Dungeon Crawl Stone Soup version 0.28-a0-667-g162e43154e (webtiles) character file. Game seed: 7337602858808254397 6 skelma the Insei (level 1, 9/18 HPs) Began as a Deep Dwarf Transmuter on Oct 17, 2021. Quit the game on level 1 of the Dungeon. The game lasted 00:01:13 (159 turns). skelma the Insei (Deep Dwarf Transmuter) Turns: 159, Time: 00:01:13 Health: 9/18 AC: 5 Str: 13 XL: 1 Next: 75% Magic: 2/3 EV: 11 Int: 13 God: Gold: 4 SH: 0 Dex: 13 Spells: 2/3 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 ring mail rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.00/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: damage resistance, heal wounds, sense surroundings 1, no regeneration a: Heal Wounds You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 4 gold pieces. Inventory: Armour a - a +0 robe b - a +0 ring mail (worn) Potions c - a potion of degeneration {unknown} Skills: + Level 1.0 Fighting + Level 0.4 Armour + Level 2.3 Dodging - Level 2.6 Unarmed Combat - Level 1.7 Spellcasting * Level 2.0 Transmutations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Beastly Appendage Tmut 12% N/A 24% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Wereblood Tmut 6% N/A 36% 2 Spider Form Tmut/Pois 1% N/A 73% 3 Ice Form Ice/Tmut 3% N/A 98% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are resistant to damage. You can heal yourself by infusing magical energy. You passively map a small area around you. You do not regenerate. Message History You kill the endoplasm! Your Transmutations skill increases to level 2! No target in view! Magic restored. Found a stone staircase leading down. c - a smoky brown potion Found a stone staircase leading down. A quokka comes into view. A quokka is nearby! Casting: Beastly Appendage (safe; 24% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Beastly Appendage. You are very lightly contaminated with residual magic. Nothing appears to happen. You barely miss the quokka. The quokka closely misses you. You hit the quokka but do no damage. The quokka bites you. Casting: Beastly Appendage (safe; 24% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You grow a pair of large bovine horns. Your feet morph into talons. The quokka closely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the quokka. Your kick misses the quokka. Your headbutt misses the quokka. The quokka is almost dead. The quokka misses you. You closely miss the quokka. You claw the quokka. You kill the quokka! You start resting. Your transformation is almost over. Your magical contamination has completely faded away. You start resting. Your horns disappear. Your talons disappear. Welcome back, skelma the Deep Dwarf Transmuter. Press ? for a list of commands and other information. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ..# # #.# ##.....####.##.### #.. ># ####...##.#.....# #.# * ##......##...#.# .# #.......##.#.#.# #########......##..##.# .............##.#.....# .########.#.####.###### #............# , , #.##@.######## * , ,* ,*#†.# * , , ...#** * ** , ,..... , * , ####.#. , * * #.#.# .# # .# , , , There were no monsters in sight! Vanquished Creatures An endoplasm (D:1) A hobgoblin (D:1) 2 quokkas (D:1) A ball python (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | skelma the Deep Dwarf Transmuter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 3/3 67 | D:1 | Reached skill level 1 in Fighting 159 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rhombus, layout_loops_ring, chequers_ecumenical_altar_simple_redux, minivault_14 Skill XL: | 1 | ---------------+----+----- Fighting | 1 | 1.0 Transmutations | 2 | 2.0 Armour | | 0.4 Dodging | | 2.3 Unarmed Combat | | 2.6 Spellcasting | | 1.7 Action || total -------------------------++------- Melee: Unarmed || 22 Kick || 1 Cast: Beastly Appendage || 1 Armor: Ring mail || 3 Dodge: Dodged || 13 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 157 | 157 | 0 | 9 | 94 | 1 | 157.0 | Dungeon | 157 | 157 | 0 | 9 | 94 | 1 | 157.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 157 daAuts