skelma Level 1 of the Dungeon (0, 0, D:1) a +0 club a goblin corpse (skeletalised by now) (5, -12, D:1) a +0 robe (13, -15, D:1) a rat corpse (skeletalised by now) (13, -1, D:1) a +0 ring mail (17, -15, D:1) a ball python corpse (skeletalised by now) (17, 30, D:1) a quokka corpse (skeletalised by now) (20, 43, D:1) a +0 ring mail (24, -1, D:1) a bat corpse (skeletalised by now) (42, -4, D:1) a jackal corpse (skeletalised by now) (48, 7, D:1) a +0 dagger (60, -10, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a bat corpse (skeletalised by now) (4, 17, D:2) a bat corpse (skeletalised by now) (13, 26, D:2) a frilled lizard corpse (14, 24, D:2) a +0 robe (17, 15, D:2) a +0 mace (26, 16, D:2) a +0 club a +0 sling (30, 15, D:2) a +0 ring mail (32, 9, D:2) a +0 dagger (44, 12, D:2) a +0 mace Level 3 of the Dungeon