skelma Level 1 of the Dungeon (0, 0, D:1) 5 stones (1, 0, D:1) a +0 whip (15, 31, D:1) a +0 club (17, 4, D:1) a +0 dagger (21, 21, D:1) 110 bolts (23, -7, D:1) a +0 club (26, -6, D:1) 92 arrows (26, 33, D:1) 133 arrows (30, 20, D:1) a +0 club (34, 19, D:1) 26 needles of confusion (35, 32, D:1) a +0 robe Level 2 of the Dungeon (0, 24, D:2) a +0 robe (2, 10, D:2) a +0 short sword (14, 17, D:2) a ration (14, 18, D:2) a potion of mutation (15, -4, D:2) a +0 dagger (16, 18, D:2) 25 gold pieces (18, -3, D:2) a +0 club (18, 14, D:2) a potion of degeneration (19, 16, D:2) a scroll of teleportation (22, 4, D:2) 176 stones (22, 17, D:2) a +0 dagger (23, 2, D:2) a cursed +0 leather armour (24, 2, D:2) a +0 dagger a +2 robe of magic resistance (28, -9, D:2) 101 stones (30, -7, D:2) a +0 club (32, 24, D:2) a +0 robe (33, -15, D:2) a +0 ring mail (40, 20, D:2) a +0 ring mail (43, 5, D:2) a +0 dagger a kobold corpse (46, -8, D:2) a bat corpse (skeletalised by now) (54, -6, D:2) 143 stones