siprus the Dungeon (0, 0, D) a +0 club a +0 club a cursed -3 dagger (7, 0, D) an arrow (8, 8, D) a large rock (9, 0, D) a +0 shortbow 21 arrows (10, 8, D) 2 large rocks 50 gold pieces (11, 8, D) a +0 dagger a +0 robe 50 gold pieces (12, 8, D) 50 gold pieces (13, 8, D) a +0 leather armour (still there?) 50 gold pieces (still there?) (14, 8, D) 50 gold pieces (15, 8, D) 50 gold pieces (28, 2, D) a +0 great mace a +0 chain mail (30, 4, D) a water moccasin corpse (skeletalised by now) (40, 0, D) an uncursed staff of energy (41, 0, D) a +2 scimitar of holy wrath a +4 quarterstaff of speed a +2 halberd of freezing a +2 morningstar of protection the +8 mithril axe "Arga" {speed, MR+} Attacks with this weapon are significantly faster. It affects your resistance to hostile enchantments. (43, 0, D) a +0 pair of boots (46, 0, D) a +0 short sword a +0 leather armour (46, 4, D) a +0 scimitar (49, 0, D) a +0 giant spiked club (53, 4, D) a +0 helmet (55, 4, D) a +0 helmet a +0 pair of boots a +0 troll leather armour (56, 0, D) a +0 club a +0 leather armour (56, 4, D) a +0 helmet (57, 0, D) a +0 scimitar a +0 chain mail