skaer2 Level 1 of the Dungeon (0, 0, D:1) a +0 club (5, 1, D:1) a +0 whip (14, 5, D:1) a +0 rapier (21, 14, D:1) a +0 club (25, -8, D:1) a +0 dagger (31, -9, D:1) a +0 dagger (43, 0, D:1) 4 javelins (44, 20, D:1) a +0 club (51, -8, D:1) a +0 war axe (52, 35, D:1) a +0 dagger (53, 37, D:1) a +0 club (54, 39, D:1) 21 arrows (59, 35, D:1) 18 stones Level 2 of the Dungeon (0, 0, D:2) 25 arrows (10, 12, D:2) 20 sling bullets (10, 14, D:2) 8 arrows (12, 34, D:2) a +0 scimitar (13, 6, D:2) 3 stones (19, 16, D:2) 12 bolts (24, 2, D:2) 23 stones (24, 14, D:2) a +0 short sword a +0 club (24, 23, D:2) a +0 dagger (30, 20, D:2) a +0 short sword (37, 11, D:2) a +0 whip (50, 6, D:2) a +0 quarterstaff (50, 20, D:2) 16 arrows Level 3 of the Dungeon (0, 0, D:3) a +0 spear (8, 3, D:3) a +0 club (11, -3, D:3) a +0 ring mail (17, 25, D:3) a +0 club (19, 5, D:3) 16 stones (52, -11, D:3) 11 arrows Level 4 of the Dungeon (0, 0, D:4) 13 bolts (4, 0, D:4) 30 arrows (33, 28, D:4) a +0 trident 8 poisoned darts (40, 30, D:4) 21 bolts (45, -1, D:4) a +0 hand axe a +0 hand axe a +0 scale mail a +2 dagger of speed (52, 16, D:4) 13 sling bullets (52, 17, D:4) a +0 whip (53, 28, D:4) a +0 robe Level 5 of the Dungeon (0, 0, D:5) a +0 dagger a +0 leather armour (1, -1, D:5) a +0 trident a +0 robe a +0 dagger a +0 leather armour a +0 whip a +0 ring mail (1, 16, D:5) a +0 flail a boomerang a +0 chain mail (1, 33, D:5) 7 stones (1, 35, D:5) a staff of conjuration (2, 36, D:5) a +0 long sword (3, 11, D:5) a +0 ring mail a +0 short sword (4, 11, D:5) a +0 mace a +0 dagger a +0 hand axe (5, 18, D:5) a +0 robe a +0 dagger (5, 37, D:5) 23 sling bullets (6, 36, D:5) 14 stones (7, 33, D:5) a +0 buckler (7, 35, D:5) a potion of degeneration (11, 36, D:5) a +0 shortbow 22 arrows (14, 26, D:5) a +0 dagger a +0 robe (18, 23, D:5) a +0 giant spiked club (20, 17, D:5) a +0 dagger a +0 ring mail (21, 31, D:5) a +0 dagger (22, 27, D:5) a +0 chain mail (35, 3, D:5) a +0 leather armour (38, 13, D:5) a +0 dagger (50, 18, D:5) a +0 dagger Level 6 of the Dungeon (0, 0, D:6) a +0 hunting sling (0, 1, D:6) a potion of degeneration (1, -1, D:6) 14 bolts (10, 32, D:6) 26 arrows (24, 1, D:6) a +3 whip (28, 27, D:6) a +0 spear (29, 25, D:6) a +0 robe a +2 great sword of freezing (32, -3, D:6) a +0 hand axe (32, 1, D:6) a +0 war axe a +2 hand axe a +0 robe a +0 robe a +0 trident a +0 ring mail a +5 falchion a +0 robe a +0 dagger a +0 robe (32, 21, D:6) a +0 robe a +0 scimitar a +0 robe a +0 mace a +0 robe a +0 dagger (35, 4, D:6) a +0 robe a +0 dagger Level 7 of the Dungeon [Shop] Qixtid's Armour Boutique a +1 pair of boots (138 gold) a +0 robe (8 gold) a +0 scale mail (48 gold) a +0 robe (8 gold) a +0 buckler (54 gold) a +0 ring mail (48 gold) a +0 ring mail (48 gold) a +2 ring mail of cold resistance (252 gold) the +3 pair of seven-league boots {Rampage+∞} (480 gold) Its wearer moves as far as possible in that direction when moving towards enemies. a +0 scale mail (48 gold) a +0 chain mail (54 gold) (0, 0, D:7) 8 bolts (15, 6, D:7) 16 arrows (18, 10, D:7) a +0 hunting sling (20, -6, D:7) 19 stones (20, 10, D:7) a staff of cold (26, 6, D:7) a +0 hand axe (28, 29, D:7) a +0 quarterstaff a +0 hunting sling 25 sling bullets a +0 leather armour (35, -18, D:7) a +0 mace (39, 10, D:7) a +0 long sword (44, -12, D:7) 4 large rocks (47, 4, D:7) 10 bolts Level 8 of the Dungeon (0, 0, D:8) a +0 spear (13, -23, D:8) 15 stones (16, -5, D:8) 20 arrows (17, 0, D:8) 15 stones (18, 24, D:8) a staff of air (22, 11, D:8) a +0 club 4 stones a +0 dagger 6 poisoned darts a +0 short sword (24, -9, D:8) a +0 leather armour (24, -3, D:8) a +0 robe a +0 short sword (24, -1, D:8) a +0 robe a +2 short sword (24, 3, D:8) a +0 robe a +0 scimitar (24, 11, D:8) 4 poisoned darts a +0 dagger (24, 19, D:8) a +0 flail (24, 22, D:8) +0 acid dragon scales (25, 22, D:8) a +0 flail (26, -3, D:8) a potion of degeneration (29, -16, D:8) a +0 hat of stealth (32, 18, D:8) 19 sling bullets (34, 25, D:8) 22 arrows (37, 14, D:8) +0 steam dragon scales (55, -8, D:8) 30 arrows (55, -1, D:8) a +2 robe of positive energy a +1 whip of freezing (57, 0, D:8) a +0 leather armour a +0 flail a +0 robe a +0 dagger a +0 mace a +2 hand axe of electrocution a +0 flail Level 9 of the Dungeon (0, 0, D:9) 19 arrows a +0 shortbow (25, 1, D:9) a potion of degeneration (32, 10, D:9) a +0 robe a +0 dagger (32, 11, D:9) a +0 club (33, -3, D:9) a +0 chain mail a +0 buckler (34, 3, D:9) 20 stones (37, -4, D:9) +0 steam dragon scales a +2 glaive of pain (37, 5, D:9) a +0 buckler a +0 scale mail (40, 7, D:9) 2 potions of attraction 3 scrolls of noise 2 scrolls of blinking 3 scrolls of teleportation (41, 3, D:9) 3 boomerangs a +0 cloak a +1 dagger of venom Level 10 of the Dungeon (0, 0, D:10) a +0 dagger a +0 robe a +0 war axe a +0 chain mail (1, 0, D:10) a +0 trident (3, 22, D:10) 19 arrows (4, 7, D:10) a +0 mace a +0 leather armour (8, 25, D:10) 22 arrows (12, 17, D:10) 29 sling bullets (16, -9, D:10) a ring of see invisible (23, 21, D:10) a +0 club (31, 18, D:10) a +0 giant club a +0 giant club (40, 31, D:10) 14 stones Level 11 of the Dungeon (4, -8, D:11) +0 acid dragon scales (13, 3, D:11) a +0 chain mail a +0 club (15, -1, D:11) a +0 dire flail a +0 plate armour (17, 3, D:11) a +0 scale mail a +0 hand axe (17, 9, D:11) a +0 chain mail a +0 flail (19, 8, D:11) 12 stones (23, 23, D:11) a potion of degeneration (25, 15, D:11) a +0 scale mail (26, 23, D:11) a +0 pair of boots (28, 21, D:11) a +0 robe a +0 dagger (29, -9, D:11) 2 boomerangs a +0 club (30, -8, D:11) a +0 chain mail a +0 hand axe (32, -7, D:11) a +0 plate armour a +0 war axe (32, 22, D:11) a +0 morningstar (32, 23, D:11) a +0 flail (32, 24, D:11) 18 stones a +0 chain mail (32, 25, D:11) a +0 robe a +0 dagger (33, -11, D:11) a +0 flail (34, -6, D:11) a +0 leather armour a +0 whip a +0 club (34, 23, D:11) a +0 robe a +2 dagger of electrocution a +0 robe a +0 dagger a +0 robe a +0 dagger (35, -5, D:11) a +0 dagger (36, -6, D:11) 27 arrows (43, 28, D:11) a +0 club (43, 29, D:11) a +0 club a +0 chain mail a +0 battleaxe (45, 28, D:11) a +0 whip Level 12 of the Dungeon (0, 0, D:12) a +1 helmet (3, 2, D:12) a +1 vorpal mace (3, 4, D:12) 21 gold pieces (4, 2, D:12) 29 gold pieces (7, 8, D:12) a +0 hunting sling of flaming (10, 10, D:12) 3 large rocks (11, 11, D:12) a +0 dagger (15, 7, D:12) 19 stones (20, 21, D:12) 23 stones (25, 40, D:12) a scroll of blinking (29, 31, D:12) 24 arrows (31, 49, D:12) a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 flail a +0 chain mail (32, 49, D:12) a +0 trident a +0 plate armour (33, 26, D:12) a +0 ring mail (40, 21, D:12) a ring of see invisible (44, 31, D:12) a +0 scimitar (53, 22, D:12) a +0 scale mail (55, 4, D:12) a +0 plate armour (60, 5, D:12) 16 stones (61, 21, D:12) 9 stones (62, 12, D:12) a +3 short sword a +0 scimitar (63, 10, D:12) a +0 short sword (63, 11, D:12) a +0 mace (63, 12, D:12) a +0 halberd Level 13 of the Dungeon (1, -32, D:13) the +2 hat of the Bear Spirit {Spirit, *Rage Will++} Going berserk makes the wearer tougher, and they're slowed less afterward. *Rage: It berserks you when you make melee attacks (+20% chance). Will: It greatly increases your willpower. (12, -9, D:13) 29 arrows a +0 shortbow (13, -16, D:13) a +0 leather armour a +0 great sword (13, -12, D:13) 6 large rocks (13, -9, D:13) 20 arrows a +0 shortbow (13, -8, D:13) 18 arrows a +0 shortbow (13, -7, D:13) 12 arrows a +0 shortbow a +2 rapier of electrocution (14, -9, D:13) 23 arrows a +0 shortbow (15, -7, D:13) 25 arrows a +0 longbow (16, -5, D:13) 23 stones (17, 13, D:13) a scroll of teleportation (19, 9, D:13) 21 stones (19, 11, D:13) a +0 dagger (20, 9, D:13) a staff of death (20, 14, D:13) a +0 great sword a +0 longbow 11 arrows a +0 leather armour (21, 8, D:13) 20 stones (22, -28, D:13) a +0 dagger (22, 8, D:13) a +0 mace (22, 9, D:13) a +0 club (22, 11, D:13) 27 stones (23, 10, D:13) 19 sling bullets (28, 17, D:13) 11 bolts (38, 1, D:13) a +0 dagger 22 arrows a +0 shortbow (44, -33, D:13) a potion of berserk rage (47, 7, D:13) a +0 dagger a +0 robe (48, -19, D:13) a +0 chain mail (55, -12, D:13) 22 stones Level 14 of the Dungeon (0, 0, D:14) a scroll of teleportation (2, -37, D:14) 11 arrows (5, -4, D:14) 4 large rocks a +0 shortbow 17 arrows (5, -3, D:14) a +0 shortbow a +0 shortbow a +0 shortbow 67 arrows (6, -34, D:14) a stone a +0 whip (6, -32, D:14) a +0 giant club a +0 giant club 15 bolts a +0 arbalest 3 poisoned darts a +0 short sword (7, -33, D:14) a +0 giant club a +0 giant spiked club a +0 robe a +0 flail a +0 giant spiked club a curare-tipped dart a +0 short sword (8, -34, D:14) 2 poisoned darts a +0 dagger (11, -35, D:14) 25 bolts a +0 arbalest (11, -34, D:14) 20 bolts a +0 arbalest (12, -33, D:14) 11 bolts a +0 arbalest (12, -28, D:14) a +1 vorpal mace (14, -20, D:14) 4 curare-tipped darts (15, -37, D:14) a +0 pair of gloves (35, -30, D:14) a scroll of teleportation (42, -12, D:14) a +0 whip a +0 robe a +0 dagger (42, -11, D:14) a curare-tipped dart a +0 dagger 5 stones a +0 short sword a +0 robe a +0 dagger (42, -10, D:14) 7 poisoned darts a +0 short sword (43, -10, D:14) 8 poisoned darts a +0 short sword (46, -36, D:14) the +6 trident of the Nine Friars {protect, Str+4} It grants its wielder temporary protection when it strikes (+7 to AC). Str: It affects your strength (+4). a +2 ring mail of willpower a +1 great mace of protection a +0 chain mail (53, 1, D:14) a +2 ring mail of fire resistance (59, -20, D:14) 4 curare-tipped darts Level 15 of the Dungeon (0, 0, D:15) a +0 shortbow 7 arrows (3, 0, D:15) a +0 quarterstaff (10, 9, D:15) the +3 robe of Terror {-Cast Str+3 Dex+3} Str: It affects your strength (+3). Dex: It affects your dexterity (+3). -Cast: It prevents spellcasting. (16, 37, D:15) 11 poisoned darts (26, 43, D:15) a staff of cold (27, 0, D:15) 5 large rocks (33, 36, D:15) a scroll of teleportation (35, 21, D:15) 22 stones (42, 35, D:15) a potion of degeneration (48, -2, D:15) 16 stones (48, 8, D:15) a +0 hand crossbow of freezing (48, 44, D:15) 14 arrows (59, 37, D:15) a +0 giant spiked club a +0 club a +0 robe (59, 38, D:15) a +0 giant club a +0 giant spiked club a +0 giant spiked club a +0 giant club (59, 45, D:15) a +0 buckler (60, -1, D:15) a +0 club (60, 37, D:15) a +0 giant club the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 giant club (unseen) (12, 8, Orc:1) a +0 giant club (12, 9, Orc:1) a +0 giant club (unseen) (13, 8, Orc:1) a +0 giant club a +0 giant club a +0 giant club a +0 giant club (18, 11, Orc:1) a +0 giant club a +0 giant spiked club (19, 11, Orc:1) a +0 giant club a +0 giant spiked club a +0 robe (20, -1, Orc:1) a +0 giant club (20, 0, Orc:1) a +0 giant spiked club a +0 giant club (20, 1, Orc:1) a +0 giant club (20, 10, Orc:1) a +0 giant club a +0 dire flail (20, 11, Orc:1) a +0 giant club a +0 giant club (20, 12, Orc:1) a +0 giant spiked club a +0 giant club (20, 13, Orc:1) a +0 giant club (21, 0, Orc:1) a +0 giant club a +0 giant club a +0 dire flail a +0 giant club (21, 1, Orc:1) a +0 giant club a +0 giant club (31, -9, Orc:1) a +0 whip (32, -10, Orc:1) a +0 robe a +0 dagger (32, -8, Orc:1) a +1 vorpal hand axe a +0 chain mail a +0 dagger a +0 plate armour a +0 dire flail (33, -10, Orc:1) a +0 plate armour a +0 hand axe (33, -8, Orc:1) a +0 dagger (34, -10, Orc:1) a +0 chain mail a +0 morningstar (34, -9, Orc:1) a +0 chain mail a +0 war axe (35, -7, Orc:1) a +0 giant spiked club (36, -10, Orc:1) a +0 mace a +0 leather armour a +0 war axe (39, -1, Orc:1) a +0 club a +0 leather armour Level 2 of the Orcish Mines [Shop] Haowoug's Assorted Antiques the +10 hand crossbow of Foshrakus {penet, rN++ Will+ Str-4 Dex+2} (1940 gold) Any ammunition fired by it passes through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. Str: It affects your strength (-4). Dex: It affects your dexterity (+2). rN: It greatly protects you from negative energy. Will: It increases your willpower. a +0 robe (17 gold) a scroll of torment (187 gold) a ring of willpower (625 gold) a potion of magic (200 gold) a +0 flail (87 gold) a scroll of noise (25 gold) a +0 broad axe (100 gold) a +0 ring mail (100 gold) [Shop] Yvoetereu's Jewellery Boutique a ring of flight (227 gold) an amulet of regeneration (390 gold) an amulet of magic regeneration (390 gold) a ring of resist corrosion (260 gold) a +6 ring of dexterity (760 gold) a ring of poison resistance (260 gold) an amulet of guardian spirit (390 gold) a +4 ring of protection (468 gold) a ring of see invisible (195 gold) an amulet of faith (520 gold) a +6 ring of intelligence (760 gold) a ring of resist corrosion (260 gold) [Shop] Dibepn's Assorted Antiques a +0 scale mail (124 gold) a wand of iceblast (7) (341 gold) a +6 ring of intelligence (1813 gold) a +0 plate armour (713 gold) a +0 chain mail (139 gold) a wand of iceblast (11) (465 gold) a scroll of teleportation (93 gold) a +0 club (31 gold) [Shop] Ciedeij's Weapon Shoppe 13 sling bullets (65 gold) 28 sling bullets (140 gold) a +2 hand crossbow of flaming (183 gold) 26 stones (26 gold) a +0 long sword (35 gold) a +0 great mace (65 gold) a +0 mace (30 gold) a +0 falchion (30 gold) a +0 vorpal shortbow (65 gold) a +3 hunting sling (185 gold) a +0 scimitar (40 gold) a +0 shortbow (30 gold) (0, 0, Orc:2) a +0 glaive a +0 chain mail (1, 0, Orc:2) a +0 falchion a +0 ring mail a +0 mace (2, -1, Orc:2) a +4 vorpal mace (3, 7, Orc:2) a piece from Xom's chessboard (15/15) (6, 0, Orc:2) a +0 mace a +0 mace a +0 hand axe a +0 ring mail (7, 0, Orc:2) a +0 flail a +0 chain mail (11, 20, Orc:2) a +0 scimitar a +0 chain mail (13, 26, Orc:2) a +0 halberd a +0 plate armour (17, 26, Orc:2) a +0 scale mail a +0 dagger (17, 27, Orc:2) a +0 hand axe a +0 robe a +0 dagger of electrocution (17, 28, Orc:2) a +0 robe a +0 dagger (17, 29, Orc:2) a +0 robe a +0 dagger (19, 28, Orc:2) a +0 chain mail a +0 glaive (20, 29, Orc:2) a +0 robe a +0 dagger (20, 30, Orc:2) a +0 hand axe a +0 ring mail a +0 morningstar (22, 17, Orc:2) a +0 robe a +1 dagger of freezing a +0 plate armour a +0 long sword a +0 leather armour a +0 hand axe a +0 chain mail a +1 battleaxe of freezing (22, 32, Orc:2) a +0 chain mail a +0 scimitar (23, 18, Orc:2) a +0 robe a +0 dagger a +0 robe of cold resistance a +0 dagger of electrocution (23, 33, Orc:2) a +0 robe of fire resistance a +0 dagger a +0 chain mail a +0 long sword a +0 chain mail a +0 short sword (24, 33, Orc:2) a +0 robe a +0 dagger (27, 33, Orc:2) a +0 plate armour a +0 long sword (28, 20, Orc:2) a +0 chain mail a +0 dagger a +0 chain mail 19 bolts a +0 great sword a +0 arbalest a +0 plate armour a +2 long sword of holy wrath a +0 robe a +0 dagger a +0 scale mail a +0 war axe (29, 33, Orc:2) a +0 short sword a +2 chain mail of cold resistance a +0 flail (37, 39, Orc:2) the +0 cloak of Nioskediun {+Blink} +Blink: It lets you blink. Level 1 of the Lair of Beasts (0, 0, Lair:1) 11 stones (5, 25, Lair:1) 6 arrows (9, -8, Lair:1) 20 arrows (9, 5, Lair:1) a +0 trident (15, 28, Lair:1) a +2 dagger of venom a +0 robe (18, 1, Lair:1) 15 arrows (25, -12, Lair:1) 16 poisoned darts (26, 9, Lair:1) 8 stones (30, 26, Lair:1) a +0 falchion (34, -3, Lair:1) a +0 trident (36, -8, Lair:1) a scroll of blinking (37, 15, Lair:1) a potion of haste (40, 16, Lair:1) a scroll of immolation (44, 20, Lair:1) a +0 leather armour (62, 8, Lair:1) 18 stones (63, 9, Lair:1) a potion of haste Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 fustibalus (16, 1, Lair:2) 3 scrolls of teleportation (24, 34, Lair:2) a staff of death (27, 33, Lair:2) a +2 pair of boots (29, 34, Lair:2) 4 boomerangs of dispersal (30, -10, Lair:2) 24 arrows (37, 4, Lair:2) a potion of degeneration (39, 13, Lair:2) a scroll of immolation (44, 28, Lair:2) a +0 falchion (45, 28, Lair:2) 18 stones Level 3 of the Lair of Beasts (0, 0, Lair:3) a potion of haste (10, 11, Lair:3) a +0 ring mail (11, 9, Lair:3) a +2 short sword of holy wrath (13, 11, Lair:3) a +0 robe (13, 13, Lair:3) a +0 ring mail (14, 15, Lair:3) a +0 robe (25, 23, Lair:3) 21 arrows (30, 15, Lair:3) 23 arrows (40, 31, Lair:3) 18 sling bullets (54, -13, Lair:3) the +6 quarterstaff "Rafod" {flame, *Corrode rElec rN+ Str+5} It burns those it strikes, dealing additional fire damage. Str: It affects your strength (+5). rElec: It insulates you from electricity. rN: It protects you from negative energy. *Corrode: It may corrode you when you take damage. (63, -15, Lair:3) 11 stones Level 4 of the Lair of Beasts (10, 38, Lair:4) a +0 helmet (11, 4, Lair:4) 11 poisoned darts (13, 18, Lair:4) 3 scrolls of vulnerability (21, 27, Lair:4) 4 large rocks (23, 36, Lair:4) a +4 shortbow (25, 28, Lair:4) a +0 scale mail (30, 23, Lair:4) a +0 mace (32, 39, Lair:4) a +0 ring mail (36, 28, Lair:4) a +0 ring mail (39, 0, Lair:4) a +0 mace (40, 29, Lair:4) a +0 spear (46, 16, Lair:4) a +0 rapier Level 5 of the Lair of Beasts (0, 0, Lair:5) 17 sling bullets (2, -33, Lair:5) a +0 trident (10, -13, Lair:5) a +0 robe (16, -9, Lair:5) a +0 robe (31, -34, Lair:5) a scroll of teleportation (33, 2, Lair:5) 22 arrows (37, -2, Lair:5) 10 stones (43, 2, Lair:5) a +0 rapier (44, 9, Lair:5) a +0 flail (46, -13, Lair:5) 7 poisoned darts Level 6 of the Lair of Beasts (0, 0, Lair:6) a +0 ring mail (9, 36, Lair:6) 13 stones (17, 20, Lair:6) a +0 robe (19, 13, Lair:6) 3 potions of berserk rage (26, 39, Lair:6) 10 bolts (47, 19, Lair:6) a staff of fire (47, 34, Lair:6) 13 sling bullets (48, 17, Lair:6) the +13 scythe of Curses {drain, Drain} A truly terrible weapon, it drains the life of any living foe it strikes. It inflicts powerful necromantic curses on any living foe it strikes. Drain: It drains your maximum health when unequipped. (48, 20, Lair:6) the +1 robe of the Moon Troll {rF+ Will++ Dex+2} Dex: It affects your dexterity (+2). rF: It protects you from fire. Will: It greatly increases your willpower. the +0 chain mail of Hide-and-Seek {rCorr Str+5} Str: It affects your strength (+5). rCorr: It protects you from acid and corrosion. the +6 trident of Gravity {protect, Will- Int+2 Dex+2} It grants its wielder temporary protection when it strikes (+7 to AC). Int: It affects your intelligence (+2). Dex: It affects your dexterity (+2). Will: It decreases your willpower. the +1 trident "Leicsofo" {drain, Fly Str+3} A truly terrible weapon, it drains the life of any living foe it strikes. Str: It affects your strength (+3). Fly: It grants you flight. (49, 17, Lair:6) a potion of haste (50, 18, Lair:6) 14 poisoned darts (54, 36, Lair:6) a +0 quarterstaff (57, -2, Lair:6) a +6 ring of intelligence a ring of positive energy (64, -2, Lair:6) a +0 leather armour (68, 13, Lair:6) 27 stones (68, 14, Lair:6) a scroll of blinking (69, 12, Lair:6) 9 stones (70, 13, Lair:6) a potion of attraction Level 1 of the Shoals (0, 0, Shoals:1) a +0 trident (9, -31, Shoals:1) a scroll of immolation a phial of floods (11, -35, Shoals:1) a +0 quarterstaff (17, 2, Shoals:1) 11 sling bullets (19, -37, Shoals:1) a +0 spear a +0 hunting sling 25 stones (20, -37, Shoals:1) a +0 hunting sling a +0 club 14 stones (20, -36, Shoals:1) a +0 spear a +0 hunting sling 26 stones (20, -35, Shoals:1) a +0 spear (unseen) (21, -8, Shoals:1) a +0 hunting sling (23, 2, Shoals:1) 28 arrows (33, -40, Shoals:1) a +0 trident a boomerang (33, -18, Shoals:1) a +0 robe (34, -45, Shoals:1) 17 stones (44, -30, Shoals:1) a +0 trident (46, -29, Shoals:1) a +0 spear (51, 2, Shoals:1) 4 curare-tipped darts (53, -38, Shoals:1) a +0 glaive (53, -34, Shoals:1) 25 sling bullets (55, -36, Shoals:1) a +0 trident Level 2 of the Shoals (3, -8, Shoals:2) 33 arrows (6, -17, Shoals:2) a +0 cloak (9, -26, Shoals:2) a +2 trident of pain (12, -24, Shoals:2) a +0 trident (12, -19, Shoals:2) a scroll of teleportation (15, -25, Shoals:2) an amulet of faith (15, -21, Shoals:2) 11 arrows a +0 club a +0 longbow (17, -21, Shoals:2) a +0 leather armour 2 silver javelins a +0 spear (17, -20, Shoals:2) 3 boomerangs a +0 trident (18, -22, Shoals:2) 4 boomerangs a +0 trident a +0 trident (19, -20, Shoals:2) a +0 robe a +0 rapier (20, -21, Shoals:2) a boomerang a +0 trident (20, 6, Shoals:2) 19 stones (35, -21, Shoals:2) a +0 spear (43, -6, Shoals:2) 13 bolts (43, 3, Shoals:2) a potion of attraction (47, 12, Shoals:2) 14 arrows (50, -11, Shoals:2) 2 boomerangs a +0 trident (50, -5, Shoals:2) a +0 kite shield of reflection a +0 chain mail of cold resistance a +5 long sword of holy wrath (51, -28, Shoals:2) a +0 leather armour a +0 trident (51, -10, Shoals:2) 3 boomerangs a +3 spear (51, 11, Shoals:2) a +6 trident of venom a +0 robe (52, -12, Shoals:2) 2 boomerangs a +3 trident of flaming (52, -11, Shoals:2) a +0 leather armour a +1 vampiric demon trident (53, -11, Shoals:2) 3 boomerangs of dispersal a +0 trident (55, -20, Shoals:2) a +0 quarterstaff a +0 pair of gloves (56, -24, Shoals:2) a +0 rapier (56, -20, Shoals:2) a +0 spear Level 3 of the Shoals (0, 0, Shoals:3) a +0 quarterstaff a +3 hunting sling 7 sling bullets (1, -2, Shoals:3) a +0 spear (1, 1, Shoals:3) a +0 spear a +0 hunting sling 8 sling bullets (2, 0, Shoals:3) a +0 fustibalus a +0 spear 19 sling bullets (6, -25, Shoals:3) a +0 robe (6, -13, Shoals:3) a +0 robe a +0 rapier (9, -11, Shoals:3) a +0 war axe (9, -9, Shoals:3) a +0 robe (14, -11, Shoals:3) 2 large rocks (15, -8, Shoals:3) a +0 leather armour (24, 0, Shoals:3) 16 poisoned darts (34, -40, Shoals:3) a +0 robe a +5 trident of freezing (35, -36, Shoals:3) 6 boomerangs (37, -35, Shoals:3) a potion of attraction (39, -39, Shoals:3) a +0 spear (39, -38, Shoals:3) a +0 leather armour 2 javelins a +0 spear (40, 6, Shoals:3) a +0 tower shield a +0 plate armour a +2 vorpal trident a potion of attraction (43, -21, Shoals:3) a +0 leather armour (45, 9, Shoals:3) the +2 dagger of Eternal Vigilance {vorpal, Will+} It inflicts extra damage upon your enemies. Will: It increases your willpower. (47, -34, Shoals:3) a +0 war axe (48, -39, Shoals:3) a +0 leather armour (still there?) a +1 demon trident of draining (still there?) (48, -28, Shoals:3) a box of beasts (48, -24, Shoals:3) a +0 long sword (51, -19, Shoals:3) a +0 robe a +0 rapier a +0 leather armour 2 silver javelins a +0 spear (52, -18, Shoals:3) a +0 robe a +0 rapier a +0 robe a +0 broad axe (52, -16, Shoals:3) a +0 leather armour a silver javelin a +3 spear (53, -15, Shoals:3) 3 boomerangs a +0 trident (53, -14, Shoals:3) a +0 spear (54, -24, Shoals:3) a +0 antimagic trident (54, -15, Shoals:3) a +0 trident (55, -18, Shoals:3) a +0 spear (56, 6, Shoals:3) a +0 trident (60, -35, Shoals:3) 22 stones (62, 4, Shoals:3) a +0 short sword Level 4 of the Shoals (0, 0, Shoals:4) a +3 vorpal flail (1, 0, Shoals:4) the +2 ring mail "Nausiaga" {Contam Regen+ Int+2} Int: It affects your intelligence (+2). Contam: It causes magical contamination when unequipped. Regen: It increases your rate of health regeneration. (8, -14, Shoals:4) a +0 chain mail (8, -6, Shoals:4) 19 sling bullets a +0 quarterstaff a +0 fustibalus (8, 1, Shoals:4) a +0 mace (9, -40, Shoals:4) a +0 robe a +2 trident of freezing (9, -39, Shoals:4) a +0 robe a +2 demon trident of freezing (9, -36, Shoals:4) a +0 spear (11, -38, Shoals:4) a +0 trident (11, -30, Shoals:4) 11 arrows a +0 quarterstaff a +0 longbow (12, -34, Shoals:4) a +0 battleaxe of freezing a +0 leather armour a silver javelin a +3 spear of venom 25 sling bullets a +0 spectral quarterstaff a +0 fustibalus a +0 leather armour 3 javelins a +3 spear of flaming a +0 trident (14, -34, Shoals:4) a +0 robe a +0 rapier (15, -47, Shoals:4) a scroll of noise a +0 spear (16, -35, Shoals:4) a +0 robe a +1 rapier of venom (18, -38, Shoals:4) a +0 spear (24, -24, Shoals:4) 20 arrows a +0 shortbow (24, -20, Shoals:4) a +0 quarterstaff (25, -20, Shoals:4) a potion of haste (27, -29, Shoals:4) a +0 leather armour a javelin a +1 trident of venom (31, -38, Shoals:4) a potion of attraction (33, -35, Shoals:4) a ring of flight (35, 4, Shoals:4) a +0 spear of flaming (37, -26, Shoals:4) a +0 mace (38, -38, Shoals:4) 2 boomerangs a +0 trident (38, -34, Shoals:4) a +0 leather armour a +1 trident of flaming (39, -38, Shoals:4) a silver boomerang a +0 trident (39, -36, Shoals:4) a boomerang a +0 trident (39, -34, Shoals:4) a +0 robe a +2 rapier of holy wrath (39, -33, Shoals:4) a +0 robe a +0 rapier (39, -32, Shoals:4) a +0 trident (39, -31, Shoals:4) a boomerang a +0 trident (40, -37, Shoals:4) 2 silver boomerangs a +0 trident (40, -36, Shoals:4) a +0 leather armour 3 javelins a +3 spear of distortion (44, -35, Shoals:4) a +0 spear a +0 hunting sling a +0 spear a +0 hunting sling 54 sling bullets a +0 spear a +0 hunting sling 28 stones a +0 spear a +0 hunting sling 21 arrows a +2 spear of freezing a +0 longbow a boomerang a +0 trident 6 large rocks (45, -36, Shoals:4) a +0 trident (49, -38, Shoals:4) a tin of tremorstones (2/2) (51, -24, Shoals:4) a +0 trident (54, -13, Shoals:4) a staff of cold (54, -6, Shoals:4) a +4 trident Level 1 of the Spider Nest (0, 0, Spider:1) 2 scrolls of fog (2, 5, Spider:1) a +0 rapier (7, -3, Spider:1) a tarantella corpse (13, -8, Spider:1) a +0 scythe (17, -2, Spider:1) a demonic crawler corpse (17, 2, Spider:1) a jumping spider corpse (17, 3, Spider:1) a jumping spider corpse (18, 4, Spider:1) a boulder beetle corpse (20, -4, Spider:1) a +0 rapier (20, 0, Spider:1) a redback corpse (21, -1, Spider:1) a redback corpse (22, -1, Spider:1) a tarantella corpse (27, 9, Spider:1) a scroll of teleportation (32, -5, Spider:1) a +0 long sword (37, 27, Spider:1) a +3 war axe (48, 12, Spider:1) 7 stones (58, 18, Spider:1) a +0 club (60, 20, Spider:1) a tin of tremorstones (2/2) an ice cave (0, 0, IceCv) 18 gold pieces (0, 4, IceCv) a potion of heal wounds (1, 1, IceCv) a +0 scimitar (1, 2, IceCv) 17 stones (1, 3, IceCv) 18 stones (2, 2, IceCv) 24 gold pieces