Dungeon Crawl Stone Soup version 0.17-a0-1951-g62301d3 (webtiles) character file. 10 skelma the Conjurer (level 2, 5/19 HPs) Began as a Demonspawn Conjurer on Oct 3, 2015. Quit the game on level 1 of the Dungeon. The game lasted 00:00:38 (160 turns). skelma the Conjurer (Demonspawn Conjurer) Turns: 160, Time: 00:00:38 Health: 5/19 AC: 2 Str: 8 XL: 2 Next: 10% Magic: 5/14 EV: 12 Int: 16 God: Gold: 0 SH: 0 Dex: 13 Spells: 1 memorised, 4 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Clarity . a - +0 robe rNeg . . . SustAt . (no shield) rPois . Gourm . (helmet restricted) rElec . Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . Stasis . (no boots) MR ..... (no amulet) Stlth ++........ (no ring) e - ring of magical power @: very slightly contaminated, not resistant to hostile enchantments, unstealthy A: antennae 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Jewellery e - a ring of magical power (left hand) Scrolls d - a scroll of remove curse {unknown} f - a scroll of enchant weapon {unknown} Books b - a book of Conjurations Spells Type Level a - Magic Dart Conjuration 1 b - Searing Ray Conjuration 2 c - Dazzling Spray Conjuration/Hexes 3 d - Fulminant Prism Conjuration/Hexes 4 e - Iskenderun's Mystic Blast Conjuration 4 f - Iskenderun's Battlesphere Conjuration/Charms 5 Comestibles c - a bread ration Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.0 Spellcasting * Level 4.4 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ###. 4% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have a pair of small antennae on your head. Message History Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a spear (heavily wounded) The magic dart hits the gnoll. The gnoll is almost dead. The gnoll misses you. Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a spear (almost dead) The magic dart hits the gnoll. You kill the gnoll! You have reached level 2! You feel monstrous as your demonic heritage exerts itself. Your demonic ancestry asserts itself... A pair of antennae grows on your head! Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #...............##.... #...............++.... #####'####......##.... #.....##......##.... #.....##......##.... #.....##...... #.... #.....# ####. ###'### #. #@# ........# ###..)..# +.....+ #.....# .......+ ........# $....#### There were no monsters in sight! Vanquished Creatures A gnoll (D:1) A bat (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | skelma the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 159 | D:1 | Gained mutation: You have a pair of small antennae on your head. [demonic ancestry] 159 | D:1 | Reached XP level 2. HP: 5/19 MP: 4/5 160 | D:1 | Quit the game Vault maps used: D:1: eino_arrival_water_star, monster_avoids_cloud Action || total -------------------------++------- Cast: Magic Dart || 7