Dungeon Crawl Stone Soup version 0.24.0-1-gfbc8707122 (webtiles) character file. Game seed: 4286895779505433076, levelgen mode: deterministic 9 skelma the Grave Robber (level 2, 9/20 HPs) Began as a Demonspawn Necromancer on Oct 28, 2019. Quit the game on level 1 of the Dungeon. The game lasted 00:00:47 (219 turns). skelma the Grave Robber (Demonspawn Necromancer) Turns: 219, Time: 00:00:48 Health: 9/20 AC: 2 Str: 8 XL: 2 Next: 3% Magic: 0/5 EV: 12 Int: 16 God: Gold: 15 SH: 0 Dex: 13 Spells: 4/5 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +++....... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: nightstalker 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 15 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls b - a scroll of identify {unknown} Comestibles c - a ration d - a chunk of flesh Skills: + Level 0.4 Fighting + Level 0.2 Armour + Level 2.0 Dodging - Level 1.7 Stealth + Level 2.1 Spellcasting * Level 4.5 Necromancy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Pain Necr ###. 3% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Animate Skeleton Necr N/A 3% 1 #...... Vampiric Draining Necr ###....... 10% 3 ###.... Regeneration Chrm/Necr #......... 24% 3 ###.... Animate Dead Necr N/A 30% 4 #####.. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are slightly more attuned to the shadows. Message History Casting: Pain (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (severely wounded, chance to defeat MR: 87%) The jackal barely resists. The jackal bites you but does no damage. x2 You barely miss the jackal. The jackal is severely wounded. The jackal barely misses you. You miss the jackal. The jackal is severely wounded. The jackal closely misses you. You hit the jackal. You kill the jackal! Your Dodging skill increases to level 2! You have reached level 2! Your demonic ancestry asserts itself... You slip into the darkness of the dungeon. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ## . #. ##. # ##...# ..#.# #†..# ###@# #...# (..# ##.### ... #..# ###..# #.## ##....# #.# ....#.# #.# ......# #.# ..#..# #.# There were no monsters in sight! Vanquished Creatures A leopard gecko (D:1) A giant cockroach (D:1) 3 jackals (D:1) A goblin (D:1) A rat (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | skelma the Demonspawn Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 218 | D:1 | Gained mutation: You are slightly more attuned to the | shadows. [demonic ancestry] 218 | D:1 | Reached XP level 2. HP: 9/20 MP: 0/5 219 | D:1 | Quit the game Levels and vault maps discovered: D:1: evilmike_arrival_plus, layout_rooms Skill XL: | 1 | ---------------+----+----- Dodging | 2 | 2.0 Fighting | | 0.4 Armour | | 0.2 Stealth | | 1.7 Spellcasting | | 2.1 Necromancy | | 4.5 Action || total -------------------------++------- Melee: Unarmed || 11 Cast: Pain || 11 Armor: Robe || 5 Dodge: Dodged || 8