siprus Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (0, 2, D:1) 26 arrows (4, -5, D:1) a +0 club (16, -3, D:1) a +0 dagger a +0 dagger (18, 35, D:1) 21 stones (20, -6, D:1) 15 stones (23, 31, D:1) a +0 robe (28, -7, D:1) 15 poisoned needles (28, 23, D:1) a +0 club (29, 35, D:1) a +0 mace (35, 32, D:1) 22 stones (40, -13, D:1) 15 stones (45, 13, D:1) a +0 short sword (47, -5, D:1) a +0 club a +0 whip Level 2 of the Dungeon (0, 0, D:2) 27 stones (2, -6, D:2) a +0 dagger (10, -19, D:2) a +0 leather armour (10, -15, D:2) a +0 short sword (10, -3, D:2) 18 stones (13, -20, D:2) a +0 club (20, -14, D:2) a +0 war axe (24, -4, D:2) 19 stones (29, -6, D:2) a +0 short sword (31, -33, D:2) a +2 dagger of venom (41, 12, D:2) a cursed -1 whip (45, -35, D:2) 24 arrows Level 3 of the Dungeon (0, 0, D:3) a +2 trident of venom a +0 scale mail (15, 25, D:3) a +0 club (18, 35, D:3) a +0 hunting sling (23, 1, D:3) a +0 whip (23, 33, D:3) a +0 dagger (36, -4, D:3) a +0 club (40, 18, D:3) a +0 flail a +0 chain mail (52, 3, D:3) a +1 short sword of draining (52, 4, D:3) a +0 short sword a +0 short sword a +0 scale mail (52, 6, D:3) a +0 mace (53, 23, D:3) a +0 short sword (58, -4, D:3) 14 poisoned needles Level 4 of the Dungeon (0, 0, D:4) a +0 hunting sling (1, -45, D:4) a +0 robe (8, -35, D:4) a +0 robe (10, -52, D:4) 11 stones (15, -40, D:4) 9 stones (17, -12, D:4) a +0 club (23, -3, D:4) 25 stones (31, -45, D:4) a +0 flail (32, -46, D:4) a +0 spear (42, -38, D:4) a +0 dagger (44, -9, D:4) 10 sling bullets (53, -31, D:4) a cursed +0 short sword (55, -22, D:4) a +0 scale mail Level 5 of the Dungeon (0, 0, D:5) a +0 helmet (2, 25, D:5) a +0 ring mail (3, 23, D:5) a +0 flail (3, 24, D:5) a +0 club a +0 chain mail a +0 flail (3, 25, D:5) a +3 dagger (24, -1, D:5) a +0 chain mail (26, 49, D:5) a +0 helmet (40, 16, D:5) 17 stones (52, 32, D:5) a +0 robe (60, 23, D:5) a +0 rapier a +0 leather armour (64, 28, D:5) a +0 hunting sling Level 6 of the Dungeon [Shop] Liptott's Antique Weapon Shop a +0 flail (126 gold) a +0 great mace (234 gold) a +0 hand axe (108 gold) the +10 battleaxe "Doliewi" {chop, rF+ Str+3 Int+2 Dex+2} (3182 gold) It inflicts extra damage upon your enemies. It affects your strength (+3). It affects your intelligence (+2). It affects your dexterity (+2). It protects you from fire. a +0 hand axe (108 gold) the +1 halberd of the Candle {protect, rElec Str+3 Dex+2} (1234 gold) It protects the one who uses it against injury (+AC on strike). It affects your strength (+3). It affects your dexterity (+2). It insulates you from electricity. a +0 battleaxe (234 gold) the +7 war axe of Oretaf {protect, MP+9} (2343 gold) It protects the one who uses it against injury (+AC on strike). It affects your magic capacity (+9). a +0 scythe (108 gold) a +0 long sword (126 gold) a +0 short sword (108 gold) a +0 rapier (144 gold) a +0 great sword (234 gold) (0, 0, D:6) a +0 robe a +0 hand axe (2, -5, D:6) a +0 whip (5, 26, D:6) a +0 mace a +0 chain mail a +0 dagger of holy wrath a +0 robe (7, 25, D:6) a +0 dagger a +0 robe (12, 21, D:6) a +0 short sword (18, -2, D:6) 7 curare-tipped needles (19, -18, D:6) a +0 falchion (26, 25, D:6) a +0 shortbow 16 arrows (27, 5, D:6) an arrow (27, 6, D:6) a +0 shortbow 20 arrows (29, -9, D:6) a +0 robe a +3 halberd (30, -10, D:6) a cursed -3 hunting sling (30, -8, D:6) a +0 war axe a +0 robe a +3 morningstar a +0 robe (32, -2, D:6) a +0 trident (43, -2, D:6) the +5 mace of Lepn {freeze, SInv} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It lets you see invisible. Level 7 of the Dungeon [Shop] Cehasch's Jewellery Boutique an uncursed ring of ice (350 gold) an uncursed ring of flight (245 gold) the ring "Idumi Jul" {Wiz rC+ Str+3 Dex+4} (821 gold) [ring of wizardry] It improves your spell success rate. It affects your strength (+3). It affects your dexterity (+4). It protects you from cold. an uncursed ring of poison resistance (280 gold) a cursed ring of attention (63 gold) the ring of Linearity {Str+3 Dex+8} (553 gold) [ring of strength] It affects your strength (+3). It affects your dexterity (+8). a +3 ring of protection (294 gold) an uncursed amulet of faith (560 gold) an uncursed amulet of faith (560 gold) (0, 0, D:7) a +2 dagger of venom a +0 robe (2, -49, D:7) 23 stones (9, -39, D:7) a +0 rapier a +0 leather armour (12, -22, D:7) a +0 flail (12, -21, D:7) a +0 hand axe a +0 dagger a +0 robe (18, 5, D:7) a +0 robe (23, -34, D:7) 14 stones (43, -46, D:7) 22 stones (52, -50, D:7) a +0 scale mail a +0 antimagic dagger a +0 leather armour a +0 short sword a +0 scale mail (53, -50, D:7) a +0 scimitar a +0 chain mail Level 8 of the Dungeon (3, -5, D:8) 10 stones (3, 11, D:8) a cursed +0 robe (6, -15, D:8) a +0 whip a +0 short sword (7, -15, D:8) a +0 leather armour a +0 short sword a +0 ring mail (10, 1, D:8) a +0 scale mail (13, -8, D:8) a scroll of remove curse (15, 11, D:8) a +0 club a +0 ring mail (17, -9, D:8) a +0 giant spiked club (20, -25, D:8) a throwing net (28, 0, D:8) a +0 scale mail (34, -16, D:8) 15 arrows (37, -2, D:8) a +0 long sword (47, -18, D:8) a +0 giant club a +0 hand axe a +0 leather armour a +0 giant club (48, -18, D:8) a cursed +0 robe a +0 dagger (49, -18, D:8) a +0 giant spiked club a +0 mace (50, 7, D:8) 24 stones Level 9 of the Dungeon (0, 0, D:9) 16 stones (12, -5, D:9) a +0 giant spiked club (13, -27, D:9) 18 stones (13, -3, D:9) a +1 trident of piercing (21, -7, D:9) a fan of gales (23, -30, D:9) a +0 glaive a +0 plate armour (25, -32, D:9) a +0 falchion a +0 whip a +0 leather armour (25, -31, D:9) a +0 mace a +0 leather armour (27, -34, D:9) a +0 falchion (28, -23, D:9) a +0 whip (29, -24, D:9) a +0 plate armour a cursed -3 flail (30, -24, D:9) a +0 club (35, -24, D:9) 8 poisoned needles (39, -14, D:9) a +0 quarterstaff (40, 2, D:9) a +0 leather armour (43, -1, D:9) a +0 hand axe a +0 ring mail a +0 battleaxe a cursed +0 chain mail a +0 dagger a +0 robe (58, -22, D:9) a +0 quarterstaff Level 10 of the Dungeon (0, 0, D:10) 8 arrows (8, -21, D:10) a +0 trident a +0 robe (8, -11, D:10) the +6 shortbow of Ash {flame, rElec rF+ rN++} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It protects you from fire. It insulates you from electricity. It greatly protects you from negative energy. (9, -33, D:10) a +0 giant club a +0 giant spiked club (9, -21, D:10) a +5 battleaxe a +0 robe (10, -20, D:10) a +0 short sword a +0 robe (24, -52, D:10) a +0 giant club (31, -8, D:10) 28 stones (34, -34, D:10) a +0 giant club a cursed +0 giant spiked club (35, -12, D:10) 2 needles of frenzy (41, -43, D:10) a +0 flail (45, -7, D:10) a cursed -1 short sword (46, -28, D:10) a +0 battleaxe of venom (48, -36, D:10) a +0 club 3 tomahawks a +0 shortbow 3 arrows (48, -35, D:10) 3 tomahawks (48, -34, D:10) an arrow (49, -36, D:10) a +0 short sword a +0 mace a +0 leather armour a +0 flail a +0 dagger a +0 robe (49, -34, D:10) a +0 battleaxe a +0 chain mail a +0 mace a +0 leather armour (49, -33, D:10) 2 arrows (50, -33, D:10) a +0 dagger a +0 robe a +0 dagger a +0 robe a +2 short sword of venom a +0 ring mail (50, -32, D:10) a +3 dagger a +0 ring mail (51, -43, D:10) a cursed -1 dagger a +0 leather armour a +0 dagger a +0 dagger a +0 dagger a +0 robe (51, -32, D:10) a +0 dire flail a +0 plate armour (52, -32, D:10) a +0 war axe a +0 chain mail (53, -42, D:10) a +0 hand axe (53, -30, D:10) a +0 falchion a +0 hand axe (54, -29, D:10) a +0 short sword (57, -38, D:10) a +0 flail (58, -37, D:10) a +0 mace a +0 hand axe a +0 ring mail a +0 short sword a +0 dagger a +0 robe a +0 dagger a +0 robe (58, -36, D:10) a cursed +0 hand axe a +3 ring mail (59, -45, D:10) a +0 whip of distortion a +0 club (59, -37, D:10) a +0 trident (60, -46, D:10) a +2 dagger of draining a +0 short sword a +0 leather armour a +0 dagger a +0 robe (60, -45, D:10) a +0 trident a +0 scale mail a cursed -3 flail a +0 dagger a +0 leather armour (65, -35, D:10) a +0 flail a +0 leather armour Level 11 of the Dungeon (0, 0, D:11) a cursed -1 falchion (1, -5, D:11) a cursed +0 leather armour (1, -2, D:11) an arrow (1, -1, D:11) 3 arrows (1, 0, D:11) a +0 shortbow (unseen) (2, -2, D:11) an arrow (2, -1, D:11) 3 arrows (3, -3, D:11) an arrow (4, -3, D:11) an arrow (5, -5, D:11) an arrow (6, -5, D:11) an arrow (8, 1, D:11) an arrow (still there?) a potion of mutation (still there?) (15, 0, D:11) a stone (16, 0, D:11) a stone (17, -2, D:11) a stone (18, -9, D:11) a +0 trident (18, 1, D:11) 3 large rocks (19, -13, D:11) a +0 club (19, -9, D:11) a +0 short sword a +0 hand axe (20, -9, D:11) a +1 flail of protection a +0 leather armour (20, -3, D:11) a +0 mace (20, 1, D:11) a stone (21, -14, D:11) a +0 scythe (22, -8, D:11) a killer bee corpse (31, -5, D:11) a +0 war axe (31, -2, D:11) a +0 leather armour (37, 2, D:11) 18 stones the Ecumenical Temple