Dungeon Crawl Stone Soup version 0.26.1-2-gb8aa6d0cf2 (webtiles) character file. Game seed: 14514456636251768254 40 sipior the Conjurer (level 3, -1/22 HPs) Began as an Octopode Conjurer on Mar 5, 2021. Slain by a gnoll ... wielding a +0 halberd (12 damage) ... on level 2 of the Dungeon. The game lasted 00:03:46 (1949 turns). sipior the Conjurer (Octopode Conjurer) Turns: 1949, Time: 00:03:47 Health: -1/22 AC: 1 Str: 6 XL: 3 Next: 50% Magic: 1/6 EV: 13 Int: 21 God: Gold: 73 SH: 0 Dex: 10 Spells: 3/6 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.07/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 73 gold pieces. Inventory: Hand Weapons g - a cursed -2 hand axe Missiles f - 22 stones Scrolls a - 3 scrolls of identify {unknown} b - 3 scrolls of remove curse {unknown} d - a scroll of amnesia {unknown} Potions c - a potion of lignification {unknown} e - a potion of mutation {unknown} Skills: + Level 0.7 Fighting + Level 2.4 Dodging + Level 3.4 Stealth + Level 2.4 Spellcasting + Level 4.2 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level a - Magic Dart Conj 80% 2% 1 b - Searing Ray Conj 40% 3% 2 Your spell library contained the following spells: Spells Type Power Failure Level Dazzling Flash Conj/Hex 22% 19% 3 Fulminant Prism Conj/Hex 5% 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 halberd (19% to evade) The searing ray hits the gnoll. The gnoll is moderately wounded. (Press . to maintain the ray.) The gnoll barely misses you. The searing ray misses the gnoll. The searing ray hits the gnoll! You kill the gnoll! The gnoll hits you from afar with a +0 halberd! Ouch! That really hurt! The searing ray hits the gnoll. The gnoll is heavily wounded. The searing ray hits the gnoll. The gnoll is almost dead. The searing ray hits the gnoll. The gnoll is lightly wounded. You finish channeling your searing ray. The gnoll hits you from afar with a +0 halberd! Ouch! That really hurt! You die... ...........g# #...)......# #..........# #..........# #g# #†#### #g#<.# #.##.##### #@...÷...# #.###.####.# #.....# ... ####### #### You could see 2 gnolls. Vanquished Creatures An adder (D:1) A gnoll (D:2) An ooze (D:2) A worm (D:2) A dart slug (D:1) A ball python (D:2) 2 goblins A hobgoblin (D:1) 6 rats 15 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sipior the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 949 | D:1 | Reached XP level 2. HP: 17/17 MP: 5/5 1170 | D:1 | Learned a level 2 spell: Searing Ray 1302 | D:1 | Reached XP level 3. HP: 4/22 MP: 2/6 1635 | D:2 | Noticed Sigmund 1949 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_ratfight, layout_basic, chequers_avenue D:2: layout_basic, lightli_temple_of_fire, zin_statuary, minmay_mini_jars, uniq_terence, uniq_sigmund Skill XL: | 1 | ---------------+----+----- Stealth | 3 | 3.4 Fighting | | 0.7 Dodging | | 2.4 Spellcasting | | 2.4 Conjurations | | 4.2 Action || total -------------------------++------- Melee: Unarmed || 20 Constrict || 7 Tentacles || 5 Cast: Magic Dart || 10 Searing Ray || 2 Stab: Sleeping || 4 Dodge: Dodged || 17