skelma Level 1 of the Dungeon (0, 0, D:1) 9 stones (4, 0, D:1) a +0 hunting sling (5, 9, D:1) a +0 short sword (20, 22, D:1) 12 arrows (23, 8, D:1) 18 sling bullets (24, 25, D:1) a +0 whip (25, 6, D:1) a +0 club (25, 28, D:1) a +0 club (26, -6, D:1) a stone (27, 23, D:1) a stone (28, 9, D:1) a cursed -2 club (41, -4, D:1) a +0 leather armour (42, 9, D:1) a +0 ring mail (49, 0, D:1) a cursed +0 ring mail (57, 1, D:1) a +0 whip (59, 3, D:1) a +0 club (59, 7, D:1) a stone Level 2 of the Dungeon (0, 0, D:2) a stone (0, 1, D:2) a stone (20, 34, D:2) 6 bolts (23, 32, D:2) 23 stones (25, 18, D:2) 20 arrows (25, 24, D:2) a cursed +0 club (26, 25, D:2) a +0 club (27, 30, D:2) a +0 club (31, 23, D:2) a +0 spear (37, 7, D:2) a +0 leather armour (37, 16, D:2) a +0 ring mail (41, 28, D:2) a +0 dagger (48, 25, D:2) 18 arrows Level 3 of the Dungeon [Shop] Gozag's Platinum Reserve the cursed +0 helmet "Ciseuzag" {Str+2} (1270 gold) It affects your strength (+2). It has a curse placed upon it. the +8 hand axe "Ceytwead" {chop, +Inv rElec MR- Int-2} (5710 gold) It inflicts extra damage upon your enemies. It affects your intelligence (-2). It insulates you from electricity. It affects your resistance to hostile enchantments. It lets you turn invisible. the ring "Igosoj" {-Tele rF+ MR+ Str+9} (5230 gold) [ring of protection from magic] It affects your strength (+9). It protects you from fire. It affects your resistance to hostile enchantments. It prevents most forms of teleportation. the +1 robe "Celiryvy" {rElec MR- Int+8} (3230 gold) It affects your intelligence (+8). It insulates you from electricity. It affects your resistance to hostile enchantments. (0, 0, D:3) 16 poisoned needles (1, -2, D:3) a +0 trident (3, -8, D:3) a +0 spear (7, -23, D:3) a +0 club (17, -5, D:3) 2 scrolls of random uselessness (29, -16, D:3) 22 stones (35, -3, D:3) a +0 robe Level 4 of the Dungeon (0, 0, D:4) 15 stones (4, 22, D:4) a +0 scale mail a +0 dagger (4, 23, D:4) a +0 mace a +0 leather armour (10, 9, D:4) a +0 hand axe (11, 15, D:4) a +0 scale mail (13, 0, D:4) 13 stones (24, 0, D:4) a cursed -3 mace (24, 1, D:4) a cursed -1 whip a +1 antimagic falchion (24, 2, D:4) a +0 club a +0 leather armour (33, 2, D:4) a +2 vampiric hand axe (35, 7, D:4) a +0 dagger (36, -3, D:4) a +0 giant club (37, -2, D:4) a +0 giant club (42, -2, D:4) 27 bolts (46, 21, D:4) a cursed -1 hand axe (47, 21, D:4) a +0 club a +0 leather armour (49, 21, D:4) a cursed +0 flail (50, 23, D:4) a +0 dagger a +0 robe (61, 7, D:4) a cursed +0 leather armour (62, 9, D:4) 10 sling bullets Level 5 of the Dungeon (0, 0, D:5) a +0 ring mail (13, -4, D:5) 25 sling bullets (13, 20, D:5) 18 stones (16, 19, D:5) an uncursed amulet of inaccuracy a cursed amulet of inaccuracy (19, 5, D:5) 21 stones (24, 14, D:5) 9 gold pieces (24, 15, D:5) a potion of might (24, 16, D:5) 14 gold pieces (24, 17, D:5) a scroll of teleportation (24, 18, D:5) a +2 robe of magic resistance (30, -15, D:5) a +0 morningstar a +0 robe (33, -1, D:5) 12 bolts (41, 14, D:5) 14 sling bullets (45, 2, D:5) 24 stones (45, 9, D:5) a +0 ring mail (47, 15, D:5) a scroll of noise Level 6 of the Dungeon (0, 0, D:6) a +0 robe a cursed +2 great sword (0, 4, D:6) a +0 war axe a +0 robe a +0 battleaxe (0, 7, D:6) a +0 robe a +3 mace (4, -4, D:6) a +0 hunting sling (5, -5, D:6) a cursed +3 battleaxe of freezing a +0 robe (5, 23, D:6) a +0 whip (8, 13, D:6) 16 arrows (9, 5, D:6) a +0 quarterstaff (13, -11, D:6) 20 stones (17, -15, D:6) 10 arrows (21, 17, D:6) a scroll of random uselessness (21, 29, D:6) a +0 ring mail (22, 27, D:6) a +1 spear of flaming (23, 26, D:6) a +0 dagger a +0 ring mail a +0 flail 2 tomahawks (24, 26, D:6) a +0 dagger (25, 23, D:6) a +0 flail (25, 26, D:6) a tomahawk (26, 3, D:6) a +0 plate armour (27, 3, D:6) a +0 giant spiked club (27, 24, D:6) a +0 flail (29, -6, D:6) a +0 quarterstaff (30, 14, D:6) 4 tomahawks (31, 19, D:6) a +0 dagger (33, 0, D:6) a +0 scale mail (34, -11, D:6) a +0 whip (42, 19, D:6) a +4 spear (42, 20, D:6) a +2 falchion of slicing (42, 22, D:6) a +0 club a cursed +0 leather armour (42, 23, D:6) a +0 hand axe (42, 24, D:6) a +0 trident a +0 leather armour (42, 26, D:6) a +0 dagger a cursed +0 robe Level 7 of the Dungeon [Shop] Vieck's General Store a beef jerky (19 gold) a scroll of identify (26 gold) 11 stones (14 gold) a +2 leather armour of magic resistance (247 gold) a meat ration (65 gold) a potion of curing (39 gold) a potion of might (52 gold) a wand of disintegration (4/24) (104 gold) (0, 0, D:7) a +0 war axe (2, -13, D:7) a +0 long sword (3, -1, D:7) a +0 spear (4, 0, D:7) a +0 spear (5, 1, D:7) a +0 spear (5, 2, D:7) a +0 spear (14, 7, D:7) a +0 battleaxe (19, -14, D:7) a +0 club (19, -13, D:7) a +0 club a +0 ring mail (20, -15, D:7) a tomahawk (20, -14, D:7) a tomahawk (20, -13, D:7) a +0 whip (22, -13, D:7) a +0 dagger a cursed +0 robe (22, 11, D:7) a +0 great mace (23, -21, D:7) a +0 giant spiked club (23, 4, D:7) a +0 hand axe (24, -3, D:7) a +0 chain mail (24, 14, D:7) 12 arrows a +0 shortbow (25, 9, D:7) 4 arrows (31, 1, D:7) 21 stones (38, -16, D:7) a +0 ring mail (38, -15, D:7) a +0 ring mail (44, -18, D:7) a +0 mace Level 8 of the Dungeon (0, 0, D:8) 3 sling bullets (0, 2, D:8) a sling bullet (0, 3, D:8) a +1 quarterstaff of draining a +2 hunting sling of evasion 20 sling bullets a +0 ring mail (1, 3, D:8) a sling bullet (5, 27, D:8) a +0 large shield (21, -6, D:8) a +0 dagger (21, 29, D:8) a +0 halberd Level 9 of the Dungeon (0, 0, D:9) a jackal corpse (skeletalised by now) (2, 0, D:9) a jackal corpse (skeletalised by now) (17, 0, D:9) 3 arrows of dispersal a +0 shortbow (22, 21, D:9) a +0 scale mail the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) an iguana corpse (1, 12, Lair:1) a wolf corpse