siprus the Dungeon (0, 0, D) 3 stones (0, 6, D) a +0 ring mail (0, 38, D) an uncursed staff of energy (0, 39, D) the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. a +4 quarterstaff of speed the +2 halberd of Prescription {vamp, rPois rC- rN++ Int+4} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+4). It makes you vulnerable to cold. It protects you from poison. It greatly protects you from negative energy. a +2 dire flail of protection a +1 broad axe of chopping (0, 40, D) a +0 helmet (0, 42, D) a +0 leather armour a +0 short sword (0, 45, D) a +0 troll leather armour a troll corpse a worker ant corpse (0, 46, D) a scorpion corpse (0, 47, D) a quokka skeleton