siprus Level 1 of the Dungeon (0, 0, D:1) 2 stones (0, 16, D:1) a +0 club (6, 4, D:1) a cursed +0 club (6, 9, D:1) a +0 leather armour (7, 4, D:1) a +0 club (7, 21, D:1) 23 stones (12, -11, D:1) 21 sling bullets (26, -23, D:1) 2 stones (27, -25, D:1) a stone (28, -27, D:1) a +0 short sword (29, -27, D:1) a stone (35, -15, D:1) a +0 dagger (41, -33, D:1) 5 poisoned needles Level 2 of the Dungeon (9, -21, D:2) a +0 short sword (9, -2, D:2) 5 tomahawks (18, -15, D:2) a +0 leather armour (36, -7, D:2) a +0 scale mail a +1 mace (40, 6, D:2) 23 arrows (44, 10, D:2) a +0 pair of gloves a +0 leather armour (46, -2, D:2) a +0 spear Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (3, -8, D:3) a stone (3, -6, D:3) a +0 short sword 4 stones (4, -18, D:3) 13 arrows (15, -15, D:3) a +0 robe (20, 3, D:3) a +0 mace a +0 chain mail (22, 0, D:3) a +0 robe (28, -7, D:3) 16 stones (35, -12, D:3) 20 stones (37, 16, D:3) a +0 club Level 4 of the Dungeon [Shop] Mauptakk's General Store a cursed -3 spear (1 gold) a +0 great sword (91 gold) a bread ration (70 gold) a beef jerky (21 gold) (0, 0, D:4) a +0 chain mail a +0 falchion a +0 scale mail (0, 1, D:4) a +0 chain mail a +0 dagger a +0 robe (3, 17, D:4) a +1 whip of flaming a +0 robe (7, 36, D:4) a +0 chain mail a +1 flail of crushing (8, 20, D:4) a +0 short sword (11, 23, D:4) 2 stones (12, 19, D:4) a +0 animal skin (15, 17, D:4) a +0 robe a cursed -1 dagger (15, 22, D:4) a +0 flail (15, 23, D:4) a +0 club (18, 23, D:4) 11 stones a +0 scale mail (20, 23, D:4) a +0 short sword (21, 20, D:4) a +0 animal skin (22, 20, D:4) a +0 animal skin (24, 47, D:4) a +0 scale mail (26, -6, D:4) a +0 ring mail (51, 4, D:4) a +0 short sword (52, 34, D:4) a +0 blowgun (60, 4, D:4) a +0 war axe Level 5 of the Dungeon (0, 0, D:5) 11 bolts (3, -8, D:5) a cursed +0 leather armour (11, 5, D:5) a +0 robe (16, -27, D:5) a +0 plate armour (17, -19, D:5) a +0 chain mail a +0 chain mail (26, 19, D:5) a +0 falchion a +0 mace (27, 19, D:5) a +0 hand axe (31, -27, D:5) a +0 dagger (34, -13, D:5) a +2 dagger of venom (40, 8, D:5) 16 poisoned needles (42, -14, D:5) a +0 flail (49, -19, D:5) a +0 club (62, -22, D:5) 30 stones Level 6 of the Dungeon [Shop] Pumith's Antique Weapon Emporium the +7 halberd of Spite {chop, MR++ Str+2} (1515 gold) It inflicts extra damage upon your enemies. It affects your strength (+2). It affects your resistance to hostile enchantments. a +3 great mace of holy wrath (717 gold) a +0 trident (87 gold) a +4 blowgun (612 gold) a +1 dagger of venom (235 gold) a +0 dagger (50 gold) a +0 scythe (75 gold) the +8 short sword "Mapt" {freeze, Int+3} (1467 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+3). a +0 flail (87 gold) a +0 rapier (100 gold) (0, 0, D:6) a +0 long sword (1, -38, D:6) a +0 ring mail (7, -36, D:6) a +0 long sword (7, 6, D:6) a +0 great mace (8, -27, D:6) a +0 quarterstaff (21, -11, D:6) 10 stones (21, -6, D:6) a +0 dagger (21, 11, D:6) a +0 whip (22, -12, D:6) 20 sling bullets (28, -15, D:6) a +0 scimitar a +0 robe (32, -16, D:6) 22 stones (36, -22, D:6) a +0 dagger a +0 robe (37, -21, D:6) a +0 trident (38, -25, D:6) a +0 dagger a +0 robe (41, -43, D:6) a cursed +0 giant club (42, 3, D:6) a +0 halberd (42, 4, D:6) a +0 halberd (42, 5, D:6) a +0 whip a +0 whip (42, 7, D:6) a +0 helmet (49, -43, D:6) a +0 rapier (50, 11, D:6) 16 sling bullets (62, -38, D:6) a +0 quarterstaff Level 7 of the Dungeon (0, 0, D:7) a +0 hand axe a +0 chain mail a +0 mace a +0 leather armour Level 8 of the Dungeon (5, 1, D:8) a +0 giant spiked club a throwing net (18, 16, D:8) a cursed +0 leather armour (19, -14, D:8) 12 poisoned needles (19, 17, D:8) a +1 flail of protection (23, -5, D:8) a +0 giant club (24, -4, D:8) a +0 dagger a +0 robe (24, -1, D:8) 4 arrows (25, -7, D:8) a +0 club a +0 hand axe a +0 leather armour (25, -6, D:8) a +0 short sword (25, -4, D:8) a +0 club a +0 ring mail (25, -1, D:8) 2 arrows (26, -7, D:8) a +0 scale mail a +0 flail (27, -13, D:8) 23 sling bullets (28, -2, D:8) 31 arrows a +0 shortbow (28, 0, D:8) 2 arrows (28, 1, D:8) 2 arrows (29, -1, D:8) 3 arrows (29, 3, D:8) an arrow (31, -1, D:8) 7 arrows a +0 shortbow (32, -1, D:8) a +0 mace (35, -6, D:8) a +0 quarterstaff Level 9 of the Dungeon (0, 0, D:9) 11 sling bullets (8, -14, D:9) the +3 leather armour of Luukomud {*Contam rElec rN+} It insulates you from electricity. It protects you from negative energy. It causes magical contamination when unequipped. (8, 23, D:9) a +0 robe (9, 15, D:9) a +0 shortbow 12 arrows (11, 21, D:9) a +0 giant club (21, 21, D:9) a cursed -1 mace (22, -10, D:9) 3 potions of degeneration (27, 19, D:9) a +0 short sword a cursed +0 leather armour (27, 20, D:9) a +0 mace (42, -3, D:9) a cursed +0 giant spiked club (46, -11, D:9) 16 sling bullets (57, 17, D:9) a +0 leather armour (58, -7, D:9) 11 stones (64, 2, D:9) 29 stones Level 10 of the Dungeon (0, 0, D:10) 5 bolts (9, 27, D:10) 6 bolts (19, -2, D:10) 2 stones (20, -3, D:10) a big kobold corpse (skeletalised by now) (21, 0, D:10) a +0 whip a +0 club a kobold corpse (skeletalised by now) (23, -12, D:10) a cursed -1 long sword Level 11 of the Dungeon (0, 0, D:11) 15 gold pieces (11, 18, D:11) a soldier ant corpse the Ecumenical Temple