siprus the Dungeon [Shop] Doiwn's Weapon Boutique 8 stones (8 gold) 12 stones (12 gold) a +0 mace (30 gold) a +0 hand axe (30 gold) 17 stones (17 gold) a +0 vampiric long sword (125 gold) a +0 falchion (30 gold) a +0 club (10 gold) [Shop] Oheshaim's Antique Armour Shop a +0 helmet (108 gold) a +0 scale mail (96 gold) a +0 leather armour (48 gold) a +0 scale mail (96 gold) a +0 ring mail (96 gold) a +2 hat (384 gold) a +0 robe (16 gold) [Shop] Laar's Antique Weapon Boutique a +0 hand axe (51 gold) a +0 hand crossbow of freezing (141 gold) a +0 hand axe (51 gold) a +0 hunting sling (25 gold) a +0 great sword of slicing (198 gold) a +0 short sword (51 gold) a +0 dagger (34 gold) the +8 hand crossbow of Ihal {velocity, rElec MP+9} (1327 gold) Any bolt fired from it inflicts extra damage. It insulates you from electricity. It affects your magic capacity (+9). a cursed -3 flail (1 gold) a +0 short sword (51 gold) a +0 hand axe (51 gold) a +0 spear (51 gold) a +0 mace (51 gold) [Shop] Ysaareigh's Weapon Shop 15 sling bullets (105 gold) a +0 spear (42 gold) the +6 dagger of Sud Lit {pain, rF+ MR+} (764 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It protects you from fire. It affects your resistance to hostile enchantments. The Shining One disapproves of the use of such an item. a +0 mace (42 gold) a +0 hunting sling (21 gold) a +0 whip (35 gold) a +0 short sword (42 gold) the +8 quarterstaff "Killer Klown's Regret" {chaos, MR+++ Str-4 Int+5} (945 gold) Each time it hits an enemy it has a different, random effect. It affects your strength (-4). It affects your intelligence (+5). It affects your resistance to hostile enchantments. The Shining One disapproves of the use of such an item. 7 needles of sleeping (49 gold) (0, 0, D) a +0 helmet (2, 0, D) a +0 helmet (3, 0, D) a +0 pair of boots (4, 4, D) a +0 hand axe a +1 chain mail of positive energy (6, 4, D) a cursed -1 dagger a +0 leather armour (10, -8, D) +0 fire dragon scales a cursed +0 morningstar a +0 robe (11, -12, D) a spiny frog corpse (skeletalised by now) (11, -8, D) a +0 dire flail a +2 dire flail of protection 3 large rocks (11, -2, D) a +0 falchion a +0 leather armour (12, -10, D) a +0 battleaxe of venom a +0 chain mail (12, -8, D) a +1 battleaxe of freezing (12, -4, D) a +0 war axe 3 tomahawks a +0 plate armour (12, 4, D) a +0 helmet (13, -8, D) a large rock (13, -4, D) a +2 glaive of protection a +0 chain mail (14, -8, D) a +0 shortbow 14 arrows (14, -4, D) a +1 great sword a +0 chain mail a +0 short sword a +0 chain mail a +1 battleaxe a +0 chain mail a +0 dire flail 5 tomahawks a +0 chain mail (15, -12, D) a +0 quarterstaff a +0 robe (15, -4, D) a +0 trident a +0 plate armour (15, 4, D) a +0 flail of pain a +0 flail a +2 scimitar of flaming a +0 lajatang a +2 halberd of protection the +3 war axe of Arbitration {freeze, rElec Dex+3} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+3). It insulates you from electricity. a +2 rapier of distortion (16, -8, D) an arrow 2 large rocks (16, -4, D) a +0 great sword a +0 arbalest 20 bolts a +0 chain mail (16, 4, D) an uncursed staff of energy (17, -4, D) a +0 dire flail a +0 chain mail (18, -4, D) a +0 chain mail (19, -8, D) a large rock (19, -4, D) a tomahawk a +0 war axe a cursed +0 chain mail (20, -4, D) a +0 great sword a +0 chain mail a +0 dire flail a +0 plate armour (22, -10, D) a +0 scimitar of flaming a +0 robe (23, -12, D) a +2 halberd (24, -12, D) a +0 short sword a +0 robe a cursed -3 dire flail a +0 halberd a +0 robe (24, -8, D) a potion of mutation (26, -4, D) a cursed +0 trident (27, -4, D) a +0 halberd a +0 chain mail (28, -12, D) a +0 trident (28, -4, D) a +0 glaive a +0 plate armour (29, -12, D) a +0 trident a throwing net (29, -8, D) a +0 pair of boots a +0 shield (29, -4, D) a +0 halberd a +0 chain mail (30, -12, D) a +0 trident 6 tomahawks of dispersal (30, -8, D) +0 acid dragon scales (30, -4, D) a +0 short sword a +0 plate armour a +0 dagger a +0 robe a +0 war axe a +0 chain mail a +0 trident a +0 plate armour (31, -8, D) +0 acid dragon scales (31, -4, D) a +2 ring mail a +0 scale mail a +0 long sword a +0 plate armour a +0 halberd a +0 plate armour (32, -12, D) a +0 trident 7 tomahawks (32, -8, D) a +0 scale mail (32, -4, D) a +0 halberd a +0 plate armour (33, -8, D) a +4 chain mail of poison resistance (33, -4, D) a cursed +0 flail a +0 plate armour (34, -12, D) a +0 fustibalus a +0 club 14 sling bullets (34, -8, D) a +0 ring mail (35, -12, D) 2 sling bullets (38, -16, D) a large rock (38, -8, D) a +1 vampiric battleaxe (39, -16, D) a large rock a +5 broad axe a +0 chain mail a +0 great mace a +0 dire flail a +0 robe a +0 great sword of flaming a human corpse an ettin corpse (39, -8, D) a +3 battleaxe of electrocution (39, -4, D) a +0 club a +0 scale mail a +0 dagger a +0 robe (40, -16, D) a +1 great sword of flaming a +2 battleaxe of freezing a frost giant corpse (40, -8, D) a +3 broad axe (40, -4, D) a cursed -3 short sword (41, -16, D) a +4 rapier of speed a cursed +0 robe a +0 buckler a +0 shortbow 12 arrows a very ugly thing corpse a spriggan corpse a centaur corpse (41, -8, D) the +8 spear "Undertaker" {elec, rElec rC+} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It protects you from cold. It insulates you from electricity. (42, -16, D) a cursed -2 dagger a +0 robe a human corpse (42, -8, D) an uncursed ring of ice a +2 ring of protection a +2 ring of evasion a +1 glaive of chopping (42, -4, D) a +0 chain mail (43, -16, D) a glowing shapeshifter corpse a spark wasp corpse (43, -8, D) a +1 longbow (43, -4, D) a +0 mace a +0 mace (44, -16, D) a tengu corpse (44, -8, D) a +1 glaive (44, -4, D) a +0 leather armour a +0 short sword (45, -8, D) a +1 longbow of freezing (45, -4, D) a +0 ring mail (45, 0, D) a potion of mutation (46, -4, D) a +4 hand axe a +2 mace of crushing 2 tomahawks (46, 0, D) 13 poisoned needles (47, -4, D) a cursed -3 morningstar (47, 0, D) 17 stones (48, -14, D) the guardian serpent corpse of Aizul (skeletalised by now) (50, 4, D) a +0 leather armour (55, 4, D) a +0 dagger