siprus the Dungeon (0, 0, D) a +0 leather armour (2, 0, D) a +0 helmet (3, 0, D) a +0 dagger of venom a +0 short sword a +2 scimitar of electrocution a +4 quarterstaff of speed a +2 halberd a +2 morningstar of protection a +3 war axe of chopping (4, 0, D) an uncursed staff of energy (38, 0, D) a +0 giant spiked club