Dungeon Crawl Stone Soup version 0.32.1-6-ge8736a44df (webtiles) character file. Game seed: 12456815786095492916 82 sipior the Conjurer (level 4, -5/28 HPs) Began as an Octopode Conjurer on Apr 13, 2025. Slain by a sleepcap (8 damage) ... on level 3 of the Dungeon. The game lasted 00:05:45 (2138 turns). sipior the Conjurer (Octopode Conjurer) Turns: 2138, Time: 00:05:46 Health: -5/28 AC: 1 Str: 6 XL: 4 Next: 43% Magic: 5/7 EV: 12 Int: 22 God: Gold: 185 SH: 0 Dex: 10 Spells: 1/8 levels left rFire . . . b - +0 short sword rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . c - amulet of magic regeneration rElec . g - ring of resist corrosion rCorr + n - ring of flight SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.50/turn (no ring) (no ring) %: no passive effects @: flying A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 185 gold pieces. Inventory: Hand Weapons b - a +0 short sword (weapon) Missiles l - a throwing net Jewellery c - an amulet of magic regeneration (around mantle) g - a ring of resist corrosion (left tentacle) n - a ring of flight (right tentacle) Scrolls d - a scroll of teleportation {unknown} f - 2 scrolls of enchant weapon {unknown} m - a scroll of immolation {unknown} Potions a - a potion of magic e - a potion of berserk rage {unknown} h - a potion of enlightenment {unknown} i - 3 potions of heal wounds {unknown} j - a potion of lignification {unknown} k - 2 potions of attraction {unknown} o - a potion of haste {unknown} p - a potion of cancellation {unknown} q - a potion of curing {unknown} Skills: + Level 1.4 Fighting - Level 2.5 Dodging + Level 3.8 Stealth + Level 2.5 Spellcasting + Level 4.4 Conjurations + Level 0.3 Alchemy You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 2% 1 b - Searing Ray Conj 44% 2d6 3% 2 c - Fulminant Prism Conj/Alch 6% 3d7 43% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 8% 1d3 13% 1 Hailstorm Conj/Ice 12% 3d6 16% 3 Frozen Ramparts Ice 4% 1d1 36% 3 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 47% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Yredelemnul Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The ball python constricts you. You barely miss the ball python. Your grab misses the ball python. You squeeze the ball python. You kill the ball python! You now have 185 gold pieces (gained 12). q - a fizzy amethyst potion A sleepcap comes into view. Found 7 gold pieces. You see here 7 gold pieces. The helpless sleepcap fails to defend itself. You hit the sleepcap. You grab the sleepcap. You squeeze the sleepcap. The sleepcap is moderately damaged. You constrict the sleepcap. The sleepcap releases spores at you! You hit the sleepcap but do no damage. The sleepcap is moderately damaged. You constrict the sleepcap. The sleepcap misses you. You hit the sleepcap but do no damage. The sleepcap is heavily damaged. You constrict the sleepcap. The sleepcap releases spores at you! You hit the sleepcap. The sleepcap is heavily damaged. You constrict the sleepcap. The sleepcap releases spores at you. You are engulfed in a cloud of soporific spores! You fall asleep. You lose your grip on the sleepcap. The sleepcap releases spores at you. You wake up. * * * LOW HITPOINT WARNING * * * You are engulfed in a cloud of soporific spores! You are unaffected. Okay, then. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - sleepcap Aim: a sleepcap (severely damaged, 100% to hit) The searing ray hits the sleepcap. The sleepcap is severely damaged. (Press . to maintain the ray.) The sleepcap releases spores at you! You die... #..# .##....##.#.# ###..# #..# ##......#.. .##..# #).# ##..#######.##..# ##......#....##..### #######..#..#.#.#.###..... #.......###...#...†....### ## #.#####..#..#.....###### )# ##$..#####..# <# ##@## #..# .# #f# #..# .# ..# #..# .# #########..######## .# .............[.# .###.##h ##############.# ........ #.# ......## #.# #####.# #.# You could see a sleepcap. Vanquished Creatures An adder (D:2) A dart slug (D:2) 2 ribbon worms An orc (D:3) 4 endoplasms 3 giant cockroaches 9 hobgoblins 4 jackals (D:3) 5 quokkas 6 ball pythons 3 bats A frilled lizard (D:3) 6 goblins 6 kobolds 8 rats 60 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sipior the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 276 | D:1 | Reached XP level 2. HP: 12/18 MP: 1/5 314 | D:1 | Learned a level 2 spell: Searing Ray 836 | D:1 | Reached XP level 3. HP: 19/22 MP: 6/6 1105 | D:2 | Reached skill level 1 in Fighting 1151 | D:2 | Found a basalt altar of Yredelemnul. 1614 | D:3 | Reached XP level 4. HP: 28/28 MP: 7/7 1644 | D:3 | Learned a level 4 spell: Fulminant Prism 2138 | D:3 | Slain by a sleepcap Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_fog, layout_loops_corners, chequers_big_river D:2: layout_rooms, basic_altar D:3: layout_loops_ring Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 3 | 3.8 Fighting | 1 | 1.4 Dodging | | 2.5 Spellcasting | | 2.5 Conjurations | | 4.4 Alchemy | | 0.3 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Short sword | 52 | 29 || 81 Constrict | 17 | 12 || 29 Tentacles | 10 | 10 || 20 Cast: Magic Dart | 12 | 5 || 17 Searing Ray | 5 | 6 || 11 Use: Scroll | 2 | || 2 Stab: Sleeping | 11 | 1 || 12 Distracted | 1 | || 1 Armour: Skin | 17 | 20 || 37 Dodge: Dodged | 27 | 22 || 49