siprus the Dungeon (0, 0, D) a +0 club (0, 6, D) a +0 giant club (0, 40, D) an uncursed staff of energy (0, 41, D) 2 stones the +10 zealot's sword {holy, *Rage rN+ EV+3} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your evasion (+3). It protects you from negative energy. It may make you go berserk in combat. a +4 quarterstaff of holy wrath the +2 morningstar "Vuhuepni" {crush, rC- rN++ SInv} It inflicts extra damage upon your enemies. It makes you vulnerable to cold. It greatly protects you from negative energy. It lets you see invisible. a +3 war axe of chopping a +2 rapier of draining (0, 44, D) a +0 scale mail (0, 46, D) 3 stones a +3 ring of dexterity a +3 ring of intelligence (0, 54, D) a manticore corpse (skeletalised by now) a troll corpse (skeletalised by now) (0, 55, D) a +0 dagger a cursed +0 robe (4, 4, D) a potion of berserk rage (4, 5, D) 2 potions of mutation (4, 8, D) a potion of mutation (4, 10, D) an uncursed staff of fire (4, 18, D) a spiny frog corpse (4, 19, D) a wolf corpse (4, 31, D) a bullfrog corpse