sirjames Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (3, -23, D:1) a +0 club (7, -32, D:1) a +0 club (20, -26, D:1) 24 arrows (27, 5, D:1) a +0 mace (34, 13, D:1) a +0 dagger a +0 club (35, -27, D:1) a +0 dagger (51, 3, D:1) a +0 short sword (53, -5, D:1) a +0 dagger (54, -13, D:1) 12 arrows (56, -12, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 club (35, -16, D:2) a +0 ring mail (39, 6, D:2) a +0 leather armour (40, -16, D:2) a +0 short sword a +0 leather armour (40, -15, D:2) a +0 trident (40, -4, D:2) a +0 hand axe (40, -3, D:2) a +0 ring mail a +0 mace (41, -16, D:2) a +0 club a +0 flail (46, 11, D:2) 18 arrows (46, 14, D:2) a +0 club Level 3 of the Dungeon (8, 9, D:3) a +0 robe (15, -7, D:3) a +0 scale mail (23, 26, D:3) a +0 whip (24, -3, D:3) a +0 vorpal hand axe a +0 leather armour a +0 dagger a +0 robe (25, -15, D:3) a +0 club (25, -4, D:3) a +0 plate armour (25, -3, D:3) a cursed +0 leather armour (30, 11, D:3) a +0 leather armour (35, 23, D:3) a +0 club a +0 club a +0 whip (40, -5, D:3) a +0 robe (41, -11, D:3) a +0 leather armour (54, -11, D:3) a +0 robe Level 4 of the Dungeon [Shop] Kicuocw's Gadget Emporium a wand of iceblast (7) (121 gold) a wand of random effects (20) (121 gold) a wand of clouds (2) (198 gold) a wand of acid (9) (286 gold) a wand of paralysis (7) (99 gold) a lightning rod (4/4) (440 gold) a tin of tremorstones (3/3) (440 gold) a lightning rod (4/4) (440 gold) a box of beasts (220 gold) a lightning rod (4/4) (440 gold) a wand of iceblast (9) (143 gold) a box of beasts (220 gold) a lightning rod (4/4) (440 gold) a wand of random effects (20) (121 gold) a tin of tremorstones (3/3) (440 gold) (0, 15, D:4) a +0 robe (10, 4, D:4) 16 arrows (22, -1, D:4) a +0 whip (28, 15, D:4) 12 arrows (31, 20, D:4) a +0 long sword of holy wrath Level 5 of the Dungeon [Shop] Gozag's Platinum Reserve the ring of the Everdark {rC+ rN+ MR+} (3960 gold) [ring of positive energy] It protects you from cold. It protects you from negative energy. It affects your resistance to hostile enchantments. the +1 hunting sling of Darkness {flame, MR+ Dex+3} (2660 gold) It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (+3). It affects your resistance to hostile enchantments. the +1 ring mail of the Apprentice {rElec} (2300 gold) It insulates you from electricity. the +0 hat of Valour {+Blink rN++ Str-4 Dex+9} (3900 gold) It affects your strength (-4). It affects your dexterity (+9). It greatly protects you from negative energy. It lets you blink. [Shop] Achoati's Antique Weapon Shoppe the cursed +0 long sword of the Tiger {venom, rC+ MR+ Int-3 Dex+3} (478 gold) It poisons the flesh of those it strikes. It affects your intelligence (-3). It affects your dexterity (+3). It protects you from cold. It affects your resistance to hostile enchantments. It has a curse placed upon it. the +8 dagger "Xineog" {freeze, Dex+5} (1405 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+5). a +0 glaive (149 gold) a cursed -2 quarterstaff (2 gold) a +0 trident (80 gold) a +0 longbow (103 gold) a +0 mace (69 gold) a +6 flail of protection (832 gold) a +2 halberd of protection (386 gold) (0, 0, D:5) 5 boomerangs (10, -7, D:5) a +0 club (11, 5, D:5) a +0 chain mail (12, 4, D:5) a +0 dagger a +0 robe (12, 5, D:5) a +0 mace a +0 ring mail (20, -17, D:5) 14 arrows (20, -1, D:5) a +0 dagger a +0 dagger a +0 robe a +0 falchion a +0 scale mail (41, -29, D:5) a +1 pair of gloves (44, -1, D:5) a +0 trident (46, -7, D:5) a +0 hand axe (54, -2, D:5) a +0 flail of holy wrath a +0 scale mail Level 6 of the Dungeon (0, 0, D:6) 12 arrows (0, 3, D:6) a +0 robe (5, -8, D:6) a +0 long sword a +0 ring mail (6, -9, D:6) a +0 dagger a +0 robe (23, 31, D:6) 20 arrows (24, -8, D:6) a +0 robe (30, 13, D:6) 5 arrows a +0 shortbow (31, 15, D:6) an arrow (31, 25, D:6) 5 curare-tipped darts (32, 17, D:6) 3 arrows (33, 7, D:6) a +2 whip of freezing a +0 robe (33, 21, D:6) a +0 leather armour a +0 dagger a +0 ring mail a +0 long sword (33, 22, D:6) a +0 leather armour a +0 short sword (34, 24, D:6) a cursed -2 flail (36, 18, D:6) 15 bolts (44, 20, D:6) 2 javelins (50, -3, D:6) a +0 dagger Level 7 of the Dungeon (18, 0, D:7) 14 arrows (26, -9, D:7) a +0 mace (27, -30, D:7) a +0 short sword (30, -18, D:7) a +0 hand axe (30, -16, D:7) a +0 robe a +1 dagger of freezing (32, -17, D:7) a +0 leather armour a +0 trident (33, -19, D:7) a +0 long sword (34, -5, D:7) a +0 ring mail a +0 short sword (36, -23, D:7) a +0 giant club (36, -18, D:7) a +0 flail (36, -3, D:7) a +0 vampiric short sword a +0 scale mail (37, -24, D:7) a +0 trident (38, -26, D:7) a +0 leather armour a +0 flail a +0 robe a +0 dagger (38, -20, D:7) a +0 short sword (39, -25, D:7) a +0 robe a +0 dagger (45, -4, D:7) a +0 hunting sling (46, -30, D:7) a +0 robe a +0 dagger a +0 ring mail a +0 hand axe (51, -25, D:7) a +0 robe a +0 dagger (58, -29, D:7) a +0 ring mail Level 8 of the Dungeon (0, 0, D:8) an uncursed ring of flight (1, 16, D:8) a +0 ring mail (1, 18, D:8) a +0 leather armour (3, 7, D:8) a wand of flame (15) 15 gold pieces (5, 9, D:8) 2 throwing nets (6, 10, D:8) a throwing net (7, 17, D:8) a scroll of torment (9, 8, D:8) a +0 helmet (17, 8, D:8) a +0 leather armour (22, 4, D:8) a +0 chain mail (22, 10, D:8) a +0 glaive +0 steam dragon scales (23, -7, D:8) 17 gold pieces (28, 7, D:8) a +0 dagger (29, 21, D:8) a +0 hand axe a +0 scale mail (29, 22, D:8) a +0 dagger a +0 scale mail (29, 30, D:8) a +0 scale mail (31, 12, D:8) a +0 dagger (32, 21, D:8) a +0 dagger (34, 8, D:8) a +0 helmet (35, 27, D:8) a +0 dagger (39, 26, D:8) a scarf of invisibility the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a scroll of noise (1, 20, Lair:1) a +0 long sword (3, -4, Lair:1) a potion of heal wounds (4, -3, Lair:1) a water moccasin corpse (4, 5, Lair:1) an uncursed staff of energy (5, 13, Lair:1) a +0 hand crossbow (6, -4, Lair:1) a yak corpse (8, 6, Lair:1) a water moccasin corpse (10, 12, Lair:1) a +0 pair of gloves (11, -3, Lair:1) a +0 ring mail (17, 4, Lair:1) 7 boomerangs (20, -7, Lair:1) the +6 great sword of Nazoul {protect, rF++} It grants its wielder temporary protection when it strikes (+7 to AC). It greatly protects you from fire. (22, -4, Lair:1) a +0 pair of gloves (22, 3, Lair:1) a +0 ring mail a cane toad corpse a crocodile skeleton (22, 4, Lair:1) a yak skeleton (22, 9, Lair:1) a +0 leather armour (23, 4, Lair:1) a yak skeleton (30, -11, Lair:1) a +0 scimitar