sirjames Level 1 of the Dungeon (0, 0, D:1) a +0 club (4, -2, D:1) a +0 dagger (10, 3, D:1) a +0 dagger (18, 28, D:1) a +0 dagger (31, -15, D:1) 6 boomerangs (53, 26, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a +0 club (3, 17, D:2) a cursed -2 whip (4, 17, D:2) a +0 club (8, 17, D:2) a +0 chain mail (13, -5, D:2) a +0 ring mail a cursed -2 whip (14, -5, D:2) a +0 club (19, -5, D:2) a +0 leather armour (23, 28, D:2) a +0 club (25, 27, D:2) a +0 dagger a +0 animal skin (32, 38, D:2) 24 bolts (34, 19, D:2) a +0 club (37, 26, D:2) 22 arrows (38, -1, D:2) a +0 ring mail (46, 22, D:2) a +0 short sword (47, 19, D:2) a +0 club (48, -6, D:2) a +0 whip (49, -6, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (4, 11, D:3) a +0 club (5, 9, D:3) a +0 short sword (15, 4, D:3) a +0 whip (16, 30, D:3) a +0 hand axe (18, 4, D:3) a +0 flail (18, 30, D:3) a +0 flail (19, 34, D:3) a +0 rapier (20, 7, D:3) a +0 robe (20, 8, D:3) 15 gold pieces (20, 10, D:3) a lightning rod (4/4) (20, 12, D:3) a wand of polymorph (9) (20, 14, D:3) 7 gold pieces (20, 15, D:3) a +2 trident of protection (22, 9, D:3) a +0 robe a +0 dagger (23, 7, D:3) a +0 club (23, 37, D:3) a +0 dagger (24, 33, D:3) a +0 short sword (25, 3, D:3) a +0 short sword a +0 ring mail (26, 4, D:3) a +0 robe a +0 dagger (29, 2, D:3) a +0 short sword (32, 3, D:3) a +0 scale mail Level 4 of the Dungeon (7, 9, D:4) a +0 scimitar (16, -5, D:4) a +0 leather armour (18, -4, D:4) a +0 leather armour (22, -5, D:4) a +0 trident (22, 28, D:4) 3 boomerangs (23, 15, D:4) a +0 dagger a +0 robe (28, -5, D:4) a +0 dagger (29, -5, D:4) a +0 falchion Level 5 of the Dungeon (8, 9, D:5) a +0 hand axe (8, 10, D:5) a +0 dagger a +0 robe (9, 6, D:5) 15 bolts (13, 3, D:5) a +0 rapier (15, 19, D:5) 3 boomerangs (16, -10, D:5) a +0 arbalest (19, 17, D:5) a +0 giant club (26, -6, D:5) a +0 short sword (30, 15, D:5) 2 potions of degeneration (30, 16, D:5) a scroll of noise (30, 17, D:5) 12 gold pieces (31, -24, D:5) a +0 leather armour a +0 club (31, 15, D:5) 6 gold pieces (31, 16, D:5) a +0 robe (31, 17, D:5) 25 arrows (32, 15, D:5) 8 gold pieces (32, 16, D:5) 11 gold pieces (32, 17, D:5) 5 gold pieces (37, -24, D:5) a +0 morningstar a +0 leather armour a +0 chain mail (47, 9, D:5) a +0 robe (56, -12, D:5) a +0 chain mail (57, -8, D:5) a +0 giant club (66, -18, D:5) 14 arrows Level 6 of the Dungeon (0, 0, D:6) a +0 whip (0, 1, D:6) a +0 club a cursed +0 short sword a +0 club (0, 14, D:6) a +3 whip of draining (6, 17, D:6) a +0 short sword (11, 1, D:6) a +0 giant club (17, 28, D:6) a +0 leather armour (22, -4, D:6) a +0 giant spiked club (22, 29, D:6) a +0 giant spiked club (25, 29, D:6) a +0 falchion a +0 flail a +0 robe (27, 23, D:6) a cursed -2 giant spiked club (29, 23, D:6) a +0 giant club (48, 15, D:6) a +0 giant spiked club (53, 15, D:6) a +0 scale mail (57, 2, D:6) a +0 giant spiked club Level 7 of the Dungeon (11, 16, D:7) a +0 giant club (26, -22, D:7) a +0 club 3 boomerangs a cursed -1 leather armour (26, -21, D:7) a +0 falchion a +0 leather armour (31, 15, D:7) a +2 mace a +0 robe a cursed +0 robe a +0 flail a +0 robe a +0 hand axe (32, 17, D:7) a +0 robe a +0 dagger (35, -22, D:7) a +0 club 2 boomerangs (36, -21, D:7) a +0 hand axe (47, -14, D:7) 9 arrows (50, 30, D:7) a +0 hand axe (51, 24, D:7) 4 silver boomerangs (52, 27, D:7) a +0 glaive a +0 chain mail (55, 7, D:7) 21 arrows (57, 24, D:7) 28 arrows (58, -15, D:7) 4 arrows (60, -18, D:7) a +0 shortbow 8 arrows (67, -23, D:7) a +0 war axe Level 8 of the Dungeon [Shop] Kigimub's Serpentskin Sales an uncursed ring of poison resistance (240 gold) 5 curare-tipped darts (36 gold) the Handbook of the Shrike (570 gold) Spells Type Level Known a - Sting Transmutation/Poison 1 yes b - Poisonous Vapours Poison/Air 2 yes c - Mephitic Cloud Conjuration/Poison/Air 3 yes d - Ignite Poison Fire/Transmutation/Poison 3 yes e - Spider Form Transmutation/Poison 3 yes f - Alistair's Intoxication Transmutation/Poison 5 yes a +2 trident of venom (194 gold) 13 poisoned darts (62 gold) 11 poisoned darts (52 gold) (0, 0, D:8) a +0 troll leather armour (2, -27, D:8) a +0 dagger (3, -22, D:8) the +1 ring mail "Reocosh" {rPois rF+ Str-5} It affects your strength (-5). It protects you from fire. It protects you from poison. (6, -29, D:8) a +0 short sword (11, -29, D:8) a +0 dagger (16, -1, D:8) 7 atropa-tipped darts (25, -27, D:8) a +0 scale mail a +0 trident (26, -27, D:8) a +0 robe a +0 dagger (26, -25, D:8) a cursed +0 plate armour a +0 morningstar (33, -11, D:8) a +0 robe a +0 dagger (37, -12, D:8) a +0 shortbow (39, -9, D:8) a +0 ring mail a +0 club a +0 dire flail (41, -9, D:8) a +0 leather armour a +0 club (42, -10, D:8) a +0 dagger (47, -9, D:8) an uncursed amulet of guardian spirit (48, -15, D:8) a cursed -2 war axe a +0 flail a +0 leather armour a +1 mace a +0 club (52, -36, D:8) a +0 robe Level 9 of the Dungeon [Shop] Pekhaemot's Jewellery Shop a +6 ring of intelligence (760 gold) an uncursed amulet of regeneration (390 gold) an uncursed ring of positive energy (260 gold) an uncursed ring of see invisible (195 gold) an uncursed ring of fire (325 gold) the ring "Jeh Ifet" {Fire +Blink} (507 gold) [ring of fire] It enhances your fire magic. It protects you from fire. It makes you vulnerable to cold. It lets you blink. an uncursed ring of stealth (227 gold) a +6 ring of intelligence (760 gold) a cursed -4 ring of dexterity (26 gold) a cursed -4 ring of dexterity (26 gold) a +4 ring of slaying (1014 gold) (0, 0, D:9) a +0 scale mail (14, -13, D:9) a +0 robe (15, -13, D:9) a +0 robe a +4 scimitar of freezing a +0 robe a cursed +2 great sword (21, 6, D:9) 2 throwing nets (22, 8, D:9) a +0 spear (24, -14, D:9) a +0 plate armour (35, 10, D:9) a +0 leather armour (35, 13, D:9) a +5 whip (36, 13, D:9) a throwing net (38, 13, D:9) a +0 spear (41, 13, D:9) a book of Conjurations (48, 11, D:9) a +0 scale mail (52, -21, D:9) a +0 war axe Level 10 of the Dungeon [Shop] Cappib's Antique Weapon Emporium the +3 morningstar of Olioptux {elec, *Corrode rPois rN++ SInv} (1177 gold) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It protects you from poison. It greatly protects you from negative energy. It lets you see invisible. It may corrode you when you take damage. the +12 Vampire's Tooth {vamp} (1560 gold) It inflicts no extra harm, but heals its wielder when it wounds a living foe. the +3 hunting sling of Crawling {speed, rF- Str+4} (725 gold) Attacks with this weapon are significantly faster. It affects your strength (+4). It makes you vulnerable to fire. a +0 rapier (104 gold) a +0 spear (78 gold) a +0 mace (78 gold) a +2 dagger of venom (374 gold) a +0 longbow (117 gold) a +0 spear (78 gold) a +0 hand crossbow (91 gold) (4, 10, D:10) a +0 long sword (24, 21, D:10) a +0 spear (25, -21, D:10) 18 arrows (25, 38, D:10) a +0 cloak (31, 0, D:10) a +0 morningstar (31, 4, D:10) 66 arrows a +0 shortbow (32, -1, D:10) the +11 dagger "Lepavall" {antimagic, *Noise +Inv MP+9 Str+4} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your strength (+4). It affects your magic capacity (+9). It lets you turn invisible. It may make noises in combat. a +5 long sword of freezing (32, 18, D:10) a cursed -3 flail (33, 19, D:10) a +0 dagger (33, 32, D:10) a +0 leather armour (35, 20, D:10) a +0 dagger (36, 20, D:10) a +0 short sword a +0 club a +0 dagger a +0 robe a +0 short sword a +0 plate armour (38, 37, D:10) a +0 robe (45, 25, D:10) a book of Conjurations (47, 6, D:10) a +0 club a +0 leather armour (50, 0, D:10) a +0 giant club (51, 11, D:10) a +0 giant spiked club (54, 13, D:10) a +0 shortbow (62, 6, D:10) a tin of tremorstones (3/3) the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a ration (2, 4, Lair:1) a +0 short sword (21, -9, Lair:1) a crocodile skeleton (31, -10, Lair:1) a +0 club (36, 4, Lair:1) 13 sling bullets (37, -9, Lair:1) a scroll of immolation (43, 0, Lair:1) a ration