needles (32, 18, D:2) a +0 mace Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (1, 3, D:3) a +0 long sword (3, 13, D:3) a +0 robe (10, 33, D:3) a +0 robe (14, 7, D:3) a +0 club (25, 18, D:3) a +0 ring mail Level 4 of the Dungeon [Shop] Bemmuthroi's Antique Armour Shoppe a +0 ring mail (64 gold) a +4 plate armour of poison resistance (752 gold) a cursed +0 leather armour (1 gold) the +5 ice dragon scales of the Slightly Bent {-Cast rF- rC++ Str+6} (1561 gold) It affects your strength (+6). It makes you vulnerable to fire. It greatly protects you from cold. It prevents spellcasting. a +0 robe (11 gold) a cursed -2 ring mail (1 gold) a cursed +0 helmet (24 gold) a +0 leather armour (32 gold) a +2 leather armour of fire resistance (304 gold) a +0 pair of gloves (72 gold) [Shop] Peizaehane's Antique Weapon Emporium a +0 trident (84 gold) a +0 quarterstaff (96 gold) a +0 blowgun (60 gold) a +0 dagger (48 gold) the +1 long sword of Adiykuugg {flame, rPois Stlth+} (607 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It protects you from poison. It makes you more stealthy. a +0 quarterstaff (96 gold) a +8 blowgun (1068 gold) a +0 hunting sling (36 gold) a +0 scythe of protection (134 gold) the +6 arbalest "Damnation" {damnation} (996 gold) a +0 long sword (84 gold) a +0 hand axe (72 gold) [Shop] Qahebir's Magic Scroll Emporium a scroll of fear (42 gold) a scroll of remove curse (36 gold) a scroll of teleportation (36 gold) a scroll of remove curse (36 gold) a scroll of enchant armour (90 gold) a scroll of recharging (114 gold) a scroll of identify (24 gold) a scroll of remove curse (36 gold) a scroll of noise (12 gold) (0, 0, D:4) a +0 pair of gloves (8, 32, D:4) a +0 giant club (11, -11, D:4) a +0 dagger (12, 17, D:4) a +0 giant club (28, -1, D:4) a +0 trident (30, 7, D:4) a +0 plate armour (35, 32, D:4) a +0 rapier a cursed +0 leather armour (45, 9, D:4) a +0 hand axe (48, 20, D:4) a +0 mace (58, -12, D:4) a +0 ring mail Level 5 of the Dungeon [Shop] Onaipn's Jewellery Boutique an uncursed ring of resist corrosion (300 gold) an uncursed ring of stealth (262 gold) an uncursed amulet of harm (450 gold) a +2 ring of intelligence (112 gold) a cursed -2 ring of protection (30 gold) the ring "Myedyas" {MR+ Int+3} (424 gold) [ring of intelligence] It affects your intelligence (+3). It affects your resistance to hostile enchantments. an uncursed ring of see invisible (225 gold) an uncursed amulet of rage (600 gold) a cursed amulet of inaccuracy (30 gold) an uncursed ring of protection from magic (375 gold) an uncursed ring of protection from magic (375 gold) an uncursed amulet of the gourmand (450 gold) a cursed ring of teleportation (67 gold) a +3 ring of protection (315 gold) an uncursed ring of positive energy (300 gold) (0, 0, D:5) a +0 trident (4, -9, D:5) a +0 scale mail (9, -5, D:5) a +0 rapier (25, -3, D:5) 26 arrows (25, 8, D:5) 18 poisoned needles (34, 43, D:5) a +0 dagger (41, 11, D:5) a +0 arbalest (45, 40, D:5) 18 arrows (46, 39, D:5) an uncursed staff of air (46, 40, D:5) a +0 chain mail Level 6 of the Dungeon [Shop] Qefrioch's Assorted Antiques a potion of heal wounds (140 gold) a wand of acid (4/15) (448 gold) a +0 hunting sling (42 gold) a +0 dagger (56 gold) a cursed ring of loudness (126 gold) a potion of berserk rage (140 gold) a +0 scale mail (112 gold) the +11 mace of Variability {chaos} (1960 gold) Each time it hits an enemy it has a different, random effect. a scroll of identify (56 gold) a +0 chain mail (126 gold) a +0 ring mail (112 gold) (0, 0, D:6) a +0 dagger (1, -2, D:6) a +0 dagger a +0 robe (1, -1, D:6) a +0 club a +0 flail (8, 8, D:6) a +0 giant club (11, 20, D:6) a +0 giant club (13, 22, D:6) a +0 mace (14, 23, D:6) a +0 hand axe (14, 43, D:6) a +0 trident 2 tomahawks a +0 leather armour (15, 4, D:6) 10 poisoned needles (15, 41, D:6) a +0 dagger a +0 robe (18, 41, D:6) a tomahawk (21, 40, D:6) a tomahawk (26, 39, D:6) a +0 giant club (38, 2, D:6) a cursed +0 robe a +0 scythe of venom (41, 10, D:6) a +0 robe a +2 whip of freezing (47, 42, D:6) a +2 shortbow of velocity 22 arrows (49, 43, D:6) an uncursed amulet of rage (52, 1, D:6) a +0 shortbow 24 arrows (52, 2, D:6) an arrow (58, 13, D:6) a +0 giant club (58, 44, D:6) 33 sling bullets (60, 11, D:6) a +0 hunting sling (62, 13, D:6) a +0 spear Level 7 of the Dungeon (0, 0, D:7) a +0 cloak (1, -15, D:7) a +0 plate armour (4, -16, D:7) 13 arrows (12, -19, D:7) 16 arrows (12, -13, D:7) a +0 club (16, -12, D:7) a cursed -1 club (18, -10, D:7) a +0 falchion a +0 leather armour (21, -10, D:7) a +0 flail (22, -11, D:7) a +0 short sword a +0 plate armour (25, 1, D:7) the cursed +0 short sword of Fear {drain, *Rage +Rage +Fly Int+4} A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (+4). It lets you fly. It lets you go berserk. It may make you go berserk in combat. It has a curse placed upon it. (26, -11, D:7) a +0 dagger a +0 robe (27, -2, D:7) 26 arrows (33, -11, D:7) 7 tomahawks (35, -10, D:7) a +1 arbalest of freezing (36, -22, D:7) a +0 chain mail (47, -11, D:7) a +0 spear (53, -12, D:7) 26 arrows (58, -12, D:7) a +0 flail Level 8 of the Dungeon (0, 0, D:8) a +0 short sword (2, 11, D:8) a large rock (3, 13, D:8) a large rock (14, -2, D:8) a +0 robe Level 9 of the Dungeon (0, 0, D:9) a +0 scale mail (10, -2, D:9) a book of Geomancy (11, 2, D:9) 25 sling bullets (11, 11, D:9) an orc corpse (skeletalised by now) (14, 8, D:9) a +0 giant club (18, 11, D:9) a scroll of holy word the Ecumenical Temple