siprus the Dungeon [Shop] Jiufae's Antique Weapon Boutique a +0 war axe (59 gold) a +0 quarterstaff (68 gold) a +0 spear (51 gold) a +0 whip (42 gold) a +0 dagger (34 gold) a +1 mace of protection (180 gold) a +0 hunting sling (25 gold) a +0 quarterstaff (68 gold) a +3 short sword of draining (380 gold) a +0 whip (42 gold) [Shop] Urphoiv's Distillery a potion of degeneration (12 gold) a potion of mutation (96 gold) a potion of degeneration (12 gold) [Shop] Tyextei's Antique Weapon Boutique a +1 trident of venom (291 gold) a +0 whip (65 gold) a +0 whip (65 gold) a +1 trident of venom (291 gold) a +0 dagger (52 gold) a +0 dagger (52 gold) the cursed +0 battleaxe "Ymoqaal" {drain, +Inv rC+ Dex+5} (1045 gold) A truly terrible weapon, it drains the life of those it strikes. It affects your dexterity (+5). It protects you from cold. It lets you turn invisible. It has a curse placed upon it. a +2 hunting sling of flaming (382 gold) a +1 whip of electrocution (343 gold) [Shop] Catashypn's Jewellery Shop an uncursed amulet of the acrobat (360 gold) an uncursed ring of protection from magic (300 gold) an uncursed ring of protection from magic (300 gold) a cursed ring of attention (54 gold) a +5 ring of intelligence (494 gold) an uncursed ring of magical power (240 gold) (0, 0, D) a hippogriff skeleton (0, 1, D) a +0 trident 2 throwing nets a merfolk corpse (skeletalised by now) (0, 2, D) a +0 shortbow 12 arrows (0, 3, D) a +0 trident a merfolk corpse (skeletalised by now) (0, 4, D) an arrow a snapping turtle corpse (0, 5, D) a +0 trident 5 tomahawks a merfolk corpse (skeletalised by now) (0, 9, D) a +0 trident of venom (0, 14, D) a +0 scimitar a +0 robe a +0 shield (0, 15, D) a +0 dagger of venom a +0 robe a +0 quarterstaff a cursed +0 robe (0, 36, D) a +0 quarterstaff (unseen) (4, -4, D) a +0 dire flail a +0 great mace (4, -2, D) a large rock a +0 whip a +0 robe (4, -1, D) 2 large rocks (4, 0, D) a +0 great mace a +0 ring mail (4, 3, D) a +0 arbalest 12 bolts (4, 5, D) a +0 scimitar a +0 plate armour (4, 20, D) a +1 helmet (4, 21, D) a +3 scale mail (4, 24, D) a +1 leather armour of cold resistance (4, 26, D) +1 fire dragon scales (4, 27, D) a +3 chain mail (4, 30, D) a +3 broad axe (4, 31, D) a +3 dire flail (4, 32, D) a +1 great sword of slicing (4, 33, D) a +1 lajatang (4, 34, D) a +1 demon whip of venom (4, 35, D) a +0 bardiche (4, 36, D) the +5 mace "Bomelima" {elec, rElec Int+3} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your intelligence (+3). It insulates you from electricity. (8, -2, D) a +0 flail a +0 robe (8, -1, D) a +2 ring of protection a +3 ring of intelligence (8, 0, D) a +0 troll leather armour (8, 2, D) a +0 whip a cursed +0 robe (8, 7, D) a +0 troll leather armour a +0 troll leather armour (8, 11, D) a +0 troll leather armour (8, 15, D) a +0 battleaxe a +0 chain mail (8, 16, D) a +0 dire flail a +0 plate armour (8, 17, D) a +0 glaive a cursed +0 chain mail (8, 18, D) a +1 great mace of holy wrath a +0 plate armour a +0 hand axe a +0 chain mail (8, 19, D) a +0 trident a +0 plate armour (8, 20, D) a +3 great mace a cursed +0 plate armour (8, 21, D) a +0 mace a +0 plate armour a +0 glaive a +0 plate armour (8, 22, D) a +0 glaive a +0 plate armour (8, 23, D) a +3 battleaxe a +0 chain mail (8, 28, D) a +0 dagger a +0 robe a +2 dagger of speed a +0 robe (8, 29, D) a +0 flail (8, 30, D) a +0 dagger 4 tomahawks (8, 32, D) a tomahawk a +0 dagger a +0 robe (8, 33, D) a +0 flail a +0 leather armour (8, 34, D) a +0 flail a +0 scale mail (8, 35, D) a +0 dagger a +0 robe (8, 36, D) a +0 flail (8, 38, D) a cursed -3 flail a +0 war axe a +0 chain mail (10, -15, D) a +1 demon trident of draining a +0 chain mail (10, 17, D) a +0 falchion a +0 leather armour (10, 28, D) a +0 robe (12, -9, D) a +0 cloak (12, -8, D) a +0 helmet a +0 pair of boots (12, 38, D) a +0 leather armour (16, -8, D) a +2 scimitar of flaming (16, -7, D) a +0 hand axe a +0 leather armour (16, 0, D) a +2 short sword a +0 robe a +0 falchion a +0 ring mail (16, 1, D) a +0 leather armour a +3 short sword a +0 short sword (16, 5, D) a +0 centaur barding (16, 6, D) the +8 autumn katana {slice, Clar} It inflicts extra damage upon your enemies. It protects you against confusion. the +4 quarterstaff of Greed {drain, -Tele rElec rF++} A truly terrible weapon, it drains the life of those it strikes. It greatly protects you from fire. It insulates you from electricity. It prevents most forms of teleportation. a +2 halberd of protection a +2 morningstar of protection a +3 war axe of freezing (16, 7, D) an uncursed staff of energy (16, 47, D) a +0 dagger a stone a +0 club