Dungeon Crawl Stone Soup version 0.32.0-15-g2566bce654 (webtiles) character file. Game seed: 9364103862037662618 144 sipior the Firebug (level 5, -5/41 HPs) Began as a Mountain Dwarf Fire Elementalist on Sept 15, 2024. Slain by a crocodile (10 damage) ... in a sewer. The game lasted 00:09:40 (2260 turns). sipior the Firebug (MDFE) Turns: 2260, Time: 00:09:41 Health: -5/41 AC: 5 Str: 12 XL: 5 Next: 5% Magic: 0/8 EV: 9 Int: 22 God: Gold: 133 SH: 0 Dex: 10 Spells: 2/8 levels left rFire . . . j - +8 dagger of Departure {speed, Int+6} rCold . . . (no shield) rNeg . . . f - +0 ring mail rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... d - amulet of the acrobat Stlth + (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.11/turn %: acrobat @: no status effects A: runic magic, artefact enchanting a: no special abilities You were in a sewer. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 133 gold pieces. Inventory: Hand Weapons j - the +8 dagger of Departure (weapon) {speed, Int+6} (You found it on level 2 of the Dungeon) Int+6: It affects your intelligence (+6). k - a +1 hand axe of flaming Armour f - a +0 ring mail (worn) Jewellery d - an amulet of the acrobat (around neck) Scrolls a - 2 scrolls of enchant weapon {unknown} c - a scroll of immolation {unknown} e - 3 scrolls of poison {unknown} g - 4 scrolls of teleportation i - 4 scrolls of revelation {unknown} l - a scroll of vulnerability {unknown} Potions b - a potion of magic h - 2 potions of cancellation {unknown} m - 3 potions of enlightenment Skills: + Level 1.8 Fighting - Level 0.3 Maces & Flails - Level 2.0 Dodging - Level 2.0 Stealth + Level 2.4 Spellcasting + Level 1.8 Conjurations + Level 0.8 Translocations + Level 4.2 Fire Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 64% 2x1d7 4% 1 b - Scorch Fire 42% 2d6 4% 2 c - Volatile Blastmotes Fire/Tloc 26% 2d12 17% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 12% N/A 21% 3 Summon Ice Beast Ice/Summ 2% N/A 43% 3 Flame Wave Conj/Fire 16% 2d7 43% 4 Summon Mana Viper Hex/Summ 2% N/A 99% 5 Monstrous Menagerie Summ 1% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Sewer (1/1) Altars: Innate Abilities, Weirdness & Mutations Your spellcasting is much less encumbered by armour. You can use scrolls of enchantment on lesser artefacts. Message History The crocodile is heavily wounded. You hit the crocodile but do no damage. The crocodile is heavily wounded. The crocodile bites you. The crocodile drags you backwards! You closely miss the crocodile. The crocodile is heavily wounded. The crocodile is no longer more vulnerable to fire. The crocodile bites you. The crocodile drags you backwards! You hit the crocodile. The crocodile is severely wounded. You hit the crocodile. The crocodile is severely wounded. The crocodile bites you. You closely miss the crocodile. The crocodile is severely wounded. You closely miss the crocodile. The crocodile is severely wounded. The crocodile bites you! The crocodile attacks as it pursues you! The crocodile barely misses you. You see here a rat corpse. Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the crocodile. The crocodile is severely wounded. The crocodile's fire resistance burns away. The crocodile bites you but does no damage. Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the crocodile. The crocodile is burned terribly! The crocodile is almost dead. You hear a loud squeak. The crocodile bites you! * * * LOW HITPOINT WARNING * * * The crocodile drags you backwards! Okay, then. You hit the crocodile. The crocodile is almost dead. The crocodile bites you! You die... ###### ###.... ###...~## ##...~# ##...~~~~####...~~#≈≈ ####...~~~#~~≈#..~~≈≈≈ ..††.†~~≈~#.#≈##~~≈# #~~~~~~≈≈≈#.#≈#~~≈# ≈≈≈###~####.##≈l#.# ≈###..~...#.#####.# ≈# #......##..††@l# ## ################ You could see a crocodile (combustible). Vanquished Creatures A sickly merfolk siren (Sewer) A gnoll (D:1) 3 adders 2 dart slugs (D:1) 2 ribbon worms 6 ball pythons 2 bats 6 endoplasms 4 giant cockroaches 9 goblins 7 hobgoblins 7 jackals 5 kobolds A quokka (D:1) 3 frilled lizards 15 rats 74 creatures vanquished. Vanquished Creatures (others) 112 foxfires 112 creatures vanquished. Grand Total: 186 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sipior the Mountain Dwarf Fire Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 62 | D:1 | Reached skill level 1 in Conjurations 344 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/4 347 | D:1 | Learned a level 2 spell: Scorch 603 | D:1 | Reached XP level 3. HP: 27/27 MP: 4/6 674 | D:1 | Reached skill level 1 in Fighting 735 | D:1 | Learned a level 3 spell: Volatile Blastmotes 1403 | D:2 | Identified the +8 dagger of Departure {speed, Int+6} 1514 | D:2 | Reached XP level 4. HP: 35/35 MP: 4/7 1593 | D:2 | Reached skill level 4 in Fire Magic 2067 | D:3 | Found a glowing drain. 2075 | Sewer | Entered a sewer 2169 | Sewer | Reached XP level 5. HP: 41/41 MP: 4/8 2219 | Sewer | Noticed a crocodile 2260 | Sewer | Slain by a crocodile Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_solitude, layout_basic, minmay_3d_cube D:2: minmay_chambers_of_ones, layout_basic, dk_vineyard_3, hangedman_decor_push D:3: layout_rooms, gup_sewer_entry_bowl, st_stairs_8, uniq_robin Sewer: sewer_sea Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 1 | 1.8 Spellcasting | 2 | 2.4 Fighting | 1 | 1.8 Dodging | 2 | 2.0 Fire Magic | 4 | 4.2 Stealth | 2 | 2.0 Maces & Flails | | 0.3 Translocations | | 0.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 13 | 65 || 78 Flail | 22 | || 22 Cast: Foxfire | 51 | 13 || 64 Scorch | | 3 || 3 Volatile Blastmot | | 1 || 1 Stab: Sleeping | 1 | || 1 Armour: Robe | 24 | || 24 Ring mail | 2 | 23 || 25 Dodge: Dodged | 25 | 26 || 51