siprus the Dungeon (0, 0, D) a +0 club (6, 0, D) a quokka corpse (skeletalised by now) (7, 0, D) a +0 mace (39, 0, D) an uncursed staff of energy (40, 0, D) a +0 flail a +2 scimitar of electrocution a +0 lajatang a +2 halberd of holy wrath a +3 war axe of freezing a +2 rapier of distortion (43, 0, D) a +0 leather armour