sipior Level 1 of the Dungeon (0, 0, D:1) a +0 club (5, -12, D:1) 27 bolts (11, -8, D:1) 23 stones (16, -30, D:1) 3 stones (17, -36, D:1) a +0 club (19, -11, D:1) a +0 club (19, -7, D:1) 10 stones (21, -27, D:1) a +0 club (24, 0, D:1) 15 stones (31, 6, D:1) 11 bolts (36, -36, D:1) 20 stones (38, -41, D:1) 3 boomerangs Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (3, -14, D:2) a +0 dagger (3, 18, D:2) a +0 helmet (13, -4, D:2) 25 stones (15, -1, D:2) 20 sling bullets (27, 18, D:2) 20 stones (27, 28, D:2) a +0 club (30, -1, D:2) 21 stones a +0 club a +0 hunting sling (46, 41, D:2) a +0 flail a +0 scale mail Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour a +0 robe (0, 9, D:3) 17 arrows (1, 1, D:3) a +0 club (3, 2, D:3) a +0 ring mail a +0 dagger a +0 club (3, 4, D:3) a +0 ring mail a +0 war axe (11, -11, D:3) a +0 club (12, -12, D:3) a +0 short sword (18, 3, D:3) a +0 whip (18, 4, D:3) a +0 dagger (18, 13, D:3) 13 stones (20, 0, D:3) a +0 club (29, 6, D:3) a +0 scale mail (31, 17, D:3) a +0 short sword Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (1, 13, D:4) a +0 dagger (6, 2, D:4) a +0 war axe (14, 8, D:4) a +0 dagger (19, 14, D:4) a +0 short sword (21, -7, D:4) 23 stones (21, 20, D:4) a +0 mace (23, -6, D:4) a +0 hand axe (26, -10, D:4) a +0 club (27, -10, D:4) a +0 whip a +0 whip (31, -9, D:4) a +0 rapier (44, -9, D:4) a +0 long sword (44, -8, D:4) 22 bolts (47, 0, D:4) 28 stones (47, 19, D:4) a +0 falchion (57, -16, D:4) a +0 hunting sling Level 5 of the Dungeon [Shop] Roffasuh's Assorted Antiques the +0 scimitar of Integrity {vorpal, rC+ Dex+4} (624 gold) It inflicts extra damage upon your enemies. Dex: It affects your dexterity (+4). rC: It protects you from cold. a ring of positive energy (440 gold) a +0 falchion (66 gold) a wand of iceblast (1) (110 gold) (0, 0, D:5) a +0 robe (5, -8, D:5) a +0 short sword (5, -7, D:5) a +0 leather armour (11, -29, D:5) 15 bolts (14, 4, D:5) a +0 whip (14, 21, D:5) 13 sling bullets (23, -14, D:5) a +0 ring mail (23, 16, D:5) a +0 dagger (23, 17, D:5) a +0 club (25, 12, D:5) a +0 falchion (26, 11, D:5) a +0 club (38, 22, D:5) a +0 giant club Level 6 of the Dungeon (0, 0, D:6) a +0 scythe a +0 robe (0, 1, D:6) a +0 giant club (0, 18, D:6) a +0 leather armour (11, 1, D:6) a +0 hand axe (15, 30, D:6) a +0 rapier (17, 11, D:6) a +0 hunting sling (36, 6, D:6) 28 arrows Level 7 of the Dungeon (0, 0, D:7) a +0 scale mail a +0 hand axe (1, 1, D:7) a +0 robe a +0 dagger (2, 2, D:7) a +0 short sword (2, 7, D:7) a +0 club (2, 15, D:7) a +0 mace a +0 chain mail (2, 16, D:7) a +0 trident a +0 flail (2, 17, D:7) a +0 falchion a +0 leather armour (3, 2, D:7) a +0 spear (3, 11, D:7) a +0 club (4, 1, D:7) a +0 robe (27, -2, D:7) a +0 short sword (27, 0, D:7) 2 stones a +0 whip of flaming (30, 10, D:7) 5 stones a +0 whip (30, 12, D:7) a +0 dagger a +0 short sword (35, -9, D:7) 15 sling bullets (38, -9, D:7) a +0 short sword (48, -4, D:7) 20 bolts (51, -19, D:7) 5 poisoned darts (54, -22, D:7) the +3 flail "Conservator" {vamp, *Noise *Corrode rPois rN+++} It occasionally heals its wielder for a portion of the damage dealt when it wounds a living foe. rPois: It protects you from poison. rN: It renders you almost immune to negative energy. *Noise: It may make noises in combat. *Corrode: It may corrode you when you take damage. Zin disapproves of the use of such an item. Level 8 of the Dungeon (0, 0, D:8) a +0 battleaxe (1, -1, D:8) a +0 flail (2, -1, D:8) a +0 short sword (3, 12, D:8) a +0 whip (5, 10, D:8) a +0 leather armour a +0 club (5, 12, D:8) a +0 dagger (5, 29, D:8) a +0 pair of gloves (7, -1, D:8) 13 arrows a +0 shortbow (9, 2, D:8) a +0 war axe (17, 30, D:8) a +0 scale mail a +1 vorpal hand axe (19, -2, D:8) a +0 club (20, -2, D:8) a +0 whip (34, 1, D:8) a +0 cloak (38, -5, D:8) a +0 dagger (40, 7, D:8) 17 arrows a +0 shortbow (40, 12, D:8) 2 stones a +0 whip (41, 7, D:8) a +0 whip (41, 17, D:8) 5 stones a +0 dagger (44, 8, D:8) 3 stones a +0 short sword 7 poisoned darts a +0 club (46, 14, D:8) a +0 flail a +0 leather armour (49, 18, D:8) a +0 shortbow 15 arrows Level 9 of the Dungeon (0, 0, D:9) 17 sling bullets (11, -29, D:9) a +0 shortbow 17 arrows (13, 7, D:9) 4 potions of degeneration (13, 18, D:9) a +1 falchion of protection (15, 13, D:9) 23 stones (16, -13, D:9) a +2 short sword of venom (16, -9, D:9) a scroll of torment (16, -6, D:9) a +0 hunting sling (18, -14, D:9) 18 stones a +0 helmet (18, 15, D:9) 13 arrows a +0 shortbow (27, 13, D:9) a +1 whip of electrocution (29, -33, D:9) a +0 mace (29, -31, D:9) a +0 falchion (29, 11, D:9) a +0 robe a wand of polymorph (7) (30, -21, D:9) a +0 hunting sling of freezing (30, -12, D:9) a +3 vorpal triple crossbow (31, -33, D:9) a +0 spear (31, -31, D:9) a +0 hand axe (33, -1, D:9) a tin of tremorstones (2/2) (34, 4, D:9) a +1 pair of boots (38, -15, D:9) a +0 chain mail (39, -31, D:9) a +0 barding (41, -22, D:9) a +0 short sword (42, -20, D:9) a ring of willpower (44, -22, D:9) 22 stones (52, 5, D:9) 8 sling bullets (55, -21, D:9) 3 poisoned darts (56, 5, D:9) a scroll of immolation Level 10 of the Dungeon (0, 0, D:10) 8 bolts (7, -18, D:10) 20 bolts (7, -17, D:10) 14 stones (9, 13, D:10) a +0 trident (10, 11, D:10) a +0 club (10, 12, D:10) a +0 dagger a +0 robe (10, 13, D:10) a +0 hand axe a +0 scale mail (11, -24, D:10) a -1 vampiric spear a +0 animal skin the gnoll corpse of Grum (skeletalised by now) (12, -13, D:10) a +0 quarterstaff a +0 hunting sling 21 sling bullets a +0 leather armour (13, 12, D:10) a +0 pair of boots (17, -37, D:10) a +0 hand axe (18, -38, D:10) a +0 leather armour a +0 whip a +0 short sword a +0 robe a +0 dagger (18, -37, D:10) a +0 short sword (18, 6, D:10) a potion of degeneration (21, -35, D:10) a staff of poison (21, -34, D:10) 21 stones (21, -33, D:10) a staff of poison (22, -35, D:10) a +0 trident (22, -33, D:10) a staff of cold (23, -35, D:10) a condenser vane (23, -34, D:10) a +0 helmet (23, -33, D:10) a staff of earth (29, 3, D:10) a +0 leather armour the Ecumenical Temple