Dungeon Crawl Stone Soup version 0.28.0 (webtiles) character file. Game seed: 686738266857023208 100 sipior the Conjurer (level 4, -3/25 HPs) Began as a Tengu Conjurer on Feb 17, 2022. Splashed by a jelly's acid (6 damage) ... on level 2 of the Dungeon. The game lasted 00:08:20 (2417 turns). sipior the Conjurer (Tengu Conjurer) Turns: 2417, Time: 00:08:21 Health: -3/25 AC: -6 Str: 9 XL: 4 Next: 74% Magic: 8/8 EV: 11 Int: 18 God: Gold: 59 SH: 0 Dex: 13 Spells: 5/8 levels left rFire . . . SeeInvis . a - +0 whip (venom) rCold . . . Faith . (no shield) rNeg . . . Spirit . f - +0 ring mail rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth +......... (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.11/turn (no ring) @: brilliant, corroded A: beak, talons 3 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 59 gold pieces. Inventory: Hand Weapons a - a +0 whip of venom (weapon) Armour f - a +0 ring mail (worn) Wands h - a wand of digging (7) Scrolls b - 2 scrolls of holy word {unknown} e - a scroll of fear {unknown} g - a scroll of blinking {unknown} Potions d - 2 potions of curing {unknown} i - a potion of lignification {unknown} Skills: + Level 1.5 Fighting + Level 1.9 Armour + Level 3.1 Dodging - Level 2.0 Stealth + Level 2.6 Spellcasting + Level 5.8 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 4% 1 b - Searing Ray Conj 70% 2d7 6% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 38% N/A 38% 3 Fulminant Prism Conj/Hex 9% 3d7 80% 4 Iskenderun's Mystic Bla Conj/Tloc 19% 2d6 80% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. Message History Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (lightly wounded, 100% to hit) The magic dart hits the worm. The worm is lightly wounded. The worm bites you. You hit the worm. Your peck misses the worm. The worm is lightly wounded. A jelly comes into view. The jelly quivers. You hit the worm. The worm is poisoned. Your peck misses the worm. The worm is moderately wounded. The worm bites you. You see here a bat corpse. There is a stone staircase leading up here. The goblin hits you but does no damage. You climb upwards. There is a stone staircase leading down here. You barely miss the goblin. You claw the goblin. You kill the goblin! You start resting. HP restored. You climb downwards. The jelly barely misses you. The worm bites you but does no damage. The jelly hits you. The acid corrodes you! You are splashed with acid. There is a stone staircase leading up, spattered with blood here. The worm bites you but does no damage. The jelly hits you. You are splashed with acid! You climb upwards. There is a stone staircase leading down here. You see here a +0 club. You hit the jelly but do no damage. The jelly is poisoned. The acid corrodes you! Your hands burn! * * * LOW HITPOINT WARNING * * * You peck the jelly, but do no damage. The jelly misses you. It was a potion of brilliance. You feel clever all of a sudden. The jelly hits you. * * * LOW HITPOINT WARNING * * * The acid corrodes you! You are splashed with acid. You die... #####..........#.>.....#.### ....#..........#..)........## .##...........###....#.###..##### ...###........######...####.....) ##..#..........#####w.....#...... ##...............#.............. ###....................##...... #............J.......##...... #####...........@........##...... .......................>.#######. ######.......###.#.......#######. ................................. ...............#####.#.#......... ########.......#................. ## #...(<..#....<(.....#..... .# ##.......#..........##..... .######........#......)...##.#### You could see a worm and a jelly (poisoned). Vanquished Creatures An adder (D:2) A worm (D:2) 4 dart slugs 3 orcs (D:3) 5 ball pythons (D:1) 7 bats 8 endoplasms 5 giant cockroaches 4 goblins 6 hobgoblins 5 quokkas 4 frilled lizards 9 kobolds 9 rats 71 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sipior the Tengu Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 104 | D:1 | Reached XP level 2. HP: 16/16 MP: 1/6 481 | D:1 | Reached skill level 1 in Armour 603 | D:1 | Reached XP level 3. HP: 20/20 MP: 4/7 817 | D:1 | Reached skill level 1 in Fighting 1396 | D:2 | Found a faded altar of an unknown god. 1490 | D:2 | Reached XP level 4. HP: 24/25 MP: 4/8 1995 | D:2 | Learned a level 2 spell: Searing Ray 2417 | D:2 | Splashed by a jelly's acid Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_gap_in_the_tavern_cellar, layout_loops_ring, grunt_decor_mini_mirrors, minmay_domino_4 D:2: layout_rooms, nicolae_ecumenical_oubliette D:3: layout_rooms, hangedman_decor_peaks_small Skill XL: | 1 2 3 4 | ---------------+-------------+----- Armour | 1 | 1.9 Fighting | 1 | 1.5 Dodging | 3 | 3.1 Stealth | | 2.0 Spellcasting | | 2.6 Conjurations | | 5.8 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 3 | || 3 Kick | 11 | 7 || 18 Hand axe | 6 | || 6 Whip | 19 | 32 || 51 Peck | 2 | 6 || 8 Cast: Magic Dart | 67 | 34 || 101 Use: Potion | | 1 || 1 Armor: Robe | 3 | || 3 Ring mail | 9 | 13 || 22 Dodge: Dodged | 23 | 17 || 40