Dungeon Crawl Stone Soup version 0.32-a0-976-g7161d331b1 (webtiles) character file. Game seed: 9656446781597314844 2 skelma the Caller (level 1, 9/9 HPs) Began as a Vine Stalker Summoner on Apr 20, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:00:21 (39 turns). skelma the Caller (Vine Stalker Summoner) Turns: 39, Time: 00:00:22 Health: 9/9 AC: 2 Str: 10 XL: 1 Next: 30% Magic: 4/4 EV: 11 Int: 15 God: Gold: 0 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 1.01/turn (no ring) MPRegen 0.09/turn %: guardian spirit @: no status effects A: fangs 2, regeneration 1, magic shield, antimagic bite, no potion heal 2 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Potions b - a potion of magic Skills: - Level 1.5 Dodging - Level 2.4 Stealth + Level 2.2 Spellcasting * Level 4.0 Summonings You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 52% N/A 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 26% N/A 6% 2 Call Canine Familiar Summ 13% N/A 12% 3 Summon Blazeheart Golem Fire/Summ 7% N/A 67% 4 Summon Lightning Spire Summ/Air 7% N/A 67% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History Welcome, skelma the Vine Stalker Summoner. It's a long way down to the Orb of Zot, but that shouldn't be any trouble. Press ? for a list of commands and other information. Found an escape hatch in the floor. Found a staircase leading out of the dungeon. A ball python comes into view. The ball python hisses angrily. You hit the ball python but do no damage. You bite the ball python. You drain its power. You feel invigorated. The ball python is severely wounded. The ball python bites you. The ball python misses you. You hit the ball python but do no damage. Your bite misses the ball python. The ball python is severely wounded. The ball python barely misses you. x2 You hit the ball python. You kill the ball python! No target in view! Magic restored. A ball python comes into view. A ball python is nearby! You hit the ball python but do no damage. Your bite misses the ball python. Your quokka disappears in a puff of smoke! The ball python barely misses you. The ball python closely misses you. You barely miss the ball python. You bite the ball python. You kill the ball python! Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #. #.# #.# #.# #.# ###.# ##.#.####### #..........########### ......####.....ยง@....# #####.# ###########.# #####.# ......# ####..# #..# #..### ####....# ......<.# There were no monsters in sight! Vanquished Creatures 2 ball pythons (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | skelma the Vine Stalker Summoner began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 39 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_long_road, layout_loops_ring, serial_shops, shop_statue, shapermc_ecumenical_altar_pompeii Action || total ---------------------------++------- Melee: Unarmed || 5 Bite || 2 Cast: Summon Small Mamm || 1 Armour: Robe || 1 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 39 | 39 | 0 | 0 | 28 | 1 | 39.0 | Dungeon | 39 | 39 | 0 | 0 | 28 | 1 | 39.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 39 daAuts