Dungeon Crawl Stone Soup version 0.31-a0-1059-g83d41fd8b6 (webtiles) character file. Game seed: 17252071589911472710 21 skelma the Magician (level 3, 20/28 HPs) Began as a Djinni Summoner on Nov 21, 2023. Quit the game on level 1 of the Dungeon. The game lasted 00:02:18 (384 turns). skelma the Magician (Djinni Summoner) Turns: 384, Time: 00:02:19 Health: 20/28 AC: 3 Str: 7 XL: 3 Next: 2% Gold: 23 EV: 12 Int: 18 God: SH: 0 Dex: 13 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.00/turn %: clarity @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1, clarity, robust 1, shaggy fur 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 23 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls b - a scroll of teleportation {unknown} Potions c - a potion of invisibility {unknown} Skills: + Level 0.9 Fighting + Level 2.5 Dodging - Level 1.5 Stealth * Level 3.6 Spellcasting * Level 3.6 Conjurations * Level 3.6 Hexes Level 0.0 Charms * Level 3.6 Summonings * Level 3.6 Necromancy * Level 3.6 Translocations * Level 3.6 Transmutations * Level 3.6 Fire Magic * Level 3.6 Ice Magic * Level 3.6 Air Magic * Level 3.6 Earth Magic * Level 3.6 Poison Magic You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 64% N/A 3% 1 b - Call Imp Summ 32% N/A 5% 2 c - Call Canine Familiar Summ 16% N/A 11% 3 d - Summon Guardian Gole Hex/Summ 16% N/A 11% 3 e - Summon Lightning Spi Summ/Air 16% N/A 34% 4 f - Freeze Ice 64% 1d7 3% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) You possess an exceptional clarity of mind. You are robust. (+10% HP) You are covered in fur. (AC +1) Message History You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2 The power to cast Freeze wells up from within. Spell assigned to 'f'. You now have 23 gold pieces (gained 8). You see here a staff of air. A frilled lizard comes into view. You swap places. Your bat hits the frilled lizard. The frilled lizard dies! Unknown command. Your bat disappears in a puff of smoke! An endoplasm comes into view. Found a stone. An endoplasm is nearby! A bat comes into view. A goblin comes into view. It is wielding a +0 club. Your bat hits the endoplasm but does no damage. You hit the endoplasm but do no damage. Your bat hits the endoplasm but does no damage. Your quokka bites the endoplasm. The bat hits you. The endoplasm freezes you. You are frozen. You hit the endoplasm but do no damage. The endoplasm is lightly wounded. The bat barely misses you. Your bat hits the endoplasm but does no damage. The bat closely misses your quokka. Your quokka bites the endoplasm. The bat closely misses you. The endoplasm hits your quokka but does no damage. You strike the helpless endoplasm from behind! You hit the endoplasm but do no damage. The endoplasm is severely wounded. Your bat disappears in a puff of smoke! Your quokka completely misses the endoplasm. The endoplasm freezes you. You are frozen. You feel a terrible chill! The bat barely misses you. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.....#...........# #####.............# .#######..|........# ..†................ #########......... # #......... # ######.######## # ..##...r....# ......J@....# ......b§....# ...#........# .. #........# #........# #....(...# #........# #..g.....# You could see an endoplasm (ally target), a goblin (asleep), a bat and a friendly quokka (summoned). Vanquished Creatures A bat (D:1) A goblin (D:1) 2 quokkas (D:1) A rat (D:1) 5 creatures vanquished. Vanquished Creatures (collateral kills) A bat (D:1) 2 endoplasms (D:1) A goblin (D:1) 2 quokkas (D:1) 3 ball pythons (D:1) A frilled lizard (D:1) 2 kobolds (D:1) A rat (D:1) 13 creatures vanquished. Grand Total: 18 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | skelma the Djinni Summoner began the quest for the Orb. 0 | D:1 | skelma set off with the following spells memorised: Summon | Small Mammal, Call Imp, Call Canine Familiar, Summon | Guardian Golem, Summon Lightning Spire. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 111 | D:1 | Reached XP level 2. HP: 22/22 MP: 0/0 244 | D:1 | Gained mutation: You are covered in fur. (AC +1) [potion of | mutation] 244 | D:1 | Gained mutation: You possess an exceptional clarity of | mind. [potion of mutation] 244 | D:1 | Gained mutation: You are robust. (+10% HP) [potion of | mutation] 366 | D:1 | Reached XP level 3. HP: 28/28 MP: 0/0 366 | D:1 | Learned a level 1 spell: Freeze 384 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_dark_side_of_the_moon, layout_rooms, minmay_strange_pillars Action || total ---------------------------++------- Melee: Unarmed || 38 Cast: Summon Small Mamm || 17 Call Imp || 2 Use: Potion || 1 Stab: Sleeping || 1 Distracted || 1 Armour: Robe || 22 Dodge: Dodged || 29 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 384 | 384 | 0 | 0 | 249 | 1 | 384.0 | Dungeon | 384 | 384 | 0 | 0 | 249 | 1 | 384.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 384 daAuts