skelma Level 1 of the Dungeon (3, 1, D:1) a ball python skeleton (3, 40, D:1) a +0 mace (4, 12, D:1) 2 curare-tipped darts (4, 44, D:1) a +0 club a goblin skeleton (13, 51, D:1) a +0 dagger a kobold corpse (skeletalised by now) (14, -7, D:1) a +0 dagger a kobold corpse (skeletalised by now) (15, 43, D:1) a +0 ring mail (22, 0, D:1) a jackal skeleton (22, 1, D:1) a jackal skeleton (23, 22, D:1) a +0 dagger (27, 14, D:1) a +0 club (32, 24, D:1) a +0 club (41, 19, D:1) a +0 dagger (48, 31, D:1) a +0 club (49, 33, D:1) a +0 ring mail (50, 12, D:1) a hobgoblin skeleton (50, 13, D:1) a +0 short sword (51, 11, D:1) a +0 dagger a goblin skeleton (59, 22, D:1) a quokka corpse (skeletalised by now) (64, 16, D:1) a +0 short sword a kobold corpse (skeletalised by now) Level 2 of the Dungeon (4, 2, D:2) a +0 dagger a goblin corpse (skeletalised by now) (4, 4, D:2) a +0 club (5, 2, D:2) a +0 whip 3 stones a kobold corpse (skeletalised by now) (10, 13, D:2) a +0 dagger (11, 3, D:2) a scroll of identify (13, 2, D:2) a +5 ring of evasion (13, 13, D:2) a +0 club (14, 1, D:2) a parchment of Airstrike (14, 4, D:2) a +0 dagger a +0 sling (16, 4, D:2) a potion of curing (23, 19, D:2) a ball python corpse (61, 24, D:2) 2 poisoned darts