skelma Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (12, 5, D:1) 2 stones (29, 21, D:1) 17 bolts (33, 21, D:1) a +0 club (36, 22, D:1) 17 sling bullets (39, 2, D:1) 26 arrows (42, 8, D:1) a +0 club (44, 37, D:1) a cursed -1 mace (54, 13, D:1) a +0 hunting sling (54, 41, D:1) a +0 club (54, 45, D:1) a +0 dagger (57, -1, D:1) 18 stones (57, 2, D:1) 13 poisoned needles (58, 56, D:1) a +0 club (60, 29, D:1) a +0 club Level 2 of the Dungeon (3, -17, D:2) 21 arrows (14, 15, D:2) a +0 club (24, 26, D:2) a +0 leather armour (30, 18, D:2) a +0 leather armour (39, -3, D:2) a +0 club (42, 15, D:2) 3 stones (44, 15, D:2) a stone (45, -9, D:2) a +0 whip (48, 15, D:2) a +0 dagger (53, 24, D:2) a +2 falchion of freezing a +0 animal skin a +0 helmet a +0 hunting sling 28 stones (54, 24, D:2) a +1 dagger of draining a +0 dagger a +0 hunting sling 9 stones (56, -6, D:2) a +0 short sword a stone (56, 24, D:2) a +0 club a +0 club Level 3 of the Dungeon (0, 0, D:3) 15 bolts (14, 4, D:3) a +0 dagger (18, -9, D:3) a +0 dagger (34, 1, D:3) 18 sling bullets (47, 6, D:3) a +0 trident (51, 9, D:3) a cursed +0 leather armour (55, -6, D:3) 20 stones (58, 5, D:3) a +0 whip (58, 11, D:3) 2 stones (59, 10, D:3) a stone (60, 6, D:3) a +0 blowgun 6 poisoned needles (60, 12, D:3) a poisoned needle (60, 13, D:3) 2 poisoned needles (60, 25, D:3) 4 needles of confusion Level 4 of the Dungeon [Shop] Wiah's Jewellery Emporium an uncursed ring of resist corrosion (220 gold) a +3 ring of strength (172 gold) an uncursed ring of protection from cold (275 gold) a cursed ring of flight (159 gold) an uncursed ring of see invisible (165 gold) an uncursed ring of protection from cold (275 gold) a +3 ring of intelligence (172 gold) an uncursed amulet of magic regeneration (330 gold) an uncursed amulet of dismissal (330 gold) an uncursed ring of ice (275 gold) (0, 0, D:4) a cursed -3 flail a +0 scale mail (4, 6, D:4) a +0 morningstar (5, 6, D:4) a +0 dagger a +0 ring mail (12, -26, D:4) 28 stones (16, -22, D:4) 6 javelins (20, -11, D:4) a +0 robe (27, -24, D:4) a +0 robe (27, 2, D:4) an uncursed ring of loudness (29, -7, D:4) a +0 short sword (30, -7, D:4) a +0 ring mail a +0 war axe (31, -8, D:4) a +0 giant spiked club (31, -7, D:4) a +0 scale mail a +0 hand axe (31, -6, D:4) a +0 dagger (32, -6, D:4) a +0 robe a +0 dagger (38, -11, D:4) a +0 scimitar (39, -8, D:4) a +0 falchion (45, -9, D:4) 20 stones (51, 1, D:4) 19 stones Level 5 of the Dungeon [Shop] Yweducue's Weapon Emporium 6 silver javelins (172 gold) a +0 dagger (24 gold) a +0 great sword (78 gold) a +0 war axe (42 gold) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} (739 gold) It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). 10 stones (12 gold) the +10 dire flail of Sloth {freeze, rElec rC+ Int+2 SInv} (1039 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+2). It protects you from cold. It insulates you from electricity. It lets you see invisible. a +0 rapier (48 gold) (13, 42, D:5) a +0 spear (21, 47, D:5) a +0 great sword (25, 2, D:5) a +0 dagger (32, 34, D:5) a +0 club a cursed -1 ring mail (35, 14, D:5) 19 stones (38, 52, D:5) 8 arrows (41, 45, D:5) 20 arrows (44, -3, D:5) a +0 scythe a +0 robe (44, 20, D:5) a +0 shortbow 25 arrows (47, 40, D:5) a +2 whip of electrocution (48, 7, D:5) a cursed -2 giant spiked club (48, 40, D:5) a +0 flail (48, 41, D:5) a +0 flail (54, 42, D:5) a +0 robe a +1 whip of flaming (57, 45, D:5) 19 arrows (57, 48, D:5) a +0 giant spiked club Level 6 of the Dungeon (0, 0, D:6) the +7 whip of the Original Sin {slash, rF++ Int-5} It inflicts extra damage upon your enemies. It affects your intelligence (-5). It greatly protects you from fire. (5, 12, D:6) 18 arrows (7, -2, D:6) 25 arrows (13, -1, D:6) 17 sling bullets (13, 7, D:6) a +0 hunting sling (27, -6, D:6) a +0 war axe (32, 18, D:6) a cursed -3 falchion a +0 leather armour (34, -3, D:6) a +0 dagger a +0 robe (34, -2, D:6) a +0 mace a +0 chain mail (35, -2, D:6) a +0 club a +0 leather armour (41, 17, D:6) a +0 dagger a +0 robe (42, 17, D:6) a +0 falchion (43, 17, D:6) a +0 dagger a +0 robe Level 7 of the Dungeon (8, 9, D:7) a +0 scale mail (12, -13, D:7) a +0 dagger a +0 blowgun 2 poisoned needles (13, -14, D:7) a +0 whip (13, -13, D:7) 3 stones (14, -14, D:7) 2 poisoned needles (14, -13, D:7) a cursed -2 club a stone (15, -13, D:7) a +0 dagger a +0 blowgun 13 poisoned needles (17, -14, D:7) a stone (20, -3, D:7) a +0 mace (21, 14, D:7) Sif Muna's Almanac of Flying Aid Spells Type Level a - Shock Conjuration/Air 1 (23, 10, D:7) 21 stones (26, 16, D:7) a +0 shortbow 11 arrows (27, 14, D:7) an arrow (28, -6, D:7) a +0 whip (32, 11, D:7) 20 stones (35, 23, D:7) 2 javelins (48, 8, D:7) a +0 whip (48, 18, D:7) a +0 chain mail (49, -26, D:7) a +0 robe (49, 7, D:7) a +0 club a +0 scale mail (49, 8, D:7) a +0 dagger a +0 robe (50, -13, D:7) a +0 mace a +0 leather armour (51, -15, D:7) a +0 mace a +0 leather armour (51, -14, D:7) a +0 short sword (65, 20, D:7) a +0 ring mail Level 8 of the Dungeon (0, 0, D:8) a +0 chain mail (1, 37, D:8) a +0 flail (13, 13, D:8) 19 sling bullets (17, 13, D:8) 9 stones (19, 9, D:8) a +0 scale mail (20, 2, D:8) 19 arrows (20, 3, D:8) a +0 hand axe a +0 leather armour (21, 6, D:8) a +0 whip a +0 ring mail (22, 33, D:8) 23 sling bullets (25, 28, D:8) 24 arrows (27, 27, D:8) a +0 pair of boots (27, 28, D:8) a +0 scale mail (31, -4, D:8) a +0 robe (32, 27, D:8) a +0 leather armour (38, 16, D:8) 3 potions of lignification (38, 37, D:8) a +2 rapier of venom (43, 28, D:8) a silver tomahawk (46, 29, D:8) a +0 club a +0 scale mail (48, -2, D:8) 23 stones (48, 29, D:8) a +0 flail a +0 plate armour (48, 30, D:8) a +0 mace 3 silver tomahawks a +0 leather armour Level 9 of the Dungeon (0, 0, D:9) a potion of lignification (4, -5, D:9) 15 gold pieces (4, -4, D:9) 19 gold pieces (4, -3, D:9) 11 gold pieces Level 11 of the Dungeon (0, 0, D:11) a +0 rapier (5, -19, D:11) a +1 pair of boots of stealth (8, -39, D:11) a +0 leather armour (9, -39, D:11) a +0 war axe a +0 chain mail (10, -39, D:11) a +0 flail a +0 falchion (16, -15, D:11) a +0 war axe (16, -12, D:11) a +0 scimitar (25, -49, D:11) a stone (25, -47, D:11) a stone (25, -46, D:11) a stone (25, -44, D:11) a +0 falchion a +0 mace 17 stones a +0 ring mail (25, -43, D:11) a +0 war axe (30, -27, D:11) a +0 arbalest (38, -32, D:11) 18 stones (44, -22, D:11) a +0 hand axe (54, -40, D:11) 24 stones Level 12 of the Dungeon [Shop] Ura Giuv's Weapon Shop (Shop contents are unknown) the Ecumenical Temple