skelma Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (1, -7, D:1) a +0 whip (11, 11, D:1) 8 stones (14, -12, D:1) 19 poisoned needles (16, 12, D:1) a +0 dagger (17, -11, D:1) 20 stones (34, -10, D:1) 18 arrows (54, 3, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (5, 24, D:2) a +0 hunting sling (9, 42, D:2) a stone (9, 46, D:2) 2 stones (14, 30, D:2) 14 poisoned needles (20, 51, D:2) a +0 dagger (30, 7, D:2) a +0 short sword a +0 club (34, 41, D:2) 30 stones (42, 23, D:2) 20 arrows (58, 25, D:2) a +0 leather armour (61, 2, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) 13 stones (27, -12, D:3) 12 stones (27, 0, D:3) a +0 chain mail (27, 3, D:3) a +0 dagger (28, -5, D:3) a +0 chain mail (29, 3, D:3) 18 sling bullets (50, 14, D:3) 2 stones (50, 16, D:3) a stone (50, 18, D:3) a +0 short sword (51, 17, D:3) 25 bolts Level 4 of the Dungeon [Shop] Egucsiar's Distillery a potion of curing (42 gold) a potion of mutation (112 gold) a potion of lignification (42 gold) a potion of heal wounds (70 gold) a potion of mutation (112 gold) a potion of lignification (42 gold) a potion of agility (56 gold) (0, 0, D:4) a +0 leather armour (3, -3, D:4) 19 bolts (11, -14, D:4) 21 stones (12, -4, D:4) an adder corpse (skeletalised by now) (20, 7, D:4) a +0 flail (22, 0, D:4) 14 gold pieces (23, -2, D:4) an uncursed amulet of harm (32, -4, D:4) a hound corpse (skeletalised by now) (35, 24, D:4) a +1 whip of electrocution (36, 30, D:4) a +0 ring mail (39, 7, D:4) the +6 whip "Orb Guardian's Death" {holy, rElec Str+6} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your strength (+6). It insulates you from electricity.