sipior Level 1 of the Dungeon (0, 0, D:1) 31 bolts (2, -11, D:1) a +0 ring mail (2, 18, D:1) a +0 pair of boots (5, -2, D:1) 23 sling bullets (7, 17, D:1) a +0 club (14, 12, D:1) a +0 leather armour (29, 9, D:1) 19 sling bullets (31, -16, D:1) 21 arrows (39, 15, D:1) 11 sling bullets (44, -34, D:1) 19 stones (52, -17, D:1) a stone (52, -16, D:1) a stone (53, -15, D:1) a stone Level 2 of the Dungeon (0, 0, D:2) an adder corpse (2, -42, D:2) a leopard gecko corpse (2, 0, D:2) a bat corpse (3, -43, D:2) a +0 club (3, -42, D:2) a cursed -3 short sword a kobold corpse (3, -41, D:2) a goblin corpse a dart slug corpse (10, -44, D:2) a quokka corpse (skeletalised by now) (11, -44, D:2) a +0 mace a +0 scale mail the human corpse of Terence (skeletalised by now) (12, -41, D:2) a bat corpse (skeletalised by now) (26, -30, D:2) a +0 mace (27, -38, D:2) a rat corpse (skeletalised by now) (32, -16, D:2) a +0 dagger (33, -13, D:2) 23 bolts (33, -12, D:2) 25 arrows (36, -30, D:2) a +0 leather armour (40, -24, D:2) 23 arrows (44, -37, D:2) a scarf of harm