skelma Level 1 of the Dungeon (0, 0, D:1) a +0 spear (5, 24, D:1) 2 potions of curing (7, 11, D:1) 282 sling bullets (10, 41, D:1) 153 arrows (11, 41, D:1) a ration {!d} (13, 53, D:1) a +0 club a +0 club (15, 26, D:1) a potion of heal wounds (37, 13, D:1) 17 gold pieces (unseen) (37, 14, D:1) a scroll of magic mapping (unseen) (37, 15, D:1) a scroll of noise (unseen) (38, 13, D:1) an uncursed amulet of faith (unseen) (38, 14, D:1) a ration (unseen) (38, 15, D:1) a +0 leather armour (unseen) (39, 13, D:1) a potion of curing (39, 14, D:1) a +0 spear (39, 15, D:1) 10 gold pieces (46, 6, D:1) a +0 spear (46, 45, D:1) 80 poisoned needles (47, 42, D:1) a +0 dagger (48, 0, D:1) 132 arrows (49, 47, D:1) a +0 club (61, 37, D:1) a ration {!d} Level 2 of the Dungeon (0, 4, D:2) a +0 robe (1, 18, D:2) a potion of degeneration (1, 22, D:2) (unseen) (3, 26, D:2) a ration {!d} (3, 28, D:2) a bat corpse (skeletalised by now) (3, 35, D:2) a scroll of identify (4, 20, D:2) a +0 club a potion of mutation (5, 29, D:2) a +0 leather armour (6, 35, D:2) a +0 dagger 2 stones