siprus the Dungeon (0, 0, D) 2 arrows (1, 0, D) a +0 dagger a +0 club (4, 4, D) 2 potions of mutation (7, 0, D) a +0 shortbow 17 arrows (10, 4, D) the +9 long sword of Karma {slice, Dex+5} It inflicts extra damage upon your enemies. It affects your dexterity (+5). (11, 4, D) a +0 hand axe a crocodile corpse (skeletalised by now) a bullfrog corpse (skeletalised by now) (12, 4, D) a hydra corpse (skeletalised by now) (29, 4, D) a spiny frog corpse (30, 4, D) a yak corpse (31, 4, D) a yak corpse (40, 0, D) an uncursed staff of energy (41, 0, D) an arrow a +0 short sword a +2 scimitar of flaming the +4 quarterstaff "Magaotoo" {crush, rF+ rN+} It inflicts extra damage upon your enemies. It protects you from fire. It protects you from negative energy. a +2 halberd of protection a +2 morningstar of protection a +3 war axe of freezing (46, 0, D) a +0 leather armour (47, 0, D) a +0 giant club a +0 giant club (48, 0, D) an arrow (49, 0, D) a cursed -1 shortbow 15 arrows (50, 0, D) a +0 shortbow 16 arrows a +0 dagger a +0 robe (55, 0, D) a +0 dagger of draining a +0 robe