siprus the Dungeon [Shop] Cianal's Book Emporium a book of Misfortune (200 gold) a book of Cantrips (200 gold) a book of Cantrips (200 gold) a book of Cantrips (200 gold) a book of Alchemy (750 gold) a book of Minor Magic (200 gold) a book of Misfortune (200 gold) a book of Minor Magic (200 gold) a book of Flames (350 gold) [Shop] Biroum's General Store 7 stones (9 gold) 23 arrows (64 gold) an uncursed ring of wizardry (420 gold) a +0 robe (9 gold) a scroll of random uselessness (14 gold) the cursed +0 scale mail of Free Will {rElec} (210 gold) It insulates you from electricity. It has a curse placed upon it. 19 sling bullets (133 gold) a +0 chain mail (63 gold) [Shop] Quk Bori's Distillery a potion of degeneration (11 gold) a potion of lignification (33 gold) (0, 0, D) a +0 short sword (0, 1, D) an arrow (0, 5, D) an arrow (0, 8, D) a +0 giant spiked club a +0 shortbow 20 arrows (0, 40, D) an uncursed staff of energy (0, 41, D) a +0 short sword a +2 scimitar of holy wrath a +0 lajatang a +2 halberd of venom the +2 morningstar of Watchfulness {venom, Str+4 Int+4 Dex-2} It poisons the flesh of those it strikes. It affects your strength (+4). It affects your intelligence (+4). It affects your dexterity (-2). a +3 war axe of electrocution (0, 46, D) a +0 leather armour (0, 49, D) a +0 dagger a +0 robe (0, 55, D) a +0 giant club a +0 giant spiked club (4, 9, D) 19 stones (4, 46, D) a +0 leather armour (4, 49, D) 3 tomahawks (4, 56, D) a +0 helmet a +0 cloak a +0 pair of gloves (8, 9, D) a +0 hand axe (8, 10, D) a tomahawk (8, 11, D) a +0 halberd a +0 chain mail (8, 12, D) a +0 hand axe a tomahawk (8, 13, D) a +0 short sword a +0 leather armour (8, 14, D) a +0 mace (8, 15, D) a +0 dagger (8, 16, D) a +0 dagger a +0 robe (8, 17, D) a +0 leather armour a +0 flail a +0 leather armour (8, 18, D) a +0 short sword a +0 chain mail (8, 19, D) a +0 mace a +0 chain mail (8, 20, D) a +0 club (8, 23, D) a tomahawk a +0 dagger a +0 robe (8, 25, D) a +0 battleaxe a cursed +0 plate armour (8, 26, D) a +3 great mace a +0 plate armour (8, 27, D) a +0 trident a +2 plate armour of fire resistance (8, 28, D) a +0 dire flail a +0 plate armour (8, 29, D) a +0 glaive a +0 chain mail (8, 30, D) a +0 short sword 5 tomahawks a +0 chain mail (8, 31, D) a +0 dagger a +0 robe (8, 32, D) a +0 flail a +0 chain mail (8, 33, D) a +0 glaive a +0 plate armour (8, 34, D) a cursed -3 dagger a +0 robe (8, 36, D) a +0 dire flail (8, 37, D) a +0 war axe (8, 39, D) a +0 halberd a +0 club (8, 40, D) a +0 flail (8, 41, D) a +0 club a +0 ring mail a +0 dagger (8, 42, D) a cursed +0 scimitar (8, 43, D) a +0 pair of gloves a +0 hand axe (8, 45, D) a cursed -3 hand axe a +0 ring mail (8, 47, D) a +0 flail a +0 ring mail (8, 48, D) a +0 long sword (10, 21, D) a +0 quarterstaff of speed a +2 hunting sling of freezing 26 sling bullets a +0 leather armour (10, 22, D) a +3 scimitar of flaming a +2 robe of magic resistance (10, 33, D) a +0 rapier a +2 leather armour of cold resistance (10, 57, D) a +0 cloak a cursed -2 dagger (12, 7, D) a -5 ring of dexterity (12, 11, D) a +1 double sword (12, 12, D) a +1 double sword (12, 13, D) a +1 longbow (12, 14, D) a +1 demon blade (12, 15, D) the +8 trident of the Ten Yaks {elec, +Inv +Fly rC-} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It makes you vulnerable to cold. It lets you turn invisible. It lets you fly. (12, 17, D) a +2 spear of venom (12, 18, D) a +0 morningstar (12, 20, D) a +2 plate armour (12, 21, D) a +3 chain mail (12, 23, D) a +0 robe of magic resistance (12, 26, D) a +0 plate armour of poison resistance (12, 38, D) 3 large rocks (12, 40, D) a +2 broad axe of electrocution a +0 chain mail (12, 41, D) a +0 troll leather armour (12, 42, D) 4 large rocks (12, 43, D) a +0 trident a +0 robe (12, 45, D) a +0 shortbow 24 arrows a +0 robe (16, 24, D) a +0 quarterstaff a +0 robe (16, 27, D) +0 swamp dragon scales (16, 30, D) a +0 spear (unseen) (16, 34, D) a +0 short sword (16, 35, D) a +0 glaive (16, 36, D) a +0 halberd a +0 robe (16, 42, D) a +0 trident a throwing net (16, 43, D) a +0 spear (16, 47, D) a +0 trident (18, 52, D) a +0 giant club a +0 robe (20, 14, D) a +3 great mace a +0 ring mail (20, 15, D) 4 large rocks (20, 17, D) a +0 dire flail a +0 dire flail (20, 20, D) 4 large rocks (20, 21, D) a +0 dire flail a cursed -1 great mace 5 large rocks (20, 22, D) a +5 battleaxe of draining a +0 chain mail (20, 26, D) a large rock a +0 whip a +0 robe (20, 28, D) a +0 dire flail a +0 great mace (20, 29, D) a +0 arbalest 16 bolts (20, 30, D) a +2 robe 2 bolts a +0 dire flail a +0 dire flail (20, 31, D) a +0 robe a +0 scimitar a bolt (20, 33, D) 3 large rocks a +0 flail a +0 scale mail (20, 34, D) a +0 battleaxe a +0 plate armour a +0 battleaxe a +0 arbalest 12 bolts a +0 chain mail (20, 35, D) a +0 short sword (20, 37, D) a +3 bardiche of venom a +0 chain mail 3 large rocks (20, 38, D) a +0 long sword a +0 scale mail a +0 long sword a +0 arbalest 18 bolts a +0 ring mail (20, 39, D) a +0 arbalest 4 bolts (20, 40, D) a +0 dire flail a +0 ring mail (20, 44, D) a +0 morningstar a +0 ring mail a human skeleton (20, 45, D) a +0 great sword a +0 plate armour a human skeleton (22, 17, D) a +1 great mace of pain (unseen) (22, 20, D) a +0 dagger a +0 robe a +1 war axe a +0 plate armour a human corpse (22, 21, D) a +5 demon trident of distortion a cursed +0 plate armour (22, 22, D) a +3 war axe of flaming +1 fire dragon scales (22, 23, D) a +0 dagger a +0 robe