skelma Level 1 of the Dungeon (0, 0, D:1) a +0 club (16, 15, D:1) a +0 club (22, -15, D:1) 23 arrows (22, 1, D:1) a +0 club (44, 15, D:1) a +0 club (51, 13, D:1) a +0 ring mail (60, 43, D:1) 22 stones (67, 37, D:1) 5 needles of confusion Level 2 of the Dungeon (0, 2, D:2) a +0 robe (3, -11, D:2) a +0 spear (21, -41, D:2) a +0 scale mail (23, -30, D:2) a +0 club (25, -31, D:2) a +2 dagger of venom a +0 club (27, -41, D:2) a stone (28, -43, D:2) 4 stones a +0 short sword (29, -42, D:2) a +0 club (30, -41, D:2) a +0 dagger (32, 3, D:2) a +0 club (44, -27, D:2) 15 arrows (44, -4, D:2) a +0 giant club (45, 13, D:2) a +0 dagger (45, 15, D:2) a +0 club (46, 3, D:2) 26 stones (50, 9, D:2) 13 arrows (52, -44, D:2) 9 stones (52, 10, D:2) 13 poisoned needles Level 3 of the Dungeon (2, 8, D:3) a +0 whip of freezing (2, 14, D:3) a +0 club (8, 17, D:3) 6 poisoned needles (12, 12, D:3) 21 arrows (12, 21, D:3) a +0 short sword (13, 11, D:3) a +0 scythe a +0 robe (17, -3, D:3) a +0 leather armour (19, 31, D:3) a +0 ring mail (20, -7, D:3) a +0 short sword 2 stones (23, -17, D:3) a +0 club (26, 19, D:3) a +0 buckler (27, 19, D:3) a +0 dagger (28, 19, D:3) a +2 robe of magic resistance (37, -21, D:3) a +0 blowgun (39, 5, D:3) a +0 ring mail (47, 10, D:3) a +0 mace (48, 8, D:3) a +2 quarterstaff of chaos a +0 cloak Level 4 of the Dungeon [Shop] Geneop's Assorted Antiques a potion of lignification (63 gold) a potion of brilliance (84 gold) a potion of degeneration (21 gold) a potion of invisibility (168 gold) the +4 ring mail of the Country {rF+ Int+6} (1062 gold) It affects your intelligence (+6). It protects you from fire. a +0 whip (52 gold) a +0 dagger (42 gold) a wand of flame (33) (367 gold) a potion of brilliance (84 gold) a +0 hunting sling (31 gold) (0, 0, D:4) 18 arrows (11, 37, D:4) a +0 trident 4 tomahawks (12, -2, D:4) a +0 falchion (12, 36, D:4) a +0 dagger a +0 robe a +0 club (13, 36, D:4) a +0 dagger a +0 robe (13, 46, D:4) a +0 club (13, 47, D:4) a +0 whip a +0 halberd (16, -3, D:4) a +0 short sword Level 5 of the Dungeon (0, 0, D:5) a +0 hand axe (0, 1, D:5) a +0 dagger a +0 robe (0, 2, D:5) a +0 flail a +0 leather armour (1, 0, D:5) a +0 whip (1, 2, D:5) a +0 mace (5, 6, D:5) 13 bolts (14, 16, D:5) a cursed +0 leather armour (16, 1, D:5) 2 silver javelins (17, 19, D:5) 17 stones (23, -16, D:5) a +0 dagger a +0 robe (23, -13, D:5) 12 arrows (24, -15, D:5) a +0 short sword (34, -20, D:5) a +0 short sword (37, -17, D:5) a +0 long sword (43, -11, D:5) a +0 spear Level 6 of the Dungeon (1, 13, D:6) a +0 club a +0 club a +0 halberd (1, 14, D:6) a +2 spear of piercing a +0 ring mail (1, 15, D:6) a +0 flail (4, 1, D:6) a +0 hand axe (4, 25, D:6) a +0 whip a +0 chain mail (12, 13, D:6) a +0 scale mail (15, 37, D:6) a +0 leather armour (16, 37, D:6) a +0 whip a +0 dagger a +0 robe (16, 41, D:6) a +0 hand axe a +0 trident a +0 club (17, 37, D:6) a +0 giant club (17, 41, D:6) a +0 falchion a +0 club a +0 chain mail (25, -3, D:6) a +0 short sword a cursed -3 mace a +1 short sword of draining a +0 ring mail a cursed -3 dagger a +0 robe (25, 30, D:6) a +0 shortbow 10 arrows (27, 28, D:6) 2 arrows a +0 leather armour (31, 9, D:6) a +0 flail (32, 18, D:6) a +0 falchion (33, 39, D:6) 22 stones (35, 5, D:6) a +0 hand axe (37, 5, D:6) 21 arrows (44, 22, D:6) a +0 dagger a +0 robe (44, 24, D:6) a +0 shortbow 27 arrows a +0 short sword a +0 ring mail (47, 31, D:6) a +0 quarterstaff Level 7 of the Dungeon (10, 19, D:7) a +0 chain mail (12, 2, D:7) an uncursed staff of poison (17, 16, D:7) a +0 flail (18, -12, D:7) a +0 spear (19, 14, D:7) a +0 ring mail a +0 flail a +0 robe a +0 dagger (20, 13, D:7) 2 tomahawks (26, -15, D:7) 16 poisoned needles (33, -21, D:7) a +0 glaive (33, -15, D:7) an arrow (34, -14, D:7) an arrow (34, -12, D:7) a +0 shortbow 24 arrows (39, -5, D:7) a +0 longbow (43, 5, D:7) 16 sling bullets (48, -23, D:7) a +0 leather armour (48, -20, D:7) an arrow (48, -19, D:7) an arrow (49, -21, D:7) an arrow (50, -24, D:7) a +0 leather armour (50, -23, D:7) a +0 shortbow 11 arrows (50, 7, D:7) a +0 mace a throwing net a +0 scale mail (52, 5, D:7) a +0 leather armour Level 8 of the Dungeon (0, 0, D:8) a +0 leather armour (8, 3, D:8) a +0 giant spiked club (16, 16, D:8) a +0 falchion (20, 20, D:8) a +0 dagger a +0 robe (21, 19, D:8) a +0 dagger a +0 robe (21, 20, D:8) a +0 dagger a +0 scale mail (28, 28, D:8) 9 arrows (29, 35, D:8) a +0 hunting sling (40, -10, D:8) 12 stones (43, 12, D:8) 17 stones (45, 7, D:8) a +0 giant club Level 9 of the Dungeon (0, 0, D:9) a +0 ring mail (13, -12, D:9) a scroll of random uselessness (15, -28, D:9) a +0 shortbow 18 arrows (15, -26, D:9) 2 arrows (15, -25, D:9) an arrow (15, -24, D:9) an arrow (15, -23, D:9) an arrow (15, -21, D:9) an arrow (22, -32, D:9) a +0 club (22, 2, D:9) the +7 quarterstaff "Kosetidd" {pain, rPois rF+ Int+3 SInv} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your intelligence (+3). It protects you from fire. It protects you from poison. It lets you see invisible. (29, -30, D:9) a +0 whip of freezing a +0 robe a +0 mace (31, 6, D:9) a +1 cloak (32, -32, D:9) a +0 rapier (32, -31, D:9) a +0 mace a +0 ring mail (35, -33, D:9) a +0 short sword (45, 10, D:9) a +0 giant spiked club a +0 giant club (65, -25, D:9) a +0 spear Level 10 of the Dungeon (0, 0, D:10) a +0 scale mail a +0 ring mail (7, 5, D:10) 21 sling bullets (11, 6, D:10) 25 stones (11, 27, D:10) a +0 flail (15, 35, D:10) a +0 chain mail (17, 2, D:10) a +0 long sword (21, 30, D:10) a cursed +0 giant club a +0 flail a +0 shortbow 17 arrows a +0 giant club (22, 29, D:10) an arrow (24, 2, D:10) a +0 ring mail a +0 flail (27, 5, D:10) a +0 club a +0 ring mail (27, 6, D:10) a +0 club a +0 leather armour a +0 dagger a +0 robe (29, -8, D:10) a +0 quarterstaff (34, -9, D:10) an arrow (36, -10, D:10) an arrow (37, -10, D:10) an arrow (38, -10, D:10) a +0 shortbow 13 arrows (40, -17, D:10) an arrow (41, -18, D:10) an arrow (42, -19, D:10) 2 arrows (43, -19, D:10) an arrow (44, -19, D:10) an arrow (46, -19, D:10) 6 arrows a +0 shortbow (48, -11, D:10) a +0 helmet (54, -11, D:10) a +0 robe a +0 morningstar (58, -6, D:10) a +0 robe a +0 long sword a +0 trident a +0 robe (59, 5, D:10) 21 arrows (60, -6, D:10) 17 arrows (64, -3, D:10) a +0 leather armour Level 11 of the Dungeon (0, 0, D:11) a +0 halberd a +0 plate armour (0, 1, D:11) a +0 whip a +0 dagger a +0 robe (2, 1, D:11) a +0 falchion (5, 29, D:11) the +6 war axe "Jellyslayer" {flame, +Rage Int+2} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your intelligence (+2). It lets you go berserk. (13, 19, D:11) a +0 animal skin a +1 halberd (14, -1, D:11) a +2 demon trident of draining (15, 6, D:11) a +0 giant spiked club (19, 6, D:11) 17 sling bullets (19, 10, D:11) 12 arrows a +0 shortbow (19, 11, D:11) 4 poisoned needles a +0 blowgun (20, 10, D:11) 15 arrows a +0 shortbow (21, 8, D:11) 2 arrows (21, 9, D:11) a poisoned needle 6 arrows (21, 10, D:11) a +0 club a +0 shortbow 11 arrows (22, -3, D:11) a +0 falchion (22, 7, D:11) a +0 giant spiked club (30, 2, D:11) a +0 rapier (31, 9, D:11) a +0 buckler Level 12 of the Dungeon (0, 0, D:12) a +0 scale mail (2, -1, D:12) an arrow (2, 5, D:12) a +0 giant club (5, 0, D:12) an arrow (7, -1, D:12) 2 arrows (8, -4, D:12) a +0 blowgun (9, -1, D:12) a +2 shortbow of freezing 12 arrows (16, 2, D:12) 23 arrows (27, 28, D:12) a +0 dagger (28, -4, D:12) a cursed +3 spear a +0 robe (28, 5, D:12) an arrow (29, -3, D:12) a tomahawk of returning (29, 1, D:12) a cursed -2 hand axe a tomahawk of returning (29, 3, D:12) an arrow (29, 4, D:12) an arrow a +0 hand axe 2 tomahawks of returning (29, 5, D:12) 2 arrows (29, 7, D:12) an arrow (29, 9, D:12) a +0 hand axe a +0 ring mail a +0 hand axe (30, -5, D:12) a tomahawk of returning (30, -2, D:12) a +0 hand axe a tomahawk of returning (30, 8, D:12) a +0 hand axe (30, 9, D:12) a +0 shortbow 24 arrows (30, 22, D:12) a +0 hand axe (31, -7, D:12) a +0 hand axe 2 tomahawks of returning a +0 robe (31, 4, D:12) an arrow (31, 10, D:12) a +0 hand axe (32, -21, D:12) the cursed +1 ring mail of Asmij {Dex+4} It affects your dexterity (+4). It has a curse placed upon it. (32, 5, D:12) an arrow (32, 7, D:12) a +0 hand axe (33, 5, D:12) an arrow (34, -7, D:12) a tomahawk of returning (34, 5, D:12) 2 arrows (35, -7, D:12) a tomahawk of returning (35, 38, D:12) a +0 whip (36, 5, D:12) a +0 flail (36, 6, D:12) a +0 shortbow 12 arrows (36, 9, D:12) an arrow (37, -12, D:12) a large rock a cursed +0 great sword a +0 robe (37, -11, D:12) a +0 hand axe a cursed +5 morningstar of venom a +0 robe (37, -10, D:12) a +0 dagger a +0 robe a +0 whip a +0 battleaxe a +0 chain mail a large rock (37, -8, D:12) a large rock (37, 5, D:12) a +2 dagger of draining a +0 hand axe (37, 6, D:12) a +1 flail of holy wrath (37, 8, D:12) a +3 hand axe (37, 13, D:12) a +0 hand axe (40, 5, D:12) a +0 falchion (41, -17, D:12) a +0 troll leather armour the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a cursed -2 club (unseen) Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 mace (9, 24, Lair:1) 14 stones (9, 41, Lair:1) a potion of mutation (12, 30, Lair:1) an uncursed staff of air (19, 11, Lair:1) an uncursed ring of fire a +0 cloak a +0 scale mail a +1 long sword (24, 10, Lair:1) a +0 long sword (24, 21, Lair:1) 13 stones (27, 37, Lair:1) a +0 chain mail (29, 44, Lair:1) a +0 cloak Level 2 of the Lair of Beasts (0, 0, Lair:2) 24 poisoned needles (10, 31, Lair:2) a +0 dagger (21, 41, Lair:2) a +0 spear (37, 18, Lair:2) a +0 mace (39, 6, Lair:2) a +0 great sword (41, 44, Lair:2) 29 arrows (54, 17, Lair:2) a scroll of identify (55, 16, Lair:2) 9 gold pieces (55, 17, Lair:2) 22 gold pieces Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 leather armour (2, 33, Lair:3) a polar bear skeleton (28, 21, Lair:3) a phial of floods (29, 34, Lair:3) a crocodile corpse (skeletalised by now) (31, 10, Lair:3) a +0 great sword (38, 7, Lair:3) a spiny frog corpse (skeletalised by now) (42, 28, Lair:3) a crocodile corpse (skeletalised by now) (55, 33, Lair:3) a +0 scale mail (58, 28, Lair:3) 18 bolts