siprus the Dungeon (0, 0, D) a +0 club a +2 dagger of venom a +0 short sword 3 stones (6, 0, D) a +0 short sword a +0 leather armour a leopard gecko corpse (skeletalised by now) (38, 0, D) a potion of invisibility (40, 0, D) an uncursed staff of energy (41, 0, D) a +4 quarterstaff of speed a +2 halberd of protection a +2 dire flail of protection the +3 war axe of Wirruv {freeze, rPois rF- rN+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It makes you vulnerable to fire. It protects you from poison. It protects you from negative energy. a +2 rapier of venom (53, 0, D) a large rock (54, 0, D) 3 large rocks (unseen) (55, 0, D) a +0 shortbow (unseen)