skelma Level 1 of the Dungeon (0, 3, D:1) a +0 hand axe (1, 2, D:1) a frilled lizard skeleton (5, 33, D:1) a bat corpse (skeletalised by now) (5, 34, D:1) a bat corpse (skeletalised by now) (9, 33, D:1) a frilled lizard corpse (skeletalised by now) (17, 37, D:1) a +0 club (18, 38, D:1) a +0 whip 3 stones (32, 1, D:1) a bat skeleton (36, 32, D:1) a rat skeleton a ball python skeleton (37, 26, D:1) a +0 whip a +0 dagger a +0 club a kobold skeleton a kobold skeleton a goblin skeleton (37, 32, D:1) a +0 scale mail (37, 33, D:1) a quokka skeleton (39, 19, D:1) a +0 dagger 2 stones (41, 18, D:1) a +0 dagger (42, 16, D:1) a +0 scale mail (47, 3, D:1) a +0 club a goblin skeleton (47, 8, D:1) a bat skeleton (49, 16, D:1) a +0 chain mail Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (8, -26, D:2) an adder corpse (skeletalised by now) (10, -4, D:2) a +0 dagger (24, -27, D:2) a ball python skeleton (28, -42, D:2) a +0 chain mail (29, -40, D:2) a +0 dagger (30, -4, D:2) 5 poisoned darts (40, -24, D:2) a +0 club a goblin corpse (skeletalised by now) (42, -9, D:2) 2 curare-tipped darts a +0 leather armour a hobgoblin skeleton (46, -8, D:2) a bat corpse (50, -5, D:2) a scroll of teleportation (52, -38, D:2) a +0 leather armour (55, -4, D:2) a potion of enlightenment