sirjames Level 1 of the Dungeon (0, 0, D:1) 3 silver javelins (3, -14, D:1) a +0 club (5, -31, D:1) a +0 spear (10, 9, D:1) a +0 club a +0 whip (22, 11, D:1) 15 bolts (37, -2, D:1) a +0 robe (41, -2, D:1) a +0 whip (54, -7, D:1) 18 bolts Level 2 of the Dungeon (0, 0, D:2) 16 arrows (0, 39, D:2) a scroll of fog (9, -6, D:2) a +0 hand axe (9, -2, D:2) a +0 dagger (9, 18, D:2) 8 sling bullets (9, 40, D:2) a +0 mace (10, 4, D:2) a +0 plate armour (16, 35, D:2) 21 stones (23, 36, D:2) a +0 club (42, 3, D:2) a +0 dagger (43, 25, D:2) a +0 club (44, 46, D:2) 12 stones (52, -8, D:2) a +0 short sword (56, 39, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) 16 sling bullets (16, -45, D:3) a +0 scale mail (29, -10, D:3) a +0 dagger a +0 flail (30, -10, D:3) a +0 club (31, -10, D:3) a +0 club (36, -30, D:3) a +0 whip (37, -19, D:3) a +0 rapier (46, -3, D:3) a +0 dagger (47, -3, D:3) a +0 leather armour a +0 hand axe (47, -2, D:3) a +0 ring mail a +0 club (49, -35, D:3) a +0 chain mail (50, -24, D:3) a +0 whip (57, 15, D:3) 20 stones Level 4 of the Dungeon (17, 2, D:4) a +0 robe (20, -15, D:4) a +0 trident (22, 26, D:4) the cursed +0 ring mail of Tempters {rN+} It protects you from negative energy. It has a curse placed upon it. (23, 5, D:4) a +0 dagger (24, 4, D:4) a +0 robe a +0 dagger a +0 ring mail a +0 flail (29, -2, D:4) 13 bolts (32, 31, D:4) a +0 mace (35, 10, D:4) a +0 flail (40, 17, D:4) a +0 falchion (40, 35, D:4) 21 arrows (49, 11, D:4) a +0 club a +0 leather armour a +0 dagger a +0 robe (50, 11, D:4) a +0 dagger a +0 flail (55, 27, D:4) 5 boomerangs 13 stones (57, 5, D:4) a +0 whip Level 5 of the Dungeon (0, 15, D:5) 12 stones (2, 16, D:5) 9 stones a +0 halberd (4, 11, D:5) a +0 spear (6, 9, D:5) 3 stones (7, 8, D:5) 4 stones (8, 7, D:5) a +0 dagger (18, 21, D:5) a cursed +0 giant spiked club (31, -5, D:5) a +0 short sword (39, 32, D:5) a +0 ring mail (44, 31, D:5) a +0 ring mail (46, 1, D:5) 4 boomerangs a +0 leather armour (46, 2, D:5) a +0 ring mail a +0 whip (46, 3, D:5) a +0 dagger a +0 robe Level 6 of the Dungeon [Shop] Qownuzer's Jewellery Emporium an uncursed ring of positive energy (300 gold) a cursed -4 ring of protection (30 gold) an uncursed ring of wizardry (450 gold) an uncursed ring of wizardry (450 gold) an uncursed ring of wizardry (450 gold) an uncursed amulet of regeneration (450 gold) an uncursed ring of protection from fire (375 gold) an uncursed ring of wizardry (450 gold) an uncursed ring of resist corrosion (300 gold) [Shop] Ossir's Assorted Antiques 3 scrolls of teleportation (270 gold) a scroll of teleportation (90 gold) a scroll of random uselessness (30 gold) a cursed +0 plate armour (660 gold) a scroll of remove curse (90 gold) 3 scrolls of fog (180 gold) a scroll of identify (60 gold) a scroll of identify (60 gold) [Shop] Ygu Atum's Armour Shoppe a +2 ring mail of cold resistance (294 gold) a +3 chain mail of fire resistance (371 gold) the +7 chain mail of Weirdness {rElec rPois rC- Dex+4} (827 gold) It affects your dexterity (+4). It makes you vulnerable to cold. It insulates you from electricity. It protects you from poison. a +0 ring mail (56 gold) a +0 chain mail (63 gold) a +0 scale mail (56 gold) [Shop] Luide's Distillery a potion of heal wounds (75 gold) a potion of ambrosia (120 gold) a potion of degeneration (15 gold) a potion of haste (150 gold) a potion of magic (120 gold) a potion of berserk rage (75 gold) a potion of experience (750 gold) a potion of resistance (150 gold) (3, 2, D:6) 24 stones (8, 7, D:6) 16 bolts (10, 14, D:6) a +0 robe (11, 20, D:6) 3 curare-tipped darts (12, -14, D:6) a +0 robe of magic resistance (12, 14, D:6) a +0 robe (20, -18, D:6) 17 stones (26, 11, D:6) a +0 ring mail (30, -25, D:6) a +0 robe (35, -12, D:6) a +0 flail (36, -21, D:6) 5 stones (37, -26, D:6) a +0 whip (37, -21, D:6) 12 stones (37, -20, D:6) 6 stones (37, -19, D:6) a stone (37, -18, D:6) 2 stones (37, -8, D:6) a +0 hand axe (38, -21, D:6) 3 stones (38, -6, D:6) a +0 short sword a +0 scale mail (44, -6, D:6) a +0 giant spiked club (45, 18, D:6) a +0 scythe (46, 9, D:6) a +0 scythe a +0 robe (46, 16, D:6) a +0 scale mail (49, -22, D:6) a cursed +0 plate armour (51, 13, D:6) a +0 leather armour Level 7 of the Dungeon (0, 0, D:7) a +0 dagger (11, 7, D:7) 14 arrows (14, -8, D:7) a cursed -1 trident a +0 leather armour (16, -9, D:7) a +0 flail (17, -19, D:7) 2 atropa-tipped darts (17, -8, D:7) a +0 whip (17, -7, D:7) a +0 short sword a +0 leather armour (18, -21, D:7) an atropa-tipped dart (18, -20, D:7) an atropa-tipped dart (18, -7, D:7) a +4 war axe (19, -21, D:7) a +0 dagger the +1 ring mail of Resilience {rElec Dex+4 Stlth-} It affects your dexterity (+4). It insulates you from electricity. It makes you less stealthy. a +0 flail a +0 chain mail (19, -19, D:7) a +0 short sword a cursed +0 leather armour (19, -6, D:7) a +2 mace of holy wrath a +0 chain mail (19, 11, D:7) a +0 giant club (21, -17, D:7) a +0 club (22, -6, D:7) 21 arrows (31, -7, D:7) 14 gold pieces (34, -4, D:7) an uncursed ring of fire (35, -3, D:7) a +0 chain mail (35, -2, D:7) a ration (36, -5, D:7) a scroll of identify (36, -4, D:7) a +0 kite shield (38, -28, D:7) a +0 ring mail (41, 12, D:7) 19 arrows (44, 4, D:7) a +0 club (58, -21, D:7) a +0 mace Level 8 of the Dungeon [Shop] Astruori's Distillery a potion of might (52 gold) a potion of stabbing (52 gold) a potion of berserk rage (65 gold) a potion of flight (39 gold) a potion of flight (39 gold) a potion of stabbing (52 gold) a potion of lignification (39 gold) a potion of berserk rage (65 gold) a potion of resistance (130 gold) a potion of curing (39 gold) a potion of stabbing (52 gold) a potion of resistance (130 gold) a potion of invisibility (104 gold) a potion of lignification (39 gold) a potion of resistance (130 gold) [Shop] Ycec's Weapon Shoppe a +1 dire flail of draining (170 gold) the +5 flail of the Poles {freeze, rElec Str+3 Int-3} (543 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+3). It affects your intelligence (-3). It insulates you from electricity. a +0 mace (36 gold) a +4 flail of distortion (368 gold) a +1 vorpal hand axe (138 gold) a +0 flail (42 gold) a +0 quarterstaff (48 gold) a +0 shortbow (36 gold) the cursed +0 hunting sling of the Well-Known Visions {speed, rElec rC+} (270 gold) Attacks with this weapon are significantly faster. It protects you from cold. It insulates you from electricity. It has a curse placed upon it. 20 bolts (48 gold) 22 stones (26 gold) the +9 shortbow of Necluwk {freeze, +Fly} (714 gold) It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It lets you fly. [Shop] Douq's Magic Scroll Shop a scroll of immolation (52 gold) a scroll of identify (30 gold) 3 scrolls of enchant weapon (337 gold) a scroll of identify (30 gold) a scroll of immolation (52 gold) a scroll of identify (30 gold) a scroll of enchant weapon (112 gold) a scroll of identify (30 gold) a scroll of remove curse (45 gold) a scroll of noise (15 gold) (0, 0, D:8) a +0 mace 5 boomerangs a +0 scale mail (11, -25, D:8) a +0 dagger a +0 robe (13, 9, D:8) a +2 short sword of draining (13, 21, D:8) a cursed +0 dagger (15, -8, D:8) a +0 chain mail (18, 0, D:8) 15 arrows (20, -11, D:8) 18 sling bullets (27, 11, D:8) a +0 falchion (31, 6, D:8) a +0 rapier (36, 15, D:8) 20 stones (39, -8, D:8) a +0 dagger a +0 robe (40, -13, D:8) 33 stones (40, -8, D:8) 2 boomerangs (41, -8, D:8) a +0 mace a +0 leather armour (42, -15, D:8) 28 arrows (44, 10, D:8) a +0 battleaxe Level 9 of the Dungeon (0, 0, D:9) a +0 dagger (1, 0, D:9) a +0 flail (2, 1, D:9) a +0 leather armour a +0 trident (3, 2, D:9) a +0 club (10, 46, D:9) a +0 giant club (16, 42, D:9) 8 stones (19, 22, D:9) a +0 dagger (20, 13, D:9) a +0 leather armour (20, 22, D:9) a +0 dagger a +0 leather armour a +2 mace of venom a cursed +0 ring mail a +0 falchion (21, 23, D:9) a +0 short sword a +0 leather armour (22, 24, D:9) a +0 club (29, 45, D:9) a +0 mace a +0 leather armour (31, 9, D:9) 10 stones (31, 43, D:9) 25 stones (34, 33, D:9) a +0 hunting sling (40, 8, D:9) a cursed +0 scimitar a +0 robe (43, 32, D:9) a cursed -1 shortbow 17 arrows (43, 34, D:9) an arrow (44, 8, D:9) a cursed -3 halberd a +0 robe (44, 12, D:9) a +3 spear a +0 robe (54, 11, D:9) an uncursed staff of earth Level 10 of the Dungeon (0, 0, D:10) a +0 troll leather armour (1, 2, D:10) 2 stones a +0 dagger a +0 robe (1, 6, D:10) a +0 short sword a +2 buckler of cold resistance (1, 11, D:10) 13 arrows (3, 3, D:10) a cursed -1 dagger a +0 robe (5, 9, D:10) 22 stones a +0 falchion a +0 leather armour (6, 1, D:10) 12 arrows (20, -9, D:10) a potion of might (unseen) (20, 13, D:10) a +0 giant club (24, -3, D:10) 24 bolts (25, -24, D:10) 10 stones (27, -7, D:10) 12 gold pieces (28, -20, D:10) 18 bolts (29, 12, D:10) 20 sling bullets (46, -13, D:10) a scroll of noise Level 11 of the Dungeon (0, 0, D:11) 10 arrows (9, 24, D:11) a +0 helmet (19, -23, D:11) a +0 shortbow 4 arrows (20, -25, D:11) a +0 falchion (20, -24, D:11) a +0 robe a +0 dagger (20, -23, D:11) a +0 ring mail a +0 club (21, -24, D:11) a +0 robe a +0 dagger 5 arrows a +0 shortbow (22, -24, D:11) a +0 mace (23, -24, D:11) 9 arrows (24, -24, D:11) an arrow (25, -24, D:11) an arrow (27, -24, D:11) an arrow (27, 17, D:11) a +0 chain mail of magic resistance (28, -24, D:11) an arrow (32, -24, D:11) a +0 giant club (32, -7, D:11) 13 stones (34, -26, D:11) 7 arrows a +0 shortbow (35, -26, D:11) an arrow (36, -26, D:11) an arrow (36, 5, D:11) a stone (38, -27, D:11) an arrow (39, 17, D:11) a +0 long sword (41, -1, D:11) a +0 trident (41, 2, D:11) 13 stones (43, -12, D:11) a +1 leather armour of positive energy (43, -3, D:11) a +0 long sword (52, -21, D:11) a +0 scale mail Level 12 of the Dungeon (9, 34, D:12) a cursed -1 giant spiked club a +0 giant spiked club (12, 32, D:12) a +0 giant club (19, 23, D:12) a +0 short sword (20, 23, D:12) a +0 flail (22, 23, D:12) a +0 giant club (27, 2, D:12) 18 sling bullets (29, 8, D:12) 17 arrows (47, 3, D:12) a +0 giant spiked club (52, 34, D:12) a +0 dagger (53, 33, D:12) 20 sling bullets (54, 31, D:12) a +0 flail 3 boomerangs a +0 whip a +0 leather armour (55, 32, D:12) a +0 mace a +0 dagger (57, -2, D:12) 21 stones Level 13 of the Dungeon (0, 0, D:13) a +0 robe (13, 19, D:13) a ration (14, 24, D:13) a +0 broad axe (16, 4, D:13) 18 arrows (18, 21, D:13) a +0 mace (unseen) (19, 19, D:13) a +0 dagger (unseen) (19, 20, D:13) a cursed -3 falchion (21, -5, D:13) 15 stones (26, 21, D:13) a +0 whip the Ecumenical Temple Level 1 of the Lair of Beasts (10, 4, Lair:1) the +6 war axe of Virtue {vorpal, *Rage +Rage MR+ Str+5} It inflicts extra damage upon your enemies. It affects your strength (+5). It affects your resistance to hostile enchantments. It lets you go berserk. It may make you go berserk in combat. (11, -12, Lair:1) 4 scrolls of random uselessness an uncursed ring of teleportation an uncursed ring of protection from cold a +3 ring mail a +0 robe a +0 flail of protection a +3 short sword of venom a +1 whip of venom a +2 flail of draining a +1 rapier of venom (11, 9, Lair:1) a +0 trident (20, 12, Lair:1) a +0 kite shield (24, 25, Lair:1) a +0 quarterstaff (30, 13, Lair:1) 14 bolts Level 2 of the Lair of Beasts (0, 0, Lair:2) 26 bolts (2, -18, Lair:2) 20 arrows (4, -28, Lair:2) a +0 leather armour a +0 war axe (39, -16, Lair:2) a +0 war axe (42, -33, Lair:2) a +0 mace (46, -2, Lair:2) a +0 dagger (54, 9, Lair:2) a lightning rod (4/4) a Gauntlet (0, 0, Gauntlet) an uncursed ring of fire (0, 1, Gauntlet) a +1 cloak of stealth (0, 3, Gauntlet) a potion of heal wounds (0, 14, Gauntlet) a potion of haste (0, 15, Gauntlet) the ring of Asoes {rPois rF+} [ring of protection from fire] It protects you from fire. It protects you from poison. (0, 18, Gauntlet) 44 gold pieces (14, 0, Gauntlet) the +0 helmet of the New World {rC+ Int-3 SInv} It affects your intelligence (-3). It protects you from cold. It lets you see invisible. (14, 3, Gauntlet) a +0 scale mail (14, 4, Gauntlet) 26 arrows (14, 15, Gauntlet) a potion of might (14, 18, Gauntlet) the +0 hat of Wameujuo {rElec rC+} It protects you from cold. It insulates you from electricity. (15, 14, Gauntlet) a book of Beasts (28, 0, Gauntlet) 26 gold pieces (28, 4, Gauntlet) a +1 hand crossbow of flaming (28, 14, Gauntlet) the amulet of Egguetae {Reflect Str+3 SH+5} [amulet of reflection] It shields you and reflects attacks. It affects your strength (+3). It affects your SH (+5). (28, 17, Gauntlet) 15 gold pieces