skairaider Level 1 of the Dungeon [Shop] Qyapt's Magic Scroll Emporium a scroll of identify (22 gold) a scroll of poison (44 gold) a scroll of magic mapping (82 gold) a scroll of identify (22 gold) a scroll of blinking (82 gold) a scroll of noise (11 gold) a scroll of enchant weapon (82 gold) a scroll of identify (22 gold) a scroll of amnesia (44 gold) a scroll of identify (22 gold) a scroll of identify (22 gold) (0, 0, D:1) a +0 club (0, 4, D:1) a +0 club (8, 23, D:1) a +0 dagger (10, 12, D:1) a +0 mace (10, 45, D:1) a +0 club (14, 29, D:1) a +0 dagger (16, 49, D:1) a +0 sling (18, -6, D:1) a +0 leather armour (20, 46, D:1) a -2 whip (21, 47, D:1) a +0 dagger (26, 13, D:1) a +0 whip (40, -6, D:1) a +0 club (41, 7, D:1) a +0 whip (42, 9, D:1) a +0 dagger (47, 14, D:1) a +0 ring mail (56, 0, D:1) a +0 short sword (59, -5, D:1) a +0 ring mail Level 2 of the Dungeon [Shop] Qosimah's Antique Weapon Shoppe a +0 trident (63 gold) a +0 trident (63 gold) a +0 flail (63 gold) the +5 quarterstaff of Descent {vorpal, rElec rF- SInv} (759 gold) It inflicts extra damage upon your enemies. rF: It makes you vulnerable to fire. rElec: It insulates you from electricity. SInv: It lets you see invisible. a +0 whip (45 gold) a +0 quarterstaff (72 gold) a +0 hand axe (54 gold) [Shop] Yzatovue's Jewellery Emporium a ring of fire (325 gold) a ring of magical power (260 gold) a +6 ring of intelligence (468 gold) a +4 ring of slaying (1014 gold) a +4 ring of evasion (468 gold) an amulet of magic regeneration (390 gold) an amulet of magic regeneration (390 gold) the amulet "Beryb" {Acrobat Rampage Regen+} (481 gold) [amulet of the acrobat] It increases your evasion while moving and waiting. Regen: It increases your rate of health regeneration. Rampage: It bestows one free step when moving towards enemies. a ring of wizardry (390 gold) [Shop] Vifar's Weapon Shop a +1 mace of holy wrath (124 gold) a +0 quarterstaff (40 gold) a +0 dagger (20 gold) a +4 trident (255 gold) the +4 spear "Luxke" {protect, rF+ Int-4 Dex+2} (334 gold) It grants its wielder temporary protection when it strikes (+7 to AC). Int: It affects your intelligence (-4). Dex: It affects your dexterity (+2). rF: It protects you from fire. a +0 dagger (20 gold) 6 stones (6 gold) 6 javelins (48 gold) a +0 short sword (30 gold) [Shop] Woillami's Jewellery Shoppe an amulet of regeneration (360 gold) a ring of protection from cold (300 gold) an amulet of magic regeneration (360 gold) a +4 ring of evasion (432 gold) a ring of resist corrosion (240 gold) a ring of resist corrosion (240 gold) a ring of willpower (300 gold) a ring of protection from cold (300 gold) a ring of ice (300 gold) (0, 0, D:2) a +0 robe (1, 4, D:2) a +1 dagger of electrocution a +0 sling (7, 8, D:2) 3 boomerangs (8, 4, D:2) a +0 trident (11, 2, D:2) a +0 robe (12, 25, D:2) a +0 club (12, 27, D:2) a +0 club (14, 21, D:2) a +0 rapier (22, 23, D:2) a +0 short sword a stone (23, 23, D:2) a hobgoblin corpse (skeletalised by now) (25, 24, D:2) a +0 hand axe (35, 33, D:2) 4 stones (37, 18, D:2) a +0 hammer (43, 11, D:2) a +0 club (52, 29, D:2) a +0 dagger a +0 club a kobold corpse (skeletalised by now) (58, 44, D:2) a +0 club