Dungeon Crawl Stone Soup version 0.26.1-2-gb8aa6d0cf2 (webtiles) character file. Game seed: 15817911745354432772 413 sipior the Conjurer (level 6, 0/38 HPs) Began as an Octopode Conjurer on Feb 14, 2021. Slain by a water moccasin (4 damage) ... on level 5 of the Dungeon. The game lasted 00:13:38 (4458 turns). sipior the Conjurer (Octopode Conjurer) Turns: 4458, Time: 00:13:39 Health: 0/38 AC: 1 Str: 7 XL: 6 Next: 91% Magic: 7/11 EV: 14 Int: 21 God: Gold: 169 SH: 0 Dex: 11 Spells: 6/12 levels left rFire . . . SeeInvis . a - +2 whip (elec) rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . b - amulet of magic regeneration rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth ++++...... (no ring) HPRegen 0.12/turn (no ring) MPRegen 0.37/turn (no ring) (no ring) (no ring) @: lethally poisoned (0 -> -31) A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 169 gold pieces. Inventory: Hand Weapons a - a +2 whip of electrocution (weapon) Jewellery b - an amulet of magic regeneration (around mantle) Scrolls c - a scroll of blinking g - 3 scrolls of teleportation i - 3 scrolls of remove curse Potions d - 2 potions of flight e - a potion of heal wounds f - a potion of lignification {unknown} j - a potion of cancellation k - a potion of might l - a potion of haste Skills: + Level 1.2 Fighting + Level 3.7 Dodging - Level 5.0 Stealth + Level 3.5 Spellcasting + Level 5.2 Conjurations + Level 1.1 Hexes You had 6 spell levels left. You knew the following spells: Your Spells Type Power Failure Level a - Magic Dart Conj 100% 1% 1 b - Searing Ray Conj 50% 2% 2 c - Dazzling Flash Conj/Hex 34% 11% 3 Your spell library contained the following spells: Spells Type Power Failure Level Fulminant Prism Conj/Hex 8% 34% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 38% 4 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Dithmenos Ru Sif Muna Wu Jian Zin Annotations: D:3 1 exclusion, Sigmund Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History (Press . to maintain the ray.) The water moccasin closely misses you. The water moccasin bites you. You are poisoned. The water moccasin poisons you! The searing ray hits the water moccasin! The water moccasin is moderately wounded. You feel sick. The water moccasin bites you. The searing ray hits the water moccasin. The water moccasin is moderately wounded. You feel sick. The water moccasin bites you. You are lethally poisoned! The water moccasin poisons you! The searing ray hits the water moccasin! The water moccasin is severely wounded. You finish channeling your searing ray. You feel sick. The water moccasin bites you! * * * LOW HITPOINT WARNING * * * You are more poisoned. The water moccasin poisons you! The water moccasin bites you. You die... .... #.# #...........? #..# #.# ###........... #..# #.# #............. #.. #.# #.#.......>... #.#######.# ##.##..<....... ###.##......###..#........... #...##.##.......#†.#......... #......##.#######S##.#....... . ..#.####..# #@.##.....#.## .. .........## #..###.>.#.#.# ..# #.#.#..## ####.[####...#...###..# #...##.# #....# #..#....##..... #...##..###...# #..#....#..... ....# ###..#######.........#.#.# .##.# ##.....................# .##.# #...............#.#.### ###.+ #...............#.#.# You could see a water moccasin. Vanquished Creatures A scorpion (D:4) A howler monkey (D:4) A gnoll shaman (D:4) A jelly (D:5) A hound (D:4) An iguana (D:4) 3 worker ants (D:4) A hound skeleton (D:4) An adder (D:3) 2 oozes (D:1) An adder skeleton (D:4) A worm (D:3) 3 dart slugs 3 leopard geckos 11 orcs 2 bats 8 giant cockroaches 7 goblins 7 hobgoblins 11 jackals 2 quokkas A ball python (D:3) A ball python skeleton (D:4) 4 frilled lizards 9 kobolds A quokka skeleton (D:4) 5 rats 90 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sipior the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 227 | D:1 | Reached XP level 2. HP: 12/17 MP: 1/5 506 | D:1 | Learned a level 2 spell: Searing Ray 888 | D:1 | Reached XP level 3. HP: 19/21 MP: 2/6 1506 | D:2 | Found a faded altar of an unknown god. 2103 | D:3 | Reached XP level 4. HP: 27/27 MP: 4/7 2482 | D:3 | Noticed Sigmund 3083 | D:4 | Reached XP level 5. HP: 22/31 MP: 0/9 3570 | D:4 | Found a sacrificial altar of Ru. 3671 | D:4 | Reached skill level 5 in Stealth 3671 | D:4 | Reached XP level 6. HP: 36/36 MP: 5/10 3716 | D:4 | Learned a level 3 spell: Dazzling Flash 3743 | D:4 | Reached skill level 5 in Conjurations 4008 | D:4 | Found an ornate altar of the Wu Jian Council. 4018 | D:4 | Found a glowing silver altar of Zin. 4029 | D:4 | Found a shimmering blue altar of Sif Muna. 4039 | D:4 | Reached skill level 1 in Fighting 4049 | D:4 | Found a shadowy altar of Dithmenos. 4093 | D:4 | Reached skill level 1 in Hexes 4225 | D:5 | Entered Level 5 of the Dungeon 4225 | D:5 | Noticed a water moccasin 4302 | D:5 | Found the +2 robe of Vines {NoPotionHeal Regen+7} 4458 | D:5 | Slain by a water moccasin Illustrated notes Levels and vault maps discovered: D:1: elethiomel_arrival_quiet, layout_basic, minivault_25 D:2: layout_basic, chequers_ecumenical_altar_island D:3: layout_basic, uniq_sigmund D:4: layout_cave_pools, lemuel_doored_altar, grunt_temple_overflow_cloverleaf, kennysheep_small_circle D:5: layout_rooms, minmay_temple_entry_enclosed_plants, cheibrodos_sewer_entry_bend Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Stealth | 3 4 5 | 5.0 Dodging | 3 | 3.7 Spellcasting | 3 | 3.5 Conjurations | 5 | 5.2 Fighting | 1 | 1.2 Hexes | 1 | 1.1 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 2 | || 2 Constrict | 6 | 11 || 17 Short sword | 27 | 12 || 39 Tentacles | 2 | 6 || 8 Dagger | | 17 || 17 Whip | | 28 || 28 Cast: Magic Dart | 23 | 8 || 31 Searing Ray | 9 | 28 || 37 Use: Scroll | | 14 || 14 Stab: Sleeping | 4 | 11 || 15 Armor: Skin | 2 | 7 || 9 Dodge: Dodged | 22 | 57 || 79