Dungeon Crawl Stone Soup version 0.26.1-2-gb8aa6d0cf2 (webtiles) character file. Game seed: 11816656782012841184 0 sipior the Conjurer (level 1, 0/11 HPs) Began as an Octopode Conjurer on Feb 14, 2021. Slain by a hobgoblin ... wielding a +0 club (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:17 (27 turns). sipior the Conjurer (Octopode Conjurer) Turns: 27, Time: 00:00:18 Health: 0/11 AC: 1 Str: 6 XL: 1 Next: 0% Magic: 0/3 EV: 13 Int: 20 God: Gold: 0 SH: 0 Dex: 10 Spells: 3/4 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.03/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You aren't carrying anything. Skills: + Level 0.0 Fighting + Level 2.0 Dodging + Level 2.6 Stealth + Level 2.0 Spellcasting + Level 4.0 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level a - Magic Dart Conj 72% 3% 1 Your spell library contained the following spells: Spells Type Power Failure Level Searing Ray Conj 36% 4% 2 Dazzling Flash Conj/Hex 20% 21% 3 Fulminant Prism Conj/Hex 5% 56% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History The hobgoblin is heavily wounded. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin, wielding a +0 club (heavily wounded, 0% to evade) The magic dart hits the hobgoblin. The hobgoblin is almost dead. You closely miss the hobgoblin. Your grab misses the hobgoblin. The hobgoblin is almost dead. The hobgoblin hits you with a +0 club! Ouch! That really hurt! Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin, wielding a +0 club (almost dead, 0% to evade) The magic dart hits the hobgoblin but does no damage. The hobgoblin is almost dead. The hobgoblin hits you but does no damage. You closely miss the hobgoblin. Your grab misses the hobgoblin. The hobgoblin is almost dead. The hobgoblin hits you with a +0 club. You die... #..# # #..#. #####..#. #..[.... . #......##...... ..# ###.......#.....# #.# ........#.#.....# #.# #...g@........# #.# ####+##..#.#....# #.# ................###.# ####.##.............# # #..#..>.......# ##........♣♣♣.♣♣♣♣ #...#....♣<...... #.....#.#♣.PPPPP. #..##.#.#♣.P≈≈≈P. You could see a hobgoblin. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sipior the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 27 | D:1 | Slain by a hobgoblin Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_a, layout_basic Action || total -------------------------++------- Melee: Unarmed || 2 Cast: Magic Dart || 3